Player Matchup

Hades
Hades
Silver II
EL_GRAN_GEFE144
Hades
Silver II
Level 94
God Stats
5W - 8L
1,455 SR
Queue Stats
19W - 20L
1,231 MMR
Solo
Bakasura
Bakasura
Silver II
RecurringSilence
Bakasura
Silver II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 422L
1,108 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
Uncle DrewBR
Sun Wukong
Bronze I
Level 79
God Stats
9W - 14L
1,467 SR
Queue Stats
80W - 90L
1,151 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,474 SR
1,163 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,568 SR
1,163 MMR
Ares
Ares
Silver I
BBehemothh
Ares
Silver I
Level 104
God Stats
25W - 31L
1,464 SR
Queue Stats
202W - 235L
1,174 MMR
Solo
Zeus
Zeus
Bronze III
DressedLeek710
Zeus
Bronze III
Level 39
God Stats
2W - 0L
1,857 SR
Queue Stats
10W - 13L
1,285 MMR
Solo
Chiron
Chiron
Silver I
KaydaRealest
Chiron
Silver I
Level 139
God Stats
11W - 11L
1,383 SR
Queue Stats
279W - 318L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,426
619
6,624
12,182
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 1
8,274
690
5,584
8,985
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Uncle DrewBR
Sun Wukong
12
3 / 3 / 2
8,233
686
7,210
13,420
9,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasYmirMulanChaacBaron Samedi

VS

Bans
Ah Muzen CabArtemisLancelotNeithSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,949
746
6,620
10,508
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 2 / 3
9,291
774
10,029
7,892
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
2 / 2 / 5
8,324
694
9,068
10,230
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
8
8
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
5
2
3
3.25
L
0
3
3
0.5
W
Chiron
2
2
5
2.25
L
2
2
1
1.25
L
Sun Wukong
Uncle DrewBR
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
25,717
34,587
Taken
28,630
23,820
Mitigated
20,562
4,439
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,620
874
0
2,345
10,508
11,323
521
2,720
7,585
16,489
0
W
10,029
1,574
0
822
7,892
3,665
962
2,039
5,772
49,779
0
L
6,624
305
95
934
12,182
8,694
224
7,447
4,735
24,993
0
W
Chiron
9,068
3,976
233
2,636
10,230
5,574
1,222
2,223
7,882
0
32,268
L
5,584
3,080
0
1,513
8,985
5,184
0
4,683
4,302
0
28,977
L
Sun Wukong
Uncle DrewBR
Sun Wukong
7,210
585
0
1,897
13,420
9,942
12
4,886
8,534
0
16,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
26,564
106
Minions Killed
146
4
Camps Cleared
8
681,577
Distance Traveled
652,417
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,949
746
9
1
0
231,973
1
W
Zeus
9,291
774
83
7
5
198,529
3
L
Hades
7,426
619
38
3
0
204,631
1
W
Chiron
8,324
694
54
5
3
221,915
3
L
Bakasura
8,274
690
47
4
3
220,022
0
L
Sun Wukong
8,233
686
21
2
1
256,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role