Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CallMeOcto
Hou Yi
Level 144
God Stats
4W - 2L
1,562 SR
Queue Stats
109W - 99L
1,595 Elo+
Solo
Xing Tian
Xing Tian
MrDÏzzy
Xing Tian
Level 160
God Stats
8W - 2L
1,811 SR
Queue Stats
356W - 329L
1,573 Elo+
Solo
Lancelot
Lancelot
pooseejews
Lancelot
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,620 Elo+
Party 2
Baba Yaga
Baba Yaga
xRoguexRaiderx
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 152L
1,660 Elo+
Party 2
Team Averages
Level 140
1,574 SR
1,589 Elo+

VS

Team Averages
Level 132
1,544 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
SamBams
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,915 SR
Queue Stats
208W - 208L
1,561 Elo+
Solo
Merlin
Merlin
XxHeadshotH3CTOR
Merlin
Level 120
God Stats
7W - 6L
1,570 SR
Queue Stats
145W - 133L
1,563 Elo+
Solo
Ymir
Ymir
hernisthepernis
Ymir
Level 146
God Stats
1W - 3L
1,552 SR
Queue Stats
84W - 94L
1,548 Elo+
Party 1
Osiris
Osiris
salamispanker
Osiris
Level 115
God Stats
0W - 1L
1,138 SR
Queue Stats
181W - 151L
1,600 Elo+
Party 1
Arachne
Arachne
xdeshonx
Arachne
Level 133
God Stats
13W - 20L
1,545 SR
Queue Stats
301W - 281L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
10 / 0 / 6
12,512
569
19,253
18,220
21,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
CallMeOcto
Hou Yi
20
1 / 0 / 3
12,447
566
8,945
14,732
6,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
MrDÏzzy
Xing Tian
15
3 / 1 / 10
11,009
500
9,085
25,250
24,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
pooseejews
Lancelot
17
2 / 5 / 7
11,368
517
9,645
19,228
9,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
xRoguexRaiderx
Baba Yaga
17
3 / 1 / 9
11,565
526
23,912
11,882
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SamBams
Ah Muzen Cab
20
2 / 0 / 1
12,516
569
15,849
13,071
5,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 2
9,714
442
9,133
14,436
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 5 / 2
8,997
409
6,490
22,987
23,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 2
9,860
448
7,974
27,202
36,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xdeshonx
Arachne
15
3 / 5 / 2
9,794
445
7,938
25,435
10,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
7
7
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
6
13
W
Hou Yi
CallMeOcto
Hou Yi
1
0
3
2.5
W
Xing Tian
MrDÏzzy
Xing Tian
3
1
10
8
L
Ah Muzen Cab
SamBams
Ah Muzen Cab
2
0
1
2.5
L
0
5
2
0.2
L
1
5
2
0.4
W
Lancelot
pooseejews
Lancelot
2
5
7
1.1
L
1
4
2
0.5
W
Baba Yaga
xRoguexRaiderx
Baba Yaga
3
1
9
7.5
L
Arachne
xdeshonx
Arachne
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,840
Damage
47,384
89,312
Taken
103,131
67,801
Mitigated
82,898
30,120
Healing
28,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,253
3,096
0
6,701
18,220
21,702
517
3,387
14,833
0
83,056
W
Hou Yi
CallMeOcto
Hou Yi
8,945
5,391
0
7,274
14,732
6,533
3,616
2,026
12,706
0
135,900
W
Xing Tian
MrDÏzzy
Xing Tian
9,085
1,311
3,966
4,246
25,250
24,547
104
5,339
19,911
29,824
0
L
Ah Muzen Cab
SamBams
Ah Muzen Cab
15,849
4,263
0
5,646
13,071
5,970
0
2,829
10,242
0
134,187
L
9,133
553
0
2,534
14,436
6,554
0
8,080
6,356
96,391
0
L
6,490
1,268
1,352
3,777
22,987
23,035
0
9,755
13,232
23,843
0
W
Lancelot
pooseejews
Lancelot
9,645
1,561
0
5,780
19,228
9,558
587
2,834
16,394
0
84,273
L
7,974
2,880
0
7,737
27,202
36,624
0
7,127
20,075
0
72,843
W
Baba Yaga
xRoguexRaiderx
Baba Yaga
23,912
2,331
0
2,153
11,882
5,461
747
3,638
8,244
119,433
0
L
Arachne
xdeshonx
Arachne
7,938
4,265
0
7,485
25,435
10,715
0
5,206
20,229
0
82,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,901
Gold Earned
50,881
708
Minions Killed
598
0
Camps Cleared
0
2,271,464
Distance Traveled
2,152,994
41
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,512
569
128
6
0
485,381
8
W
Hou Yi
12,447
566
230
10
0
418,619
12
W
Xing Tian
11,009
500
32
1
0
478,702
15
L
Ah Muzen Cab
12,516
569
233
11
0
476,942
2
L
Merlin
9,714
442
143
7
0
387,208
5
L
Ymir
8,997
409
17
1
0
416,727
9
W
Lancelot
11,368
517
141
6
0
452,437
0
L
Osiris
9,860
448
96
4
0
381,340
4
W
Baba Yaga
11,565
526
177
8
0
436,325
6
L
Arachne
9,794
445
109
5
0
490,777
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role