Player Matchup

Cu Chulainn
Cu Chulainn
Here-Is-Wendigo
Cu Chulainn
Level 18
God Stats
1W - 5L
1,214 SR
Queue Stats
20W - 25L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kickslapped24
Tsukuyomi
Level 62
God Stats
12W - 18L
1,284 SR
Queue Stats
94W - 160L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
tRiiPoS_
Kukulkan
Level 68
God Stats
21W - 19L
1,513 SR
Queue Stats
27W - 37L
1,300 Elo+
Solo
Team Averages
Level 49
1,337 SR
1,304 Elo+

VS

Team Averages
Level 120
1,544 SR
1,271 Elo+
Ah Puch
Ah Puch
BraVE___Woman
Ah Puch
Level 138
God Stats
3W - 1L
1,747 SR
Queue Stats
67W - 80L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
LUGOvsGUN
Gilgamesh
Level 126
God Stats
37W - 39L
1,440 SR
Queue Stats
110W - 221L
1,241 Elo+
Solo
Kuzenbo
Kuzenbo
koges212
Kuzenbo
Level 96
God Stats
2W - 4L
1,446 SR
Queue Stats
63W - 95L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Here-Is-Wendigo
Cu Chulainn
15
2 / 1 / 2
10,119
595
8,475
20,229
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Kickslapped24
Tsukuyomi
14
2 / 11 / 2
10,794
635
12,109
21,211
8,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
tRiiPoS_
Kukulkan
15
3 / 3 / 3
10,607
624
16,232
9,721
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
7 / 1 / 5
12,822
754
25,523
12,814
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
LUGOvsGUN
Gilgamesh
14
7 / 6 / 3
11,340
667
6,569
19,372
15,716
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
koges212
Kuzenbo
18
1 / 0 / 11
12,928
760
11,286
20,575
34,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
15
15
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
1
5
9.5
L
Cu Chulainn
Here-Is-Wendigo
Cu Chulainn
2
1
2
3
L
Tsukuyomi
Kickslapped24
Tsukuyomi
2
11
2
0.27
W
Gilgamesh
LUGOvsGUN
Gilgamesh
7
6
3
1.42
W
Kuzenbo
koges212
Kuzenbo
1
0
11
6.5
L
Kukulkan
tRiiPoS_
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
43,378
51,161
Taken
52,761
25,446
Mitigated
56,961
7,966
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
25,523
617
0
5,787
12,814
6,340
1,828
4,647
8,018
85,431
0
L
Cu Chulainn
Here-Is-Wendigo
Cu Chulainn
8,475
1,725
0
2,521
20,229
12,975
0
16,380
3,849
4,345
24,501
L
Tsukuyomi
Kickslapped24
Tsukuyomi
12,109
2,134
0
3,694
21,211
8,366
104
14,525
6,686
0
42,097
W
Gilgamesh
LUGOvsGUN
Gilgamesh
6,569
1,596
0
35
19,372
15,716
451
7,021
11,990
0
23,218
W
Kuzenbo
koges212
Kuzenbo
11,286
5,247
434
2,836
20,575
34,905
452
6,371
13,927
27,721
0
L
Kukulkan
tRiiPoS_
Kukulkan
16,232
553
292
1,459
9,721
4,105
434
7,587
2,134
48,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
37,090
194
Minions Killed
211
3
Camps Cleared
11
899,966
Distance Traveled
897,263
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,822
754
147
9
8
307,942
0
L
Cu Chulainn
10,119
595
50
3
0
315,722
5
L
Tsukuyomi
10,794
635
61
4
2
268,875
5
W
Gilgamesh
11,340
667
27
2
3
236,808
0
W
Kuzenbo
12,928
760
37
2
0
352,513
2
L
Kukulkan
10,607
624
83
5
1
315,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role