Player Matchup

Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CSFrancis
Discordia
Level 104
God Stats
3W - 1L
1,617 SR
Queue Stats
102W - 91L
1,531 Elo+
Solo
Da Ji
Da Ji
ZombieRising
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,619 Elo+
Solo
Anubis
Anubis
bobby89
Anubis
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 67L
1,534 Elo+
Solo
Artemis
Artemis
kelfn
Artemis
Level 158
God Stats
1W - 4L
1,227 SR
Queue Stats
304W - 319L
1,500 Elo+
Solo
Team Averages
Level 114
1,469 SR
1,537 Elo+

VS

Team Averages
Level 94
1,366 SR
1,440 Elo+
Sol
Sol
Chavakhi
Sol
Level 108
God Stats
8W - 5L
1,514 SR
Queue Stats
659W - 680L
1,441 Elo+
Party 1
Izanami
Izanami
DarkStyleR22
Izanami
Level 29
God Stats
1W - 7L
1,241 SR
Queue Stats
174W - 167L
1,435 Elo+
Party 1
Sobek
Sobek
DeimiosX
Sobek
Level 100
God Stats
4W - 11L
1,191 SR
Queue Stats
521W - 536L
1,449 Elo+
Party 1
Medusa
Medusa
Tornadorsi
Medusa
Level 147
God Stats
1W - 8L
1,252 SR
Queue Stats
153W - 181L
1,419 Elo+
Party 1
Bastet
Bastet
Zaryusu
Bastet
Level 88
God Stats
14W - 10L
1,634 SR
Queue Stats
464W - 453L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
6 / 4 / 14
9,421
856
8,308
8,201
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
CSFrancis
Discordia
17
6 / 1 / 22
9,833
894
13,924
6,657
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 3 / 18
10,056
914
10,084
13,956
18,061
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
bobby89
Anubis
18
7 / 1 / 22
10,425
948
17,413
7,051
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
kelfn
Artemis
18
9 / 2 / 23
10,397
945
20,280
7,900
4,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
6,983
635
3,334
11,864
3,899
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
DarkStyleR22
Izanami
12
0 / 9 / 1
6,676
607
4,327
14,079
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
DeimiosX
Sobek
15
3 / 7 / 4
7,920
720
5,500
25,286
23,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Tornadorsi
Medusa
13
2 / 5 / 4
7,808
710
3,655
9,819
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Zaryusu
Bastet
15
3 / 7 / 2
8,873
807
9,427
13,072
4,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
22
35
Kills
8
11
Deaths
35
99
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
4
14
3.25
W
Discordia
CSFrancis
Discordia
6
1
22
17
L
0
7
3
0.21
L
Izanami
DarkStyleR22
Izanami
0
9
1
0.06
L
Sobek
DeimiosX
Sobek
3
7
4
0.71
L
Medusa
Tornadorsi
Medusa
2
5
4
0.8
L
Bastet
Zaryusu
Bastet
3
7
2
0.57
W
7
3
18
5.33
W
Anubis
bobby89
Anubis
7
1
22
18
W
Artemis
kelfn
Artemis
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,009
Damage
26,243
43,765
Taken
74,120
33,492
Mitigated
40,297
13,954
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,308
299
1,291
1,027
8,201
3,940
719
2,015
6,186
15,622
0
W
Discordia
CSFrancis
Discordia
13,924
956
2,351
1,784
6,657
3,025
996
1,150
5,507
32,568
0
L
3,334
399
491
1,560
11,864
3,899
0
5,788
6,076
14,846
0
L
Izanami
DarkStyleR22
Izanami
4,327
1,472
234
704
14,079
4,568
0
7,510
6,569
0
15,120
L
Sobek
DeimiosX
Sobek
5,500
248
899
6,265
25,286
23,390
0
14,884
10,402
9,955
0
L
Medusa
Tornadorsi
Medusa
3,655
1,663
282
1,793
9,819
3,479
0
5,537
4,282
0
9,274
L
Bastet
Zaryusu
Bastet
9,427
1,459
568
1,250
13,072
4,961
0
5,982
7,090
0
16,218
W
10,084
1,028
2,182
2,998
13,956
18,061
342
2,511
11,445
56
12,631
W
Anubis
bobby89
Anubis
17,413
515
312
561
7,051
3,936
1,259
1,230
5,821
29,532
0
W
Artemis
kelfn
Artemis
20,280
5,378
1,007
441
7,900
4,530
3,937
1,928
5,972
0
35,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,132
Gold Earned
38,260
133
Minions Killed
77
0
Camps Cleared
0
1,033,689
Distance Traveled
773,788
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,421
856
13
1
0
205,788
1
W
Discordia
9,833
894
29
3
0
230,259
6
L
Sol
6,983
635
22
2
0
139,818
0
L
Izanami
6,676
607
20
2
0
141,161
2
L
Sobek
7,920
720
5
0
0
173,390
1
L
Medusa
7,808
710
16
1
0
154,050
0
L
Bastet
8,873
807
14
1
0
165,369
2
W
Da Ji
10,056
914
4
0
0
205,484
1
W
Anubis
10,425
948
47
4
0
211,010
0
W
Artemis
10,397
945
40
4
0
181,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role