Player Matchup

Zeus
Zeus
AndjitoFightYou
Zeus
Level 69
God Stats
9W - 13L
1,394 SR
Queue Stats
210W - 229L
1,449 Elo+
Party 4
Xing Tian
Xing Tian
Goals_Win__Games
Xing Tian
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 2
Amaterasu
Amaterasu
Ninoveca
Amaterasu
Level 67
God Stats
17W - 11L
1,610 SR
Queue Stats
232W - 257L
1,461 Elo+
Party 4
Jing Wei
Jing Wei
lankmeup
Jing Wei
Level 66
God Stats
0W - 2L
1,482 SR
Queue Stats
96W - 102L
1,447 Elo+
Party 2
Ravana
Ravana
ri1ch
Ravana
Level 22
God Stats
3W - 6L
1,417 SR
Queue Stats
41W - 45L
1,442 Elo+
Party 2
Team Averages
Level 46
1,435 SR
1,433 Elo+

VS

Team Averages
Level 73
1,569 SR
1,473 Elo+
Hou Yi
Hou Yi
DeadReZer01
Hou Yi
Level 29
God Stats
31W - 25L
1,540 SR
Queue Stats
92W - 86L
1,489 Elo+
Party 3
Ares
Ares
Eadrah
Ares
Level 106
God Stats
2W - 0L
1,744 SR
Queue Stats
181W - 195L
1,446 Elo+
Party 1
Da Ji
Da Ji
Legy30
Da Ji
Level 60
God Stats
10W - 6L
1,366 SR
Queue Stats
312W - 309L
1,441 Elo+
Party 1
Agni
Agni
PokeboyHD
Agni
Level 52
God Stats
8W - 6L
1,540 SR
Queue Stats
249W - 255L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
Veeemo
Guan Yu
Level 120
God Stats
26W - 16L
1,657 SR
Queue Stats
242W - 224L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
8,284
414
8,397
14,487
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
12
4 / 5 / 1
8,231
412
8,178
21,750
24,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Ninoveca
Amaterasu
15
1 / 6 / 2
9,493
475
8,236
20,903
13,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
lankmeup
Jing Wei
14
1 / 6 / 1
8,760
438
8,467
15,012
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
ri1ch
Ravana
16
6 / 7 / 2
10,389
519
12,914
16,517
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
5 / 2 / 7
10,974
549
12,399
15,608
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Eadrah
Ares
15
5 / 4 / 14
10,228
511
10,497
17,808
14,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Legy30
Da Ji
17
8 / 4 / 10
11,518
576
13,743
19,901
8,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
17
6 / 2 / 16
11,391
570
15,812
13,109
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Veeemo
Guan Yu
17
9 / 2 / 5
11,794
590
17,240
17,392
24,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
14
Kills
33
33
Deaths
14
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Hou Yi
5
2
7
4.25
W
Ares
Eadrah
Ares
5
4
14
3
L
Xing Tian
4
5
1
0.9
W
Da Ji
Legy30
Da Ji
8
4
10
3.25
L
Amaterasu
Ninoveca
Amaterasu
1
6
2
0.33
W
Agni
6
2
16
7
W
Guan Yu
Veeemo
Guan Yu
9
2
5
5.75
L
Jing Wei
lankmeup
Jing Wei
1
6
1
0.25
L
Ravana
ri1ch
Ravana
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
69,691
88,669
Taken
83,818
56,066
Mitigated
59,687
16,696
Healing
27,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,397
1,355
0
360
14,487
5,703
454
6,586
7,820
50,351
0
W
Hou Yi
12,399
4,726
0
6,393
15,608
6,489
1,378
3,841
11,767
0
85,320
W
Ares
Eadrah
Ares
10,497
980
362
1,573
17,808
14,299
524
3,878
13,930
22,351
0
L
Xing Tian
8,178
653
53
1,938
21,750
24,051
0
9,819
11,427
27,694
0
W
Da Ji
Legy30
Da Ji
13,743
4,034
0
2,416
19,901
8,840
1,023
4,457
15,444
0
92,071
L
Amaterasu
Ninoveca
Amaterasu
8,236
3,195
0
6,904
20,903
13,281
541
1,057
18,993
129
71,743
W
Agni
15,812
1,064
0
2,943
13,109
5,528
887
3,948
9,161
80,756
0
W
Guan Yu
Veeemo
Guan Yu
17,240
3,053
4,551
9,738
17,392
24,531
942
1,605
15,787
589
76,542
L
Jing Wei
lankmeup
Jing Wei
8,467
5,559
0
2,951
15,012
4,846
798
3,618
11,277
0
66,338
L
Ravana
ri1ch
Ravana
12,914
3,732
0
4,490
16,517
8,185
0
5,466
10,901
0
73,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
55,905
462
Minions Killed
496
0
Camps Cleared
0
1,868,145
Distance Traveled
1,977,572
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,284
414
69
3
0
318,515
3
W
Hou Yi
10,974
549
124
6
0
360,336
5
W
Ares
10,228
511
11
1
0
393,664
1
L
Xing Tian
8,231
412
19
1
0
387,622
4
W
Da Ji
11,518
576
119
6
0
428,395
3
L
Amaterasu
9,493
475
134
7
0
404,407
0
W
Agni
11,391
570
119
6
0
385,378
2
W
Guan Yu
11,794
590
123
6
0
409,799
3
L
Jing Wei
8,760
438
129
6
0
396,198
5
L
Ravana
10,389
519
111
6
0
361,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role