Player Matchup

Hercules
Hercules
AsKhaaN
Hercules
Level 58
God Stats
2W - 2L
1,814 SR
Queue Stats
76W - 81L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mrmordor69
Tsukuyomi
Level 120
God Stats
10W - 20L
1,354 SR
Queue Stats
269W - 259L
1,400 Elo+
Solo
Osiris
Osiris
TOwned
Osiris
Level 19
God Stats
1W - 1L
1,769 SR
Queue Stats
53W - 56L
1,450 Elo+
Party 2
Thoth
Thoth
Youdja
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,469 Elo+
Party 2
Skadi
Skadi
vikabot3000
Skadi
Level 136
God Stats
4W - 5L
1,422 SR
Queue Stats
24W - 24L
1,474 Elo+
Solo
Team Averages
Level 72
1,572 SR
1,448 Elo+

VS

Team Averages
Level 53
1,480 SR
1,463 Elo+
Fenrir
Fenrir
Abdoumitytutan
Fenrir
Level 107
God Stats
3W - 4L
1,373 SR
Queue Stats
230W - 252L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Blozador
Baron Samedi
Level 38
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Lancelot
Lancelot
Bredduz
Lancelot
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,373 Elo+
Party 1
Ymir
Ymir
Klaj
Ymir
Level 4
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Raildrake
Jing Wei
Level 67
God Stats
1W - 2L
1,216 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsKhaaN
Hercules
7
0 / 1 / 0
4,380
438
1,980
5,599
3,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tsukuyomi
Mrmordor69
Tsukuyomi
5
0 / 0 / 0
4,069
407
0
3,566
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
TOwned
Osiris
9
2 / 2 / 0
5,657
566
3,927
8,243
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Youdja
Thoth
9
0 / 2 / 0
4,860
486
3,914
4,884
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,849
485
2,676
2,302
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,215
622
4,724
9,177
3,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Blozador
Baron Samedi
11
3 / 0 / 1
6,175
618
4,792
3,742
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
Bredduz
Lancelot
8
1 / 0 / 2
5,363
536
2,063
6,262
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Klaj
Ymir
9
1 / 0 / 1
5,816
582
1,265
4,243
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Raildrake
Jing Wei
8
0 / 0 / 2
4,971
497
1,606
3,647
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
6
6
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Hercules
AsKhaaN
Hercules
0
1
0
0
W
Baron Samedi
Blozador
Baron Samedi
3
0
1
3.5
W
Lancelot
Bredduz
Lancelot
1
0
2
2
W
Ymir
Klaj
Ymir
1
0
1
1.5
L
Tsukuyomi
Mrmordor69
Tsukuyomi
0
0
0
0
W
Jing Wei
Raildrake
Jing Wei
0
0
2
1
L
Osiris
TOwned
Osiris
2
2
0
1
L
Thoth
Youdja
Thoth
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,497
Damage
14,450
24,594
Taken
27,071
13,488
Mitigated
12,190
7,721
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,724
1,685
0
4,480
9,177
3,810
317
0
9,177
0
37,352
L
Hercules
AsKhaaN
Hercules
1,980
250
0
1,628
5,599
3,893
0
1,854
3,745
0
9,663
W
Baron Samedi
Blozador
Baron Samedi
4,792
733
273
2,087
3,742
1,831
694
2,134
1,292
37,877
0
W
Lancelot
Bredduz
Lancelot
2,063
317
0
3,378
6,262
2,223
0
265
5,917
0
29,151
W
Ymir
Klaj
Ymir
1,265
341
0
1,274
4,243
3,069
0
555
3,578
20,306
0
L
Tsukuyomi
Mrmordor69
Tsukuyomi
0
0
0
2,054
3,566
907
0
0
3,566
0
11,275
W
Jing Wei
Raildrake
Jing Wei
1,606
1,069
0
2,122
3,647
1,257
0
376
3,193
0
27,337
L
Osiris
TOwned
Osiris
3,927
1,750
0
3,031
8,243
5,836
0
0
8,243
0
27,189
L
Thoth
Youdja
Thoth
3,914
296
0
395
4,884
1,828
0
2,949
1,935
23,361
0
L
2,676
1,093
0
613
2,302
1,024
0
1,254
1,048
0
30,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
28,540
204
Minions Killed
276
0
Camps Cleared
0
838,065
Distance Traveled
1,054,795
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,215
622
75
8
0
185,894
1
L
Hercules
4,380
438
15
2
0
199,393
2
W
Baron Samedi
6,175
618
53
5
0
197,855
0
W
Lancelot
5,363
536
57
6
0
251,260
1
W
Ymir
5,816
582
25
3
0
219,074
2
L
Tsukuyomi
4,069
407
24
2
0
75,214
1
W
Jing Wei
4,971
497
66
7
0
200,712
1
L
Osiris
5,657
566
50
5
0
182,216
1
L
Thoth
4,860
486
45
5
0
192,928
0
L
Skadi
4,849
485
70
7
0
188,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role