Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jaydun
Baron Samedi
Level 29
God Stats
28W - 6L
1,967 SR
Queue Stats
152W - 36L
1,872 Elo+
Party 1
Artemis
Artemis
NoParkourSkills
Artemis
Level 43
God Stats
1W - 1L
1,062 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Team Averages
Level 77
1,509 SR
1,539 Elo+

VS

Team Averages
Level 63
1,645 SR
1,529 Elo+
Vamana
Vamana
Gabe GSF
Vamana
Level 93
God Stats
31W - 16L
1,654 SR
Queue Stats
494W - 462L
1,588 Elo+
Party 2
Cupid
Cupid
wohgosboh
Cupid
Level 8
God Stats
16W - 7L
1,713 SR
Queue Stats
25W - 14L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
xXVyndedaXx
Nu Wa
Level 88
God Stats
16W - 22L
1,568 SR
Queue Stats
42W - 65L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
9 / 3 / 10
11,467
882
16,704
20,706
25,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Jaydun
Baron Samedi
17
7 / 4 / 8
11,188
861
15,513
13,390
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 10
9,554
735
9,269
10,536
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gabe GSF
Vamana
15
5 / 5 / 6
9,536
734
10,584
20,770
16,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
wohgosboh
Cupid
13
4 / 7 / 6
8,937
687
9,754
13,891
6,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 7 / 7
9,627
741
9,419
11,357
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
19
Kills
13
13
Deaths
19
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
3
10
4.67
L
Vamana
Gabe GSF
Vamana
5
5
6
1.6
W
Baron Samedi
Jaydun
Baron Samedi
7
4
8
2.75
W
3
6
10
1.33
L
Cupid
wohgosboh
Cupid
4
7
6
1
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
29,757
44,632
Taken
46,018
38,833
Mitigated
27,346
12,791
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,704
1,702
0
5,858
20,706
25,910
324
4,484
16,222
0
41,564
L
Vamana
Gabe GSF
Vamana
10,584
5,854
0
5,181
20,770
16,625
0
7,448
13,322
0
31,804
W
Baron Samedi
Jaydun
Baron Samedi
15,513
1,801
1,223
4,753
13,390
8,267
0
2,891
10,499
44,045
0
W
9,269
4,938
0
957
10,536
4,656
540
2,410
8,126
0
32,955
L
Cupid
wohgosboh
Cupid
9,754
4,975
696
1,491
13,891
6,381
0
4,474
9,417
0
21,733
L
9,419
2,081
0
0
11,357
4,340
0
3,954
7,403
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
28,100
162
Minions Killed
117
8
Camps Cleared
3
745,088
Distance Traveled
720,970
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,467
882
40
3
3
295,137
4
L
Vamana
9,536
734
43
3
0
264,506
1
W
Baron Samedi
11,188
861
71
5
4
238,535
1
W
Artemis
9,554
735
51
4
1
211,416
5
L
Cupid
8,937
687
29
2
1
229,287
1
L
Nu Wa
9,627
741
45
3
2
227,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role