Player Matchup

Ne Zha
Ne Zha
BENNATE76
Ne Zha
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 277L
1,333 Elo+
Party 2
Chaac
Chaac
Gnarlysoxrule23
Chaac
Level 31
God Stats
1W - 1L
1,738 SR
Queue Stats
17W - 19L
1,492 Elo+
Party 1
Yemoja
Yemoja
Hatless cow6096
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,386 Elo+
Solo
Persephone
Persephone
Larry2146
Persephone
Level 107
God Stats
17W - 17L
1,454 SR
Queue Stats
292W - 298L
1,337 Elo+
Party 2
Izanami
Izanami
S1R B1SCU1T
Izanami
Level 37
God Stats
1W - 5L
1,211 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 1
Team Averages
Level 63
1,481 SR
1,394 Elo+

VS

Team Averages
Level 90
1,544 SR
1,356 Elo+
Arachne
Arachne
EIGTH EM UP
Arachne
Level 125
God Stats
27W - 13L
1,614 SR
Queue Stats
59W - 60L
1,479 Elo+
Party 3
Cerberus
Cerberus
H3LbytheT0N
Cerberus
Level 109
God Stats
23W - 18L
1,442 SR
Queue Stats
227W - 247L
1,335 Elo+
Solo
Amaterasu
Amaterasu
Yumply S
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,312 Elo+
Solo
Nu Wa
Nu Wa
whateverits2017
Nu Wa
Level 146
God Stats
42W - 23L
1,575 SR
Queue Stats
608W - 649L
1,355 Elo+
Solo
Chiron
Chiron
xFosidy
Chiron
Level 24
God Stats
8W - 4L
1,588 SR
Queue Stats
33W - 44L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BENNATE76
Ne Zha
14
1 / 5 / 3
8,407
467
6,496
18,411
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 5 / 0
8,440
469
12,517
19,907
11,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 0 / 0
7,918
440
8,815
14,849
14,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Larry2146
Persephone
15
1 / 2 / 0
9,359
520
5,927
13,006
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
S1R B1SCU1T
Izanami
13
0 / 3 / 0
7,134
396
8,332
15,939
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EIGTH EM UP
Arachne
16
11 / 1 / 1
10,663
592
18,136
16,055
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
H3LbytheT0N
Cerberus
13
0 / 0 / 1
7,174
399
4,599
14,105
12,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Yumply S
Amaterasu
14
0 / 7 / 4
8,945
497
9,824
17,832
18,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 0 / 8
10,689
594
17,094
6,317
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
xFosidy
Chiron
14
2 / 0 / 0
8,476
471
10,548
12,747
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
15
15
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BENNATE76
Ne Zha
1
5
3
0.5
W
Arachne
EIGTH EM UP
Arachne
11
1
1
11.5
L
6
5
0
1.2
W
Cerberus
H3LbytheT0N
Cerberus
0
0
1
0.5
L
0
0
0
0
L
Persephone
Larry2146
Persephone
1
2
0
0.5
L
Izanami
S1R B1SCU1T
Izanami
0
3
0
0
W
Amaterasu
Yumply S
Amaterasu
0
7
4
0.29
W
2
0
8
6
W
Chiron
xFosidy
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,087
Damage
60,201
82,112
Taken
67,056
44,413
Mitigated
47,986
28,433
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BENNATE76
Ne Zha
6,496
2,061
0
6,550
18,411
7,839
0
2,871
15,316
0
70,149
W
Arachne
EIGTH EM UP
Arachne
18,136
12,163
0
5,186
16,055
9,044
133
2,324
13,637
0
74,081
L
12,517
4,735
0
4,690
19,907
11,122
382
1,527
18,181
0
58,274
W
Cerberus
H3LbytheT0N
Cerberus
4,599
398
385
4,022
14,105
12,839
886
3,289
10,816
27,872
0
L
8,815
2,495
4,389
5,281
14,849
14,015
197
4,588
9,999
42,065
0
L
Persephone
Larry2146
Persephone
5,927
480
0
2,869
13,006
4,956
0
5,660
6,818
82,311
0
L
Izanami
S1R B1SCU1T
Izanami
8,332
5,927
0
4,654
15,939
6,481
323
5,547
10,103
0
61,288
W
Amaterasu
Yumply S
Amaterasu
9,824
5,462
0
4,084
17,832
18,480
1,675
875
16,957
0
49,979
W
17,094
2,693
0
2,207
6,317
2,636
473
2,911
3,216
86,353
0
W
Chiron
xFosidy
Chiron
10,548
3,286
829
5,225
12,747
4,987
2,243
5,001
7,688
0
73,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
45,947
518
Minions Killed
522
0
Camps Cleared
0
1,519,558
Distance Traveled
1,750,673
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,407
467
110
6
0
339,340
1
W
Arachne
10,663
592
82
5
0
418,250
0
L
Chaac
8,440
469
82
5
0
299,320
5
W
Cerberus
7,174
399
72
4
0
331,789
1
L
Yemoja
7,918
440
49
3
0
300,085
1
L
Persephone
9,359
520
164
9
0
308,916
1
L
Izanami
7,134
396
113
6
0
271,897
1
W
Amaterasu
8,945
497
90
5
0
323,400
0
W
Nu Wa
10,689
594
155
9
0
354,084
7
W
Chiron
8,476
471
123
7
0
323,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role