Player Matchup

Janus
Janus
Darthjosh999
Janus
Level 134
God Stats
3W - 5L
1,139 SR
Queue Stats
125W - 149L
1,418 Elo+
Party 1
Shiva
Shiva
Kagami769
Shiva
Level 109
God Stats
1W - 1L
1,188 SR
Queue Stats
179W - 182L
1,443 Elo+
Party 1
Sobek
Sobek
MythicalSkinkz
Sobek
Level 108
God Stats
14W - 7L
1,711 SR
Queue Stats
311W - 265L
1,593 Elo+
Party 3
Cernunnos
Cernunnos
kkaisen
Cernunnos
Level 26
God Stats
4W - 1L
1,554 SR
Queue Stats
36W - 27L
1,609 Elo+
Party 3
Nemesis
Nemesis
squallyhail
Nemesis
Level 128
God Stats
6W - 6L
1,601 SR
Queue Stats
78W - 95L
1,522 Elo+
Party 1
Team Averages
Level 101
1,438 SR
1,517 Elo+

VS

Team Averages
Level 50
1,490 SR
1,599 Elo+
Da Ji
Da Ji
Patolinasesino
Da Ji
Level 40
God Stats
3W - 3L
1,288 SR
Queue Stats
24W - 44L
1,410 Elo+
Solo
Hel
Hel
TheHeavenlyGod
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 153L
1,576 Elo+
Solo
Sylvanus
Sylvanus
antoenee
Sylvanus
Level 49
God Stats
39W - 37L
1,420 SR
Queue Stats
329W - 351L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
blackkingyoshi
Gilgamesh
Level 48
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 1L
1,769 Elo+
Party 2
Hachiman
Hachiman
ßanehallow
Hachiman
Level 81
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 1L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,662
511
5,484
5,997
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Kagami769
Shiva
13
2 / 1 / 4
7,704
514
4,134
11,833
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
3 / 0 / 0
8,339
556
8,097
10,342
9,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
kkaisen
Cernunnos
14
4 / 0 / 2
8,285
552
9,777
9,035
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
squallyhail
Nemesis
11
1 / 2 / 6
6,893
460
5,381
13,435
7,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,144
476
4,425
12,776
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
7,184
479
3,960
10,307
8,548
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
antoenee
Sylvanus
12
3 / 2 / 1
7,577
505
8,606
12,163
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
blackkingyoshi
Gilgamesh
11
0 / 4 / 0
6,554
437
5,219
12,809
8,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ßanehallow
Hachiman
9
0 / 2 / 1
5,885
392
4,655
5,621
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Shiva
Kagami769
Shiva
2
1
4
4
W
3
0
0
3
L
0
2
2
0.5
L
1
2
1
0.75
L
Sylvanus
antoenee
Sylvanus
3
2
1
1.75
L
Gilgamesh
blackkingyoshi
Gilgamesh
0
4
0
0
W
Cernunnos
kkaisen
Cernunnos
4
0
2
5
W
Nemesis
squallyhail
Nemesis
1
2
6
2
L
Hachiman
ßanehallow
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
26,865
50,642
Taken
53,676
27,272
Mitigated
31,104
17,176
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,484
380
0
1,274
5,997
2,148
630
2,337
3,660
51,194
0
W
Shiva
Kagami769
Shiva
4,134
984
800
2,014
11,833
5,182
0
1,913
9,920
0
51,771
W
8,097
924
0
4,854
10,342
9,016
0
1,425
8,917
43,437
0
L
4,425
753
0
6,378
12,776
5,450
0
2,235
10,291
0
58,742
L
3,960
539
845
3,257
10,307
8,548
364
1,151
9,095
28,985
0
L
Sylvanus
antoenee
Sylvanus
8,606
2,769
559
3,783
12,163
7,284
0
3,188
8,755
44,415
11,243
L
Gilgamesh
blackkingyoshi
Gilgamesh
5,219
1,299
0
1,199
12,809
8,296
0
6,750
5,304
0
29,218
W
Cernunnos
kkaisen
Cernunnos
9,777
5,411
0
5,895
9,035
3,757
852
2,803
6,232
0
68,529
W
Nemesis
squallyhail
Nemesis
5,381
2,465
135
2,204
13,435
7,169
337
3,108
10,327
0
24,625
L
Hachiman
ßanehallow
Hachiman
4,655
2,436
0
734
5,621
1,526
542
335
5,262
0
31,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
34,344
421
Minions Killed
339
0
Camps Cleared
0
1,485,329
Distance Traveled
1,295,491
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,662
511
97
6
0
283,183
3
W
Shiva
7,704
514
87
6
0
314,486
4
W
Sobek
8,339
556
95
6
0
310,959
6
L
Da Ji
7,144
476
92
6
0
256,157
0
L
Hel
7,184
479
34
2
0
257,519
4
L
Sylvanus
7,577
505
92
6
0
259,132
0
L
Gilgamesh
6,554
437
59
4
0
280,644
0
W
Cernunnos
8,285
552
108
7
0
267,148
3
W
Nemesis
6,893
460
34
2
0
309,553
5
L
Hachiman
5,885
392
62
4
0
242,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role