Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Coconut Milks
Horus
Level 136
God Stats
3W - 1L
1,308 SR
Queue Stats
89W - 84L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Darkdelink
Gilgamesh
Level 124
God Stats
1W - 0L
1,375 SR
Queue Stats
36W - 35L
1,441 Elo+
Solo
Freya
Freya
Slim_Faded420
Freya
Level 148
God Stats
3W - 7L
1,474 SR
Queue Stats
375W - 406L
1,360 Elo+
Solo
Nu Wa
Nu Wa
warning6shotz9
Nu Wa
Level 109
God Stats
6W - 5L
1,569 SR
Queue Stats
312W - 358L
1,420 Elo+
Solo
Team Averages
Level 135
1,445 SR
1,422 Elo+

VS

Team Averages
Level 102
1,512 SR
1,431 Elo+
Hou Yi
Hou Yi
Epiphany5899
Hou Yi
Level 128
God Stats
7W - 8L
1,608 SR
Queue Stats
438W - 473L
1,371 Elo+
Solo
Anhur
Anhur
KaldrIsGod93
Anhur
Level 95
God Stats
0W - 2L
1,275 SR
Queue Stats
18W - 14L
1,411 Elo+
Party 1
Horus
Horus
THRESHprinceOBA
Horus
Level 129
God Stats
2W - 2L
1,697 SR
Queue Stats
143W - 119L
1,426 Elo+
Party 1
Discordia
Discordia
the7thcalender
Discordia
Level 97
God Stats
1W - 1L
1,680 SR
Queue Stats
103W - 78L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
yztk__
Cabrakan
Level 61
God Stats
0W - 2L
1,299 SR
Queue Stats
19W - 13L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 4 / 10
11,554
963
19,344
30,088
23,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 14
9,746
812
8,023
19,995
18,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Darkdelink
Gilgamesh
17
3 / 5 / 10
9,998
833
8,903
19,216
12,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 4 / 15
10,069
839
8,649
14,134
7,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 14
10,902
909
14,274
11,922
5,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 4 / 11
10,362
864
17,959
10,590
5,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 7 / 6
9,368
781
10,185
15,555
7,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 11
8,595
716
6,825
16,623
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
the7thcalender
Discordia
17
5 / 5 / 11
9,744
812
17,497
10,551
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
yztk__
Cabrakan
16
4 / 5 / 9
9,743
812
5,358
15,658
22,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
67
24
Kills
19
19
Deaths
25
63
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
4
10
3.5
W
1
3
14
2.67
W
Gilgamesh
Darkdelink
Gilgamesh
3
5
10
1.6
L
Hou Yi
6
4
11
2.88
L
3
7
6
0.86
W
5
4
15
3.13
L
1
4
11
1.63
L
Discordia
the7thcalender
Discordia
5
5
11
2.1
W
6
3
14
4.33
L
Cabrakan
yztk__
Cabrakan
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,193
Damage
57,824
95,355
Taken
68,977
67,083
Mitigated
59,933
46,478
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,344
3,673
1,809
12,898
30,088
23,382
1,002
5,346
24,742
0
40,363
W
8,023
4,048
9,435
7,755
19,995
18,529
447
5,812
14,183
68
13,196
W
Gilgamesh
Darkdelink
Gilgamesh
8,903
2,280
867
4,205
19,216
12,431
583
3,559
15,657
0
17,951
L
Hou Yi
17,959
7,172
0
1,375
10,590
5,905
2,242
2,507
8,045
0
42,129
L
10,185
5,025
451
2,123
15,555
7,627
538
6,094
9,317
0
21,532
W
8,649
2,984
1,116
4,039
14,134
7,095
2,523
4,494
9,640
24,251
0
L
6,825
3,221
4,513
5,945
16,623
18,917
0
6,492
9,797
0
13,224
L
Discordia
the7thcalender
Discordia
17,497
2,519
771
1,288
10,551
4,813
794
2,983
7,501
41,902
0
W
14,274
3,745
2,045
2,309
11,922
5,646
2,381
3,644
8,278
34,313
0
L
Cabrakan
yztk__
Cabrakan
5,358
948
1,085
1,904
15,658
22,671
270
4,915
10,604
9,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,269
Gold Earned
47,812
137
Minions Killed
146
0
Camps Cleared
0
1,157,070
Distance Traveled
948,299
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,554
963
36
3
0
257,779
0
W
Horus
9,746
812
8
1
0
238,705
1
W
Gilgamesh
9,998
833
35
3
0
223,812
0
L
Hou Yi
10,362
864
43
4
0
203,552
1
L
Anhur
9,368
781
22
2
0
179,331
0
W
Freya
10,069
839
21
2
0
197,149
1
L
Horus
8,595
716
11
1
0
212,896
0
L
Discordia
9,744
812
62
5
0
190,162
0
W
Nu Wa
10,902
909
37
3
0
239,625
1
L
Cabrakan
9,743
812
8
1
0
162,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role