Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
NIlfent
Janus
Level 103
God Stats
3W - 4L
1,357 SR
Queue Stats
380W - 351L
1,502 Elo+
Party 2
Anubis
Anubis
Shakin Pm
Anubis
Level 69
God Stats
2W - 2L
1,593 SR
Queue Stats
96W - 92L
1,450 Elo+
Party 3
Chaac
Chaac
Tekmoz
Chaac
Level 105
God Stats
37W - 38L
1,537 SR
Queue Stats
480W - 478L
1,482 Elo+
Party 2
Pele
Pele
The_Emo_Lord
Pele
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 91L
1,365 Elo+
Solo
Team Averages
Level 107
1,497 SR
1,460 Elo+

VS

Team Averages
Level 97
1,462 SR
1,487 Elo+
Hercules
Hercules
Cap_2105
Hercules
Level 114
God Stats
0W - 2L
1,409 SR
Queue Stats
104W - 93L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Haywire_Pandora
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 210L
1,458 Elo+
Party 1
Freya
Freya
KBPZ4__
Freya
Level 108
God Stats
10W - 10L
1,580 SR
Queue Stats
50W - 58L
1,433 Elo+
Party 1
Artemis
Artemis
iiBengy
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,605 Elo+
Solo
Raijin
Raijin
skylander1023
Raijin
Level 88
God Stats
2W - 3L
1,322 SR
Queue Stats
72W - 82L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 2 / 2
6,285
524
8,752
7,530
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
NIlfent
Janus
12
1 / 1 / 1
6,967
581
5,655
5,182
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Shakin Pm
Anubis
10
1 / 1 / 3
5,933
494
4,414
7,893
3,870
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Tekmoz
Chaac
12
1 / 1 / 0
6,848
571
1,978
8,583
4,280
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 2 / 1
6,653
554
5,569
9,991
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cap_2105
Hercules
11
3 / 1 / 4
6,778
565
4,971
9,953
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Haywire_Pandora
Kumbhakarna
9
0 / 1 / 1
5,371
448
2,604
11,752
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
KBPZ4__
Freya
12
3 / 1 / 0
7,051
588
5,453
5,783
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
iiBengy
Artemis
8
1 / 4 / 1
5,026
419
5,750
7,248
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
6,550
546
3,169
6,239
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
7
7
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
2
2
L
Hercules
Cap_2105
Hercules
3
1
4
5
L
Kumbhakarna
Haywire_Pandora
Kumbhakarna
0
1
1
0.5
L
Freya
KBPZ4__
Freya
3
1
0
3
W
Janus
NIlfent
Janus
1
1
1
1.5
W
Anubis
Shakin Pm
Anubis
1
1
3
2.5
W
Chaac
Tekmoz
Chaac
1
1
0
1
W
2
2
1
1.25
L
Artemis
iiBengy
Artemis
1
4
1
0.38
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
21,947
39,179
Taken
40,975
18,784
Mitigated
18,040
11,717
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,752
1,160
420
625
7,530
4,958
0
780
6,750
35,399
0
L
Hercules
Cap_2105
Hercules
4,971
1,709
0
3,657
9,953
5,453
0
2,571
7,134
0
41,518
L
Kumbhakarna
Haywire_Pandora
Kumbhakarna
2,604
312
214
1,999
11,752
5,954
0
7,256
3,940
20,647
0
L
Freya
KBPZ4__
Freya
5,453
1,654
0
2,741
5,783
2,237
0
0
5,783
39,613
0
W
Janus
NIlfent
Janus
5,655
333
0
500
5,182
1,858
0
2,143
2,863
51,259
0
W
Anubis
Shakin Pm
Anubis
4,414
696
0
3,564
7,893
3,870
0
1,824
6,069
37,412
0
W
Chaac
Tekmoz
Chaac
1,978
423
24
2,966
8,583
4,280
560
3,321
4,712
0
45,391
W
5,569
1,667
0
3,618
9,991
3,818
0
2,204
7,559
0
47,610
L
Artemis
iiBengy
Artemis
5,750
1,617
0
602
7,248
2,117
0
4,157
2,749
0
28,920
L
3,169
277
0
915
6,239
2,279
0
3,407
2,548
47,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
30,776
410
Minions Killed
320
0
Camps Cleared
0
1,201,772
Distance Traveled
1,136,446
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,285
524
51
4
0
231,683
2
L
Hercules
6,778
565
65
5
0
278,532
0
L
Kumbhakarna
5,371
448
34
3
0
238,818
0
L
Freya
7,051
588
87
7
0
233,993
3
W
Janus
6,967
581
102
9
0
241,815
4
W
Anubis
5,933
494
74
6
0
207,710
2
W
Chaac
6,848
571
98
8
0
236,821
0
W
Pele
6,653
554
85
7
0
283,743
1
L
Artemis
5,026
419
41
3
0
177,570
1
L
Raijin
6,550
546
93
8
0
207,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role