Player Matchup

Osiris
Osiris
BloodyDuckie
Osiris
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,747 Elo+
Solo
Chronos
Chronos
Got Gr33kChaos
Chronos
Level 127
God Stats
0W - 2L
1,301 SR
Queue Stats
11W - 21L
1,365 Elo+
Party 1
Baba Yaga
Baba Yaga
Perkolator89
Baba Yaga
Level 98
God Stats
0W - 2L
1,245 SR
Queue Stats
73W - 85L
1,271 Elo+
Party 3
Baron Samedi
Baron Samedi
Tankerr KARNIJ
Baron Samedi
Level 156
God Stats
0W - 1L
1,877 SR
Queue Stats
7W - 19L
1,310 Elo+
Party 1
Bastet
Bastet
zacharonious
Bastet
Level 121
God Stats
5W - 5L
1,423 SR
Queue Stats
185W - 200L
1,351 Elo+
Party 3
Team Averages
Level 116
1,469 SR
1,409 Elo+

VS

Team Averages
Level 142
1,532 SR
1,437 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Blackxican09
Xbalanque
Level 159
God Stats
3W - 0L
1,742 SR
Queue Stats
148W - 149L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
PARTYDIZZY
Baron Samedi
Level 125
God Stats
2W - 1L
1,578 SR
Queue Stats
218W - 257L
1,410 Elo+
Solo
Xing Tian
Xing Tian
Restriction16
Xing Tian
Level 121
God Stats
2W - 3L
1,152 SR
Queue Stats
560W - 608L
1,339 Elo+
Solo
Ravana
Ravana
Who got loud475
Ravana
Level 146
God Stats
3W - 2L
1,690 SR
Queue Stats
222W - 222L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 7 / 15
10,196
728
9,578
20,968
21,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 5 / 14
10,350
739
9,877
15,971
7,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Perkolator89
Baba Yaga
18
7 / 7 / 12
11,167
798
13,494
22,921
11,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Tankerr KARNIJ
Baron Samedi
19
7 / 5 / 10
11,937
853
18,045
15,890
9,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
18
6 / 3 / 16
10,958
783
15,241
14,857
7,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 5 / 10
11,976
855
24,567
12,368
7,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Blackxican09
Xbalanque
20
10 / 6 / 12
12,780
913
32,615
20,229
11,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
PARTYDIZZY
Baron Samedi
18
2 / 5 / 12
10,759
769
6,170
12,398
8,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Restriction16
Xing Tian
17
3 / 6 / 9
10,960
783
6,797
25,717
35,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 15
10,777
770
8,570
14,904
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
85
27
Kills
27
27
Deaths
27
67
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
5
10
3
W
Xbalanque
Blackxican09
Xbalanque
10
6
12
2.67
L
Osiris
2
7
15
1.36
L
5
5
14
2.4
W
Baron Samedi
PARTYDIZZY
Baron Samedi
2
5
12
1.6
L
Baba Yaga
Perkolator89
Baba Yaga
7
7
12
1.86
W
Xing Tian
Restriction16
Xing Tian
3
6
9
1.25
L
Baron Samedi
Tankerr KARNIJ
Baron Samedi
7
5
10
2.4
W
2
5
15
1.9
L
Bastet
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,235
Damage
78,719
90,607
Taken
85,616
56,058
Mitigated
79,962
35,277
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,567
9,278
1,553
762
12,368
7,144
4,147
6,875
5,493
0
40,081
W
Xbalanque
Blackxican09
Xbalanque
32,615
13,497
859
5,546
20,229
11,546
2,774
10,728
9,501
0
65,073
L
Osiris
9,578
2,597
2,993
2,757
20,968
21,126
192
5,077
15,824
0
16,636
L
9,877
4,401
416
2,903
15,971
7,285
1,127
1,457
14,359
21,035
0
W
Baron Samedi
PARTYDIZZY
Baron Samedi
6,170
939
4,919
1,791
12,398
8,226
615
6,924
5,474
21,489
0
L
Baba Yaga
Perkolator89
Baba Yaga
13,494
2,238
1,453
7,000
22,921
11,037
114
2,872
19,882
25,455
0
W
Xing Tian
Restriction16
Xing Tian
6,797
528
839
3,024
25,717
35,194
140
10,547
15,170
11,941
0
L
Baron Samedi
Tankerr KARNIJ
Baron Samedi
18,045
1,983
6,160
4,365
15,890
9,437
392
2,583
13,252
44,137
0
W
8,570
2,099
382
3,244
14,904
17,852
1,395
6,342
8,562
0
18,967
L
Bastet
15,241
4,969
2,796
4,434
14,857
7,173
0
978
13,760
0
19,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
57,252
129
Minions Killed
168
0
Camps Cleared
0
1,259,005
Distance Traveled
1,084,008
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,976
855
35
3
0
213,387
1
W
Xbalanque
12,780
913
66
5
0
223,058
0
L
Osiris
10,196
728
9
1
0
260,669
0
L
Chronos
10,350
739
32
2
0
224,034
0
W
Baron Samedi
10,759
769
38
3
0
216,720
0
L
Baba Yaga
11,167
798
17
1
0
239,653
0
W
Xing Tian
10,960
783
8
1
0
231,928
0
L
Baron Samedi
11,937
853
57
4
0
222,347
0
W
Ravana
10,777
770
21
2
0
198,915
0
L
Bastet
10,958
783
14
1
0
312,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role