Player Matchup

Cabrakan
Cabrakan
Cptn_Diabetes_
Cabrakan
Level 143
God Stats
4W - 1L
1,675 SR
Queue Stats
138W - 122L
1,560 Elo+
Party 3
Sun Wukong
Sun Wukong
CrawzerGNR
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 66L
1,411 Elo+
Solo
Sol
Sol
Lost-_xHero
Sol
Level 123
God Stats
2W - 1L
1,574 SR
Queue Stats
121W - 138L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
Mayuyaa
Cthulhu
Level 160
God Stats
19W - 9L
1,723 SR
Queue Stats
796W - 795L
1,544 Elo+
Solo
Da Ji
Da Ji
uwillbkill-Qc
Da Ji
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 88L
1,520 Elo+
Solo
Team Averages
Level 122
1,594 SR
1,502 Elo+

VS

Team Averages
Level 19
1,474 SR
1,567 Elo+
Nu Wa
Nu Wa
AustriaJr
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Odin
Odin
GhostSpider97
Odin
Level 18
God Stats
1W - 3L
1,550 SR
Queue Stats
189W - 91L
1,626 Elo+
Party 2
Set
Set
XxTuPapiRexX
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
bloodborneblows
Ganesha
Level 26
God Stats
2W - 2L
1,318 SR
Queue Stats
227W - 129L
1,579 Elo+
Party 2
Ymir
Ymir
stuck_tractor2
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
7 / 2 / 18
9,239
924
17,868
13,266
14,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
CrawzerGNR
Sun Wukong
15
5 / 2 / 17
8,608
861
11,610
13,612
10,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 0 / 18
8,705
871
13,759
5,231
2,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Mayuyaa
Cthulhu
16
6 / 0 / 19
9,686
969
14,133
10,960
10,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
7 / 3 / 18
9,017
902
12,873
10,130
5,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AustriaJr
Nu Wa
11
0 / 7 / 3
6,591
659
7,677
13,325
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
6,263
626
5,268
13,641
9,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 6 / 2
7,964
796
7,767
14,797
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 3
7,403
740
7,839
14,590
18,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 1
6,596
660
4,189
18,722
15,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
14
28
Kills
4
7
Deaths
28
90
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AustriaJr
Nu Wa
0
7
3
0.21
W
Cabrakan
7
2
18
8
W
Sun Wukong
CrawzerGNR
Sun Wukong
5
2
17
6.75
L
0
6
1
0.08
W
3
0
18
12
W
Cthulhu
Mayuyaa
Cthulhu
6
0
19
15.5
L
3
6
2
0.67
L
1
4
3
0.63
L
0
5
1
0.1
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,243
Damage
32,740
53,199
Taken
75,075
43,497
Mitigated
59,476
32,423
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AustriaJr
Nu Wa
7,677
1,424
307
907
13,325
6,540
0
7,713
5,448
19,920
0
W
Cabrakan
17,868
1,805
2,636
3,737
13,266
14,804
0
5,583
7,683
24,463
0
W
Sun Wukong
CrawzerGNR
Sun Wukong
11,610
2,159
1,500
4,432
13,612
10,653
926
4,295
9,317
0
22,718
L
5,268
952
110
192
13,641
9,772
0
9,765
3,735
0
9,423
W
13,759
4,422
1,833
3,174
5,231
2,616
2,563
2,083
3,148
25,958
0
W
Cthulhu
Mayuyaa
Cthulhu
14,133
700
6,154
5,216
10,960
10,248
686
3,795
7,165
29,172
0
L
7,767
2,169
1,678
2,355
14,797
8,998
0
8,304
6,285
0
13,873
L
7,839
768
857
1,977
14,590
18,900
0
7,540
6,766
20,247
0
L
4,189
666
337
3,836
18,722
15,266
0
11,541
7,081
11,945
0
W
12,873
3,879
1,452
2,289
10,130
5,176
412
3,949
6,181
0
19,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,255
Gold Earned
34,817
122
Minions Killed
89
0
Camps Cleared
0
981,324
Distance Traveled
781,741
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,591
659
36
4
0
145,641
0
W
Cabrakan
9,239
924
22
2
0
193,398
0
W
Sun Wukong
8,608
861
15
2
0
199,670
3
L
Odin
6,263
626
2
0
0
165,677
0
W
Sol
8,705
871
34
3
0
189,143
0
W
Cthulhu
9,686
969
32
3
0
208,922
1
L
Set
7,964
796
17
2
0
162,111
0
L
Ganesha
7,403
740
4
0
0
171,968
0
L
Ymir
6,596
660
30
3
0
136,344
0
W
Da Ji
9,017
902
19
2
0
190,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role