Player Matchup

Anhur
Anhur
HotCamBoy3Inches
Anhur
Level 61
God Stats
1W - 0L
1,315 SR
Queue Stats
20W - 25L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
R0bbERobb
Baron Samedi
Level 155
God Stats
2W - 1L
1,669 SR
Queue Stats
107W - 138L
1,466 Elo+
Party 1
Serqet
Serqet
WolfieShocks
Serqet
Level 160
God Stats
8W - 3L
1,936 SR
Queue Stats
207W - 223L
1,511 Elo+
Party 1
Hercules
Hercules
axeltheflame
Hercules
Level 160
God Stats
2W - 1L
1,707 SR
Queue Stats
139W - 156L
1,479 Elo+
Solo
Hel
Hel
enzo4slime
Hel
Level 107
God Stats
78W - 86L
1,447 SR
Queue Stats
600W - 616L
1,475 Elo+
Solo
Team Averages
Level 129
1,615 SR
1,485 Elo+

VS

Team Averages
Level 106
1,544 SR
1,491 Elo+
Hou Yi
Hou Yi
DeadDrips
Hou Yi
Level 108
God Stats
0W - 1L
1,717 SR
Queue Stats
37W - 37L
1,590 Elo+
Solo
Tiamat
Tiamat
DragonFire44
Tiamat
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 179L
1,514 Elo+
Solo
Chang'e
Chang'e
Kixuni
Chang'e
Level 119
God Stats
38W - 24L
1,610 SR
Queue Stats
121W - 119L
1,505 Elo+
Party 2
Serqet
Serqet
PixieDlX
Serqet
Level 120
God Stats
1W - 1L
1,460 SR
Queue Stats
137W - 150L
1,392 Elo+
Party 2
Pele
Pele
xXStarKillerXx9
Pele
Level 108
God Stats
1W - 4L
1,432 SR
Queue Stats
67W - 76L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
12,630
486
11,025
16,834
7,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
R0bbERobb
Baron Samedi
16
2 / 5 / 9
10,912
420
9,140
18,610
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
20
8 / 0 / 6
13,480
518
12,907
21,293
11,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
axeltheflame
Hercules
18
4 / 3 / 8
11,890
457
16,326
27,863
29,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
4 / 6 / 5
11,465
441
15,561
21,105
10,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeadDrips
Hou Yi
19
7 / 2 / 3
12,793
492
19,662
16,524
8,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
0 / 5 / 6
10,658
410
8,564
15,510
10,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Kixuni
Chang'e
17
5 / 7 / 1
11,728
451
19,014
25,325
11,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
PixieDlX
Serqet
14
1 / 2 / 6
10,187
392
5,970
15,234
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 8 / 3
12,072
464
16,189
26,194
12,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
23
Kills
16
16
Deaths
24
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DeadDrips
Hou Yi
7
2
3
4.25
L
Tiamat
0
5
6
0.6
W
5
2
6
4
L
Chang'e
Kixuni
Chang'e
5
7
1
0.79
L
Serqet
PixieDlX
Serqet
1
2
6
2
W
Baron Samedi
R0bbERobb
Baron Samedi
2
5
9
1.3
W
Serqet
8
0
6
11
W
Hercules
axeltheflame
Hercules
4
3
8
2.67
W
4
6
5
1.08
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,959
Damage
69,399
105,705
Taken
98,787
74,367
Mitigated
60,834
39,765
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DeadDrips
Hou Yi
19,662
11,035
0
3,453
16,524
8,349
1,024
3,729
12,697
0
113,084
L
Tiamat
8,564
1,025
0
4,192
15,510
10,300
0
7,357
7,814
78,471
0
W
11,025
5,631
0
3,004
16,834
7,393
529
1,992
14,842
0
101,116
L
Chang'e
Kixuni
Chang'e
19,014
646
1,606
11,539
25,325
11,209
129
4,340
20,596
98,522
0
L
Serqet
PixieDlX
Serqet
5,970
522
299
3,177
15,234
18,392
0
5,360
9,796
0
30,494
W
Baron Samedi
R0bbERobb
Baron Samedi
9,140
588
1,158
4,281
18,610
15,276
271
3,599
14,702
45,159
0
W
Serqet
12,907
3,681
0
9,347
21,293
11,136
0
5,561
15,732
0
130,696
W
Hercules
axeltheflame
Hercules
16,326
4,478
0
7,987
27,863
29,993
690
8,437
19,174
506
73,465
W
15,561
354
4,159
9,829
21,105
10,569
0
8,488
12,260
89,867
0
L
16,189
3,875
0
3,229
26,194
12,584
2,415
4,286
21,908
0
112,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,377
Gold Earned
57,438
685
Minions Killed
626
0
Camps Cleared
0
2,522,355
Distance Traveled
2,470,491
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,793
492
160
6
0
478,681
1
L
Tiamat
10,658
410
132
5
0
460,350
5
W
Anhur
12,630
486
164
6
0
483,298
2
L
Chang'e
11,728
451
133
5
0
456,823
0
L
Serqet
10,187
392
37
1
0
538,290
6
W
Baron Samedi
10,912
420
47
2
0
439,563
7
W
Serqet
13,480
518
184
7
0
606,453
0
W
Hercules
11,890
457
121
5
0
505,522
3
W
Hel
11,465
441
169
7
0
487,519
4
L
Pele
12,072
464
164
6
0
536,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role