Player Matchup

Bakasura
Bakasura
AirToX69
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,491 Elo+
Party 2
Nox
Nox
Eazzyone19
Nox
Level 145
God Stats
2W - 4L
1,428 SR
Queue Stats
580W - 561L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
ExisTenZzZ69
Cthulhu
Level 25
God Stats
9W - 13L
1,542 SR
Queue Stats
30W - 38L
1,523 Elo+
Party 2
Ra
Ra
MrWombloid
Ra
Level 120
God Stats
6W - 7L
1,574 SR
Queue Stats
598W - 621L
1,535 Elo+
Party 3
Medusa
Medusa
TTV_DarkButFunny
Medusa
Level 22
God Stats
3W - 3L
1,813 SR
Queue Stats
14W - 25L
1,490 Elo+
Party 3
Team Averages
Level 91
1,571 SR
1,501 Elo+

VS

Team Averages
Level 68
1,560 SR
1,481 Elo+
Kukulkan
Kukulkan
CordedLamb3585
Kukulkan
Level 50
God Stats
3W - 3L
1,389 SR
Queue Stats
260W - 301L
1,477 Elo+
Solo
Cupid
Cupid
Hansesh
Cupid
Level 28
God Stats
5W - 1L
1,479 SR
Queue Stats
143W - 87L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SipherSkill
Tsukuyomi
Level 127
God Stats
19W - 11L
1,631 SR
Queue Stats
217W - 159L
1,564 Elo+
Party 1
Khepri
Khepri
TimmayeB
Khepri
Level 129
God Stats
12W - 0L
1,801 SR
Queue Stats
196W - 124L
1,566 Elo+
Party 1
Cerberus
Cerberus
aSolidTurd
Cerberus
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 8L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AirToX69
Bakasura
17
3 / 9 / 2
10,154
484
12,812
22,969
10,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 2
8,811
420
5,162
17,947
22,077
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ExisTenZzZ69
Cthulhu
15
4 / 4 / 1
9,888
471
12,205
12,732
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 2
8,841
421
10,184
14,034
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 1
10,292
490
9,076
11,109
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 6 / 7
10,105
481
13,307
11,890
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Hansesh
Cupid
17
0 / 2 / 2
10,429
497
4,240
9,335
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
SipherSkill
Tsukuyomi
20
13 / 0 / 8
13,395
638
21,222
20,194
10,793
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
TimmayeB
Khepri
14
0 / 2 / 12
9,325
444
5,709
18,066
17,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
aSolidTurd
Cerberus
18
7 / 1 / 10
11,978
570
13,504
18,076
18,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
23
23
Deaths
11
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AirToX69
Bakasura
3
9
2
0.44
W
Kukulkan
3
6
7
1.08
L
0
4
2
0.25
L
Cthulhu
ExisTenZzZ69
Cthulhu
4
4
1
1.13
W
Cupid
Hansesh
Cupid
0
2
2
0.5
L
2
2
2
1.5
W
Tsukuyomi
SipherSkill
Tsukuyomi
13
0
8
17
L
2
4
1
0.63
W
Khepri
TimmayeB
Khepri
0
2
12
3
W
Cerberus
aSolidTurd
Cerberus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,439
Damage
57,982
78,791
Taken
77,561
56,009
Mitigated
55,985
15,685
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AirToX69
Bakasura
12,812
8,052
0
2,846
22,969
10,445
0
7,076
15,893
0
97,045
W
Kukulkan
13,307
1,982
0
630
11,890
5,148
2,298
4,699
6,572
85,614
0
L
5,162
720
988
3,876
17,947
22,077
0
9,678
8,269
21,080
0
L
Cthulhu
ExisTenZzZ69
Cthulhu
12,205
906
0
1,070
12,732
11,264
0
5,581
7,151
65,167
0
W
Cupid
Hansesh
Cupid
4,240
2,047
155
1,898
9,335
4,331
918
222
9,113
0
86,631
L
10,184
1,290
1,046
3,541
14,034
6,734
0
8,006
6,028
81,833
0
W
Tsukuyomi
SipherSkill
Tsukuyomi
21,222
6,959
0
13,866
20,194
10,793
55
6,781
12,868
0
149,156
L
9,076
4,389
0
2,318
11,109
5,489
1,410
2,179
8,930
0
82,301
W
Khepri
TimmayeB
Khepri
5,709
1,061
0
3,824
18,066
17,316
376
9,253
8,063
26,012
0
W
Cerberus
aSolidTurd
Cerberus
13,504
943
0
3,418
18,076
18,397
360
5,482
11,398
90,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,986
Gold Earned
55,232
613
Minions Killed
752
0
Camps Cleared
0
1,932,741
Distance Traveled
2,025,487
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,154
484
154
7
0
415,530
2
W
Kukulkan
10,105
481
144
7
0
358,534
0
L
Nox
8,811
420
36
2
0
375,096
5
L
Cthulhu
9,888
471
136
6
0
366,937
2
W
Cupid
10,429
497
179
9
0
374,247
3
L
Ra
8,841
421
140
7
0
422,832
5
W
Tsukuyomi
13,395
638
197
9
0
506,787
0
L
Medusa
10,292
490
147
7
0
352,346
1
W
Khepri
9,325
444
23
1
0
380,895
9
W
Cerberus
11,978
570
209
10
0
405,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role