Player Matchup

Cthulhu
Cthulhu
Fjmesa00
Cthulhu
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 52L
1,317 Elo+
Party 2
Guan Yu
Guan Yu
Karinina
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,562 Elo+
Party 2
He Bo
He Bo
KylTer1
He Bo
Level 61
God Stats
0W - 3L
1,200 SR
Queue Stats
155W - 158L
1,463 Elo+
Solo
Hades
Hades
Tuffik123
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,346 Elo+
Solo
Scylla
Scylla
lugonzo
Scylla
Level 26
God Stats
1W - 2L
1,694 SR
Queue Stats
108W - 117L
1,520 Elo+
Solo
Team Averages
Level 29
1,479 SR
1,442 Elo+

VS

Team Averages
Level 120
1,624 SR
1,571 Elo+
Skadi
Skadi
HarryPorker--
Skadi
Level 129
God Stats
1W - 1L
1,676 SR
Queue Stats
25W - 17L
1,743 Elo+
Party 1
Ne Zha
Ne Zha
OnNic
Ne Zha
Level 119
God Stats
1W - 1L
1,504 SR
Queue Stats
106W - 72L
1,543 Elo+
Party 1
Arachne
Arachne
Swiftly
Arachne
Level 104
God Stats
3W - 1L
1,701 SR
Queue Stats
276W - 271L
1,421 Elo+
Solo
Scylla
Scylla
quickstang99
Scylla
Level 121
God Stats
1W - 0L
1,361 SR
Queue Stats
56W - 56L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
trini455
Guan Yu
Level 126
God Stats
1W - 0L
1,876 SR
Queue Stats
90W - 76L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fjmesa00
Cthulhu
20
6 / 5 / 16
14,410
721
15,562
31,666
34,782
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Karinina
Guan Yu
14
1 / 5 / 12
10,519
526
6,022
21,644
25,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

He Bo
KylTer1
He Bo
18
4 / 8 / 13
12,199
610
24,423
22,477
8,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Tuffik123
Hades
20
5 / 6 / 15
13,997
700
17,495
32,298
32,843
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
lugonzo
Scylla
20
7 / 3 / 12
15,121
756
24,964
16,303
6,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 13
13,100
655
24,372
23,877
11,176
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
OnNic
Ne Zha
8
0 / 2 / 4
9,525
476
1,635
4,350
3,357
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Swiftly
Arachne
20
3 / 3 / 19
14,913
746
18,333
23,862
24,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
20
16 / 3 / 9
17,091
855
45,818
17,015
7,752
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
trini455
Guan Yu
20
3 / 6 / 14
13,989
699
12,468
36,898
42,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
86
23
Kills
27
27
Deaths
23
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fjmesa00
Cthulhu
6
5
16
2.8
W
5
9
13
1.28
L
Guan Yu
Karinina
Guan Yu
1
5
12
1.4
L
He Bo
KylTer1
He Bo
4
8
13
1.31
W
Ne Zha
OnNic
Ne Zha
0
2
4
1
W
Arachne
Swiftly
Arachne
3
3
19
4.17
L
Hades
Tuffik123
Hades
5
6
15
2.08
L
Scylla
lugonzo
Scylla
7
3
12
4.33
W
Scylla
16
3
9
6.83
W
Guan Yu
trini455
Guan Yu
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,466
Damage
102,626
124,388
Taken
106,002
108,146
Mitigated
88,969
58,497
Healing
41,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fjmesa00
Cthulhu
15,562
1,412
2,415
4,035
31,666
34,782
693
14,472
17,194
39,241
0
W
24,372
9,875
664
1,703
23,877
11,176
3,869
18,722
5,155
0
48,883
L
Guan Yu
Karinina
Guan Yu
6,022
315
16,074
8,069
21,644
25,370
314
8,555
13,089
0
9,831
L
He Bo
KylTer1
He Bo
24,423
2,770
2,670
2,789
22,477
8,210
607
6,974
15,503
41,951
0
W
Ne Zha
OnNic
Ne Zha
1,635
174
129
297
4,350
3,357
0
3,073
1,277
0
4,392
W
Arachne
Swiftly
Arachne
18,333
11,801
6,470
7,419
23,862
24,039
2,862
17,816
6,046
3,913
34,793
L
Hades
Tuffik123
Hades
17,495
1,154
5,413
11,837
32,298
32,843
879
11,772
20,526
52,201
0
L
Scylla
lugonzo
Scylla
24,964
1,969
1,497
3,698
16,303
6,941
2,331
5,039
11,264
69,558
0
W
Scylla
45,818
2,276
502
2,496
17,015
7,752
2,810
14,149
2,866
85,580
0
W
Guan Yu
trini455
Guan Yu
12,468
1,656
10,176
11,707
36,898
42,645
502
28,684
8,214
0
26,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,246
Gold Earned
68,618
250
Minions Killed
172
0
Camps Cleared
0
1,608,160
Distance Traveled
1,423,796
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,410
721
51
3
0
341,616
0
W
Skadi
13,100
655
45
2
0
287,469
3
L
Guan Yu
10,519
526
8
0
0
257,208
0
L
He Bo
12,199
610
38
2
0
318,467
0
W
Ne Zha
9,525
476
4
0
0
64,479
0
W
Arachne
14,913
746
42
2
0
331,138
1
L
Hades
13,997
700
62
3
0
316,825
4
L
Scylla
15,121
756
91
5
0
374,044
1
W
Scylla
17,091
855
74
4
0
387,097
1
W
Guan Yu
13,989
699
7
0
0
353,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role