Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
YellZeX
Merlin
Level 124
God Stats
6W - 5L
1,703 SR
Queue Stats
260W - 210L
1,596 Elo+
Party 2
Ares
Ares
lRevolverl
Ares
Level 107
God Stats
20W - 11L
1,649 SR
Queue Stats
256W - 206L
1,592 Elo+
Party 2
Team Averages
Level 130
1,618 SR
1,563 Elo+

VS

Team Averages
Level 36
1,403 SR
1,146 Elo+
Tsukuyomi
Tsukuyomi
Avenger34
Tsukuyomi
Level 34
God Stats
5W - 9L
1,442 SR
Queue Stats
8W - 22L
1,196 Elo+
Party 1
Ymir
Ymir
DrescOt25
Ymir
Level 27
God Stats
4W - 4L
1,332 SR
Queue Stats
4W - 8L
1,010 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SnuPoStriL
Morgan Le Fay
Level 47
God Stats
1W - 4L
1,435 SR
Queue Stats
9W - 23L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
4 / 0 / 7
8,073
807
8,881
3,422
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
YellZeX
Merlin
12
2 / 1 / 8
7,503
750
14,380
5,741
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
5 / 0 / 4
8,678
868
6,993
7,012
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avenger34
Tsukuyomi
10
1 / 3 / 0
6,247
625
3,815
9,650
4,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
10
0 / 4 / 0
6,496
650
2,762
15,619
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SnuPoStriL
Morgan Le Fay
9
0 / 4 / 0
5,995
600
3,652
9,338
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
1
1
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
7
7.5
L
Tsukuyomi
Avenger34
Tsukuyomi
1
3
0
0.33
L
Ymir
0
4
0
0
L
Morgan Le Fay
SnuPoStriL
Morgan Le Fay
0
4
0
0
W
Merlin
YellZeX
Merlin
2
1
8
6
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
10,229
16,175
Taken
34,607
11,938
Mitigated
20,390
3,243
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,881
2,831
0
555
3,422
1,841
1,421
1,787
1,507
0
37,588
L
Tsukuyomi
Avenger34
Tsukuyomi
3,815
979
0
1,031
9,650
4,558
0
6,397
3,253
0
13,422
L
Ymir
2,762
342
0
734
15,619
11,617
12
9,108
6,511
7,863
0
L
Morgan Le Fay
SnuPoStriL
Morgan Le Fay
3,652
78
42
1,416
9,338
4,215
0
5,868
3,470
18,830
0
W
Merlin
YellZeX
Merlin
14,380
315
0
1,294
5,741
2,678
181
2,218
3,369
32,664
0
W
6,993
110
0
1,394
7,012
7,419
0
2,364
4,490
10,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
18,738
126
Minions Killed
81
9
Camps Cleared
0
560,589
Distance Traveled
524,264
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,073
807
66
7
6
184,141
2
L
Tsukuyomi
6,247
625
19
2
0
171,927
1
L
Ymir
6,496
650
17
2
0
169,057
4
L
Morgan Le Fay
5,995
600
45
5
0
183,280
2
W
Merlin
7,503
750
51
5
3
173,458
4
W
Ares
8,678
868
9
1
0
202,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role