Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Atoun
Cthulhu
Level 89
God Stats
0W - 7L
1,214 SR
Queue Stats
322W - 317L
1,541 Elo+
Party 1
Bastet
Bastet
Mx-Garnius
Bastet
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Da Ji
Da Ji
OathToMorri
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,333 Elo+
Solo
Thoth
Thoth
VQ30 Ant
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,443 SR
1,401 Elo+

VS

Team Averages
Level 137
1,520 SR
1,533 Elo+
Hades
Hades
BDS Charrox
Hades
Level 160
God Stats
8W - 3L
1,782 SR
Queue Stats
230W - 176L
1,617 Elo+
Party 2
Fenrir
Fenrir
ESK JOK3R
Fenrir
Level 146
God Stats
2W - 0L
1,290 SR
Queue Stats
92W - 62L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
ITYB x BEBO
Sun Wukong
Level 157
God Stats
2W - 0L
1,510 SR
Queue Stats
104W - 71L
1,566 Elo+
Party 2
Kumbhakarna
Kumbhakarna
devonabarrs
Kumbhakarna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 110L
1,605 Elo+
Solo
Sol
Sol
omgzn00bdtf
Sol
Level 75
God Stats
15W - 8L
1,521 SR
Queue Stats
521W - 583L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 4 / 4
8,171
743
8,220
17,756
19,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Atoun
Cthulhu
15
1 / 3 / 9
8,401
764
7,463
17,244
16,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Mx-Garnius
Bastet
14
3 / 9 / 3
8,402
764
5,250
14,648
7,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 2
8,361
760
10,954
13,229
7,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
VQ30 Ant
Thoth
12
0 / 7 / 3
6,927
630
6,028
9,839
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 13
10,396
945
20,306
17,479
14,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
ESK JOK3R
Fenrir
15
5 / 3 / 16
9,236
840
10,830
14,119
19,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ITYB x BEBO
Sun Wukong
16
12 / 4 / 15
10,189
926
18,176
16,084
17,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
devonabarrs
Kumbhakarna
15
1 / 1 / 21
9,466
861
5,669
17,007
23,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 19
8,931
812
13,026
8,068
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
114
11
Kills
30
30
Deaths
13
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
4
1.5
L
Cthulhu
Atoun
Cthulhu
1
3
9
1.83
W
10
3
13
5.5
W
Fenrir
ESK JOK3R
Fenrir
5
3
16
4.33
W
Sun Wukong
ITYB x BEBO
Sun Wukong
12
4
15
4.88
L
Bastet
Mx-Garnius
Bastet
3
9
3
0.5
L
3
7
2
0.57
L
Thoth
VQ30 Ant
Thoth
0
7
3
0.21
W
Kumbhakarna
devonabarrs
Kumbhakarna
1
1
21
11.5
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
68,007
72,716
Taken
72,757
55,418
Mitigated
79,791
18,153
Healing
25,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,220
1,696
497
6,891
17,756
19,809
0
11,480
6,164
0
16,169
L
Cthulhu
Atoun
Cthulhu
7,463
402
1,291
5,658
17,244
16,027
0
9,021
8,034
14,056
0
W
20,306
1,838
2,534
6,651
17,479
14,676
2,643
3,022
14,457
39,181
0
W
Fenrir
ESK JOK3R
Fenrir
10,830
2,282
1,072
2,922
14,119
19,897
590
2,566
11,553
0
12,148
W
Sun Wukong
ITYB x BEBO
Sun Wukong
18,176
1,817
1,030
1,682
16,084
17,237
0
2,299
13,785
140
27,276
L
Bastet
Mx-Garnius
Bastet
5,250
1,734
0
1,217
14,648
7,820
0
8,363
6,173
0
8,946
L
10,954
2,180
1,097
989
13,229
7,116
0
4,528
8,354
0
18,945
L
Thoth
VQ30 Ant
Thoth
6,028
632
212
301
9,839
4,646
0
5,749
4,026
16,220
0
W
Kumbhakarna
devonabarrs
Kumbhakarna
5,669
691
1,656
4,796
17,007
23,771
570
4,171
12,836
7,922
0
W
13,026
1,202
1,524
1,464
8,068
4,210
3,408
1,433
6,635
28,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
48,218
72
Minions Killed
112
0
Camps Cleared
0
917,511
Distance Traveled
1,053,580
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,171
743
16
1
0
207,092
2
L
Cthulhu
8,401
764
7
1
0
213,900
0
W
Hades
10,396
945
49
4
0
187,390
2
W
Fenrir
9,236
840
10
1
0
192,325
1
W
Sun Wukong
10,189
926
22
2
0
214,326
2
L
Bastet
8,402
764
3
0
0
151,665
0
L
Da Ji
8,361
760
23
2
0
167,623
0
L
Thoth
6,927
630
23
2
0
177,231
1
W
Kumbhakarna
9,466
861
4
0
0
236,929
1
W
Sol
8,931
812
27
2
0
222,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role