Player Matchup

Loki
Loki
OtakuGamingv12
Loki
Level 89
God Stats
1W - 5L
1,081 SR
Queue Stats
158W - 168L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
Reerrzhaz
Aphrodite
Level 65
God Stats
10W - 13L
1,397 SR
Queue Stats
64W - 65L
1,405 Elo+
Solo
Merlin
Merlin
kuro_dangan
Merlin
Level 67
God Stats
2W - 4L
1,421 SR
Queue Stats
89W - 113L
1,368 Elo+
Party 2
Hou Yi
Hou Yi
pjsealzKaos619
Hou Yi
Level 118
God Stats
53W - 49L
1,509 SR
Queue Stats
686W - 860L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
x-SAVO-x-
Sun Wukong
Level 121
God Stats
17W - 33L
1,378 SR
Queue Stats
870W - 1,034L
1,319 Elo+
Party 1
Team Averages
Level 92
1,357 SR
1,376 Elo+

VS

Team Averages
Level 76
1,525 SR
1,407 Elo+
Mercury
Mercury
Ivannisha
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 3
Izanami
Izanami
NotJose1865
Izanami
Level 20
God Stats
3W - 0L
1,708 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 3
Neith
Neith
OneLuckduck
Neith
Level 63
God Stats
1W - 0L
1,684 SR
Queue Stats
23W - 20L
1,424 Elo+
Solo
Ares
Ares
ccmixcoatl
Ares
Level 150
God Stats
4W - 5L
1,324 SR
Queue Stats
453W - 512L
1,391 Elo+
Solo
Jormungandr
Jormungandr
ietbvr
Jormungandr
Level 49
God Stats
26W - 20L
1,407 SR
Queue Stats
162W - 184L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
11,565
503
10,228
17,514
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Reerrzhaz
Aphrodite
14
0 / 3 / 4
8,405
365
5,136
15,367
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
16
3 / 6 / 3
10,267
446
13,879
18,718
9,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 4 / 3
9,887
430
13,892
23,382
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
x-SAVO-x-
Sun Wukong
13
2 / 4 / 4
9,175
399
10,444
23,785
13,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ivannisha
Mercury
18
5 / 5 / 8
11,633
506
10,592
20,222
9,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
NotJose1865
Izanami
18
1 / 2 / 6
11,538
502
12,817
11,604
6,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 4
11,221
488
15,650
14,921
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 11
12,131
527
13,423
20,601
30,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
ietbvr
Jormungandr
17
4 / 2 / 10
11,681
508
17,315
15,920
17,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
11
Kills
19
19
Deaths
12
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ivannisha
Mercury
5
5
8
1.8
W
Izanami
NotJose1865
Izanami
1
2
6
2
W
4
3
4
2
L
3
2
7
3.25
L
Aphrodite
Reerrzhaz
Aphrodite
0
3
4
0.67
W
5
0
11
10.5
W
Jormungandr
ietbvr
Jormungandr
4
2
10
4.5
L
Merlin
3
6
3
0.75
L
3
4
3
1.13
L
Sun Wukong
x-SAVO-x-
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,579
Damage
69,797
98,766
Taken
83,268
50,490
Mitigated
73,505
26,614
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ivannisha
Mercury
10,592
4,013
0
2,737
20,222
9,607
1,119
2,294
17,928
0
86,836
W
Izanami
NotJose1865
Izanami
12,817
8,110
0
1,568
11,604
6,033
4,493
4,297
7,307
0
89,130
W
15,650
6,489
0
5,559
14,921
10,178
3,756
3,229
11,692
0
88,226
L
10,228
1,816
0
7,448
17,514
8,531
370
3,490
13,806
0
103,049
L
Aphrodite
Reerrzhaz
Aphrodite
5,136
1,022
3,832
5,372
15,367
9,166
660
4,829
10,342
32,656
0
W
13,423
435
0
2,435
20,601
30,464
324
7,357
13,244
44,753
0
W
Jormungandr
ietbvr
Jormungandr
17,315
4,655
0
4,347
15,920
17,223
1,359
3,642
12,278
75,951
0
L
Merlin
13,879
649
0
3,611
18,718
9,357
0
5,189
13,315
87,781
0
L
13,892
6,784
0
3,042
23,382
9,985
573
6,526
16,638
0
66,840
L
Sun Wukong
x-SAVO-x-
Sun Wukong
10,444
3,028
0
3,309
23,785
13,451
425
9,531
13,850
0
53,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,299
Gold Earned
58,204
512
Minions Killed
598
0
Camps Cleared
0
2,050,397
Distance Traveled
2,183,477
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,633
506
117
5
0
514,402
4
W
Izanami
11,538
502
174
8
0
420,732
2
W
Neith
11,221
488
133
6
0
398,149
3
L
Loki
11,565
503
170
7
0
478,845
0
L
Aphrodite
8,405
365
49
2
0
413,247
12
W
Ares
12,131
527
38
2
0
431,601
4
W
Jormungandr
11,681
508
136
6
0
418,593
0
L
Merlin
10,267
446
138
6
0
362,147
4
L
Hou Yi
9,887
430
90
4
0
386,453
2
L
Sun Wukong
9,175
399
65
3
0
409,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role