Player Matchup

Tiamat
Tiamat
AŁŧāįş
Tiamat
Level 149
God Stats
0W - 1L
1,318 SR
Queue Stats
14W - 24L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Blackmamba9o
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,724 Elo+
Party 1
Artemis
Artemis
PerfL3x
Artemis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 52L
1,454 Elo+
Solo
Team Averages
Level 86
1,439 SR
1,562 Elo+

VS

Team Averages
Level 99
1,647 SR
1,610 Elo+
King Arthur
King Arthur
Kurand
King Arthur
Level 119
God Stats
1W - 1L
1,742 SR
Queue Stats
61W - 54L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxReckoningXxX
Ah Muzen Cab
Level 55
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 1L
1,811 Elo+
Solo
Nu Wa
Nu Wa
ДушаБога
Nu Wa
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
247W - 271L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 7 / 5
8,081
622
7,766
16,246
9,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Blackmamba9o
Tsukuyomi
13
3 / 9 / 2
9,741
749
10,146
15,905
6,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
PerfL3x
Artemis
13
3 / 6 / 2
8,867
682
9,472
13,172
4,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kurand
King Arthur
15
3 / 2 / 16
10,845
834
8,578
18,887
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
XxReckoningXxX
Ah Muzen Cab
16
8 / 2 / 13
10,792
830
20,789
13,547
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 2 / 7
10,838
834
12,371
8,143
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
22
22
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
5
0.36
L
Tsukuyomi
Blackmamba9o
Tsukuyomi
3
9
2
0.44
W
King Arthur
Kurand
King Arthur
3
2
16
5.5
L
Artemis
PerfL3x
Artemis
3
6
2
0.67
W
Ah Muzen Cab
XxReckoningXxX
Ah Muzen Cab
8
2
13
7.25
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
41,738
45,323
Taken
40,577
21,172
Mitigated
31,822
4,797
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,766
822
0
1,138
16,246
9,612
0
4,183
12,063
20,974
0
L
Tsukuyomi
Blackmamba9o
Tsukuyomi
10,146
2,066
0
2,063
15,905
6,640
0
4,831
11,074
0
27,028
W
King Arthur
Kurand
King Arthur
8,578
598
0
3,286
18,887
22,410
17
2,964
15,612
0
29,150
L
Artemis
PerfL3x
Artemis
9,472
3,781
0
1,596
13,172
4,920
0
3,460
9,712
0
27,589
W
Ah Muzen Cab
XxReckoningXxX
Ah Muzen Cab
20,789
7,991
0
3,094
13,547
6,145
1,582
3,446
9,875
0
61,533
W
12,371
2,757
0
622
8,143
3,267
910
1,126
6,853
36,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
32,475
144
Minions Killed
161
2
Camps Cleared
10
619,276
Distance Traveled
695,850
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,081
622
45
3
1
207,694
2
L
Tsukuyomi
9,741
749
48
4
1
215,850
1
W
King Arthur
10,845
834
40
3
2
248,898
4
L
Artemis
8,867
682
51
4
0
195,732
4
W
Ah Muzen Cab
10,792
830
85
7
6
232,387
1
W
Nu Wa
10,838
834
36
3
2
214,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role