Player Matchup

Vamana
Vamana
HαnnibαlLecter
Vamana
Level 158
God Stats
2W - 0L
1,371 SR
Queue Stats
274W - 190L
1,581 Elo+
Party 2
Hachiman
Hachiman
Mord3xai
Hachiman
Level 138
God Stats
5W - 3L
1,728 SR
Queue Stats
222W - 165L
1,631 Elo+
Party 2
Janus
Janus
ybufq
Janus
Level 126
God Stats
14W - 8L
1,552 SR
Queue Stats
274W - 207L
1,505 Elo+
Party 2
Team Averages
Level 141
1,550 SR
1,572 Elo+

VS

Team Averages
Level 39
1,266 SR
1,230 Elo+
Merlin
Merlin
FatCocnut
Merlin
Level 60
God Stats
0W - 2L
1,477 SR
Queue Stats
6W - 22L
1,260 Elo+
Party 1
Cupid
Cupid
GIUSTIPXD
Cupid
Level 14
God Stats
0W - 5L
1,074 SR
Queue Stats
5W - 24L
1,205 Elo+
Party 1
Lancelot
Lancelot
spolder07
Lancelot
Level 42
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 22L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
7,764
863
6,150
13,064
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Mord3xai
Hachiman
12
5 / 1 / 6
7,663
851
7,094
6,241
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ybufq
Janus
12
3 / 1 / 6
7,916
880
5,023
4,913
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FatCocnut
Merlin
10
1 / 5 / 1
6,704
745
6,863
8,895
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
GIUSTIPXD
Cupid
11
1 / 6 / 2
6,758
751
3,146
10,283
4,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
spolder07
Lancelot
4
0 / 1 / 1
5,269
585
0
1,471
518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
FatCocnut
Merlin
1
5
1
0.3
L
Cupid
GIUSTIPXD
Cupid
1
6
2
0.33
W
4
2
7
3.75
W
Hachiman
Mord3xai
Hachiman
5
1
6
8
L
Lancelot
spolder07
Lancelot
0
1
1
0.5
W
Janus
ybufq
Janus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,267
Damage
10,009
24,218
Taken
20,649
15,797
Mitigated
8,382
6,227
Healing
1,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FatCocnut
Merlin
6,863
146
0
0
8,895
3,694
0
2,318
6,250
25,946
0
L
Cupid
GIUSTIPXD
Cupid
3,146
1,469
259
1,024
10,283
4,170
0
1,596
8,282
0
12,512
W
6,150
2,573
0
3,685
13,064
11,738
382
2,215
10,849
0
20,337
W
Hachiman
Mord3xai
Hachiman
7,094
3,372
0
1,420
6,241
2,432
1,815
3,242
2,999
0
23,013
L
Lancelot
spolder07
Lancelot
0
0
0
0
1,471
518
0
699
702
0
0
W
Janus
ybufq
Janus
5,023
336
0
1,122
4,913
1,627
362
2,100
2,813
33,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,343
Gold Earned
18,731
118
Minions Killed
67
9
Camps Cleared
0
542,715
Distance Traveled
331,649
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,704
745
39
4
0
162,437
2
L
Cupid
6,758
751
28
3
0
167,585
0
W
Vamana
7,764
863
27
3
2
186,728
2
W
Hachiman
7,663
851
30
3
2
168,977
1
L
Lancelot
5,269
585
0
0
0
1,627
0
W
Janus
7,916
880
61
7
5
187,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role