Player Matchup

Olorun
Olorun
Epicman0706
Olorun
Level 104
God Stats
2W - 1L
1,498 SR
Queue Stats
259W - 276L
1,418 Elo+
Party 1
Yu Huang
Yu Huang
Hetzy1
Yu Huang
Level 107
God Stats
3W - 9L
1,349 SR
Queue Stats
247W - 251L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R0ryk
Tsukuyomi
Level 74
God Stats
1W - 2L
1,274 SR
Queue Stats
122W - 113L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wolf664
Ah Muzen Cab
Level 108
God Stats
12W - 9L
1,575 SR
Queue Stats
291W - 313L
1,409 Elo+
Solo
Lancelot
Lancelot
bennybangs69
Lancelot
Level 68
God Stats
1W - 1L
1,352 SR
Queue Stats
362W - 278L
1,414 Elo+
Solo
Team Averages
Level 92
1,409 SR
1,439 Elo+

VS

Team Averages
Level 109
1,488 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Master-Martini
Pele
Level 122
God Stats
1W - 2L
1,637 SR
Queue Stats
35W - 43L
1,479 Elo+
Solo
Chronos
Chronos
Vatreni_94
Chronos
Level 134
God Stats
8W - 6L
1,648 SR
Queue Stats
338W - 344L
1,477 Elo+
Party 2
Kali
Kali
digital-andrija
Kali
Level 104
God Stats
0W - 5L
1,155 SR
Queue Stats
166W - 161L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
11 / 1 / 7
11,164
588
20,813
15,197
7,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Hetzy1
Yu Huang
16
6 / 2 / 7
9,947
524
16,063
9,668
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
R0ryk
Tsukuyomi
14
3 / 0 / 16
9,970
525
11,246
15,919
17,492
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Wolf664
Ah Muzen Cab
14
3 / 2 / 7
9,662
509
11,824
11,321
4,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
bennybangs69
Lancelot
16
3 / 3 / 3
9,636
507
11,870
16,678
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 7 / 1
8,300
437
5,101
16,745
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
10
0 / 6 / 2
7,396
389
5,202
21,763
20,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 2
10,145
534
14,239
19,369
11,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Vatreni_94
Chronos
14
4 / 3 / 3
9,545
502
12,750
16,908
7,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 6 / 4
8,183
431
5,508
21,315
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
26
Kills
8
8
Deaths
26
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
7
1
0.07
L
Artio
 
Artio
0
6
2
0.17
W
Olorun
11
1
7
14.5
W
Yu Huang
Hetzy1
Yu Huang
6
2
7
4.75
L
3
4
2
1
W
Tsukuyomi
R0ryk
Tsukuyomi
3
0
16
11
L
Chronos
Vatreni_94
Chronos
4
3
3
1.83
W
Ah Muzen Cab
Wolf664
Ah Muzen Cab
3
2
7
3.25
W
Lancelot
bennybangs69
Lancelot
3
3
3
1.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,816
Damage
42,800
68,783
Taken
96,100
41,616
Mitigated
54,927
25,762
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,101
3,516
95
4,850
16,745
5,604
18
3,345
13,400
0
68,234
L
Artio
 
Artio
5,202
974
396
2,501
21,763
20,796
0
13,022
8,741
23,915
0
W
Olorun
20,813
12,937
2,462
8,298
15,197
7,456
3,495
4,087
11,068
85,761
0
W
Yu Huang
Hetzy1
Yu Huang
16,063
2,221
105
1,977
9,668
4,540
949
3,262
6,184
72,470
0
L
14,239
2,713
0
7,631
19,369
11,107
0
5,866
13,503
0
86,102
W
Tsukuyomi
R0ryk
Tsukuyomi
11,246
2,902
904
3,730
15,919
17,492
319
4,591
11,202
0
27,922
L
Chronos
Vatreni_94
Chronos
12,750
1,293
0
3,711
16,908
7,869
301
8,566
8,342
55,437
0
W
Ah Muzen Cab
Wolf664
Ah Muzen Cab
11,824
3,436
0
3,396
11,321
4,498
1,062
628
10,667
0
61,326
W
Lancelot
bennybangs69
Lancelot
11,870
2,643
0
4,890
16,678
7,630
392
5,438
10,878
0
78,672
L
5,508
1,846
0
5,704
21,315
9,551
0
6,688
14,627
0
47,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,379
Gold Earned
43,569
470
Minions Killed
451
0
Camps Cleared
0
1,807,750
Distance Traveled
1,747,055
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,300
437
119
6
0
317,889
3
L
Artio
7,396
389
22
1
0
373,007
2
W
Olorun
11,164
588
136
7
0
329,628
1
W
Yu Huang
9,947
524
106
6
0
344,708
4
L
Pele
10,145
534
148
8
0
335,393
3
W
Tsukuyomi
9,970
525
20
1
0
389,536
1
L
Chronos
9,545
502
87
5
0
349,790
6
W
Ah Muzen Cab
9,662
509
94
5
0
327,710
6
W
Lancelot
9,636
507
114
6
0
416,168
0
L
Kali
8,183
431
75
4
0
370,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role