Player Matchup

Ullr
Ullr
DoD_Gladiator
Ullr
Level 62
God Stats
14W - 15L
1,478 SR
Queue Stats
466W - 486L
1,421 Elo+
Solo
Fenrir
Fenrir
InsectumFanatica
Fenrir
Level 127
God Stats
2W - 1L
1,337 SR
Queue Stats
355W - 341L
1,397 Elo+
Solo
Sobek
Sobek
KorzhikTw
Sobek
Level 114
God Stats
20W - 19L
1,516 SR
Queue Stats
282W - 286L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
LexHeisenberg
Nu Wa
Level 81
God Stats
11W - 4L
1,955 SR
Queue Stats
63W - 79L
1,376 Elo+
Party 1
Hades
Hades
androsova333
Hades
Level 146
God Stats
5W - 5L
1,122 SR
Queue Stats
422W - 422L
1,393 Elo+
Party 1
Team Averages
Level 106
1,482 SR
1,395 Elo+

VS

Team Averages
Level 79
1,422 SR
1,426 Elo+
Ymir
Ymir
Big_Mac695
Ymir
Level 66
God Stats
9W - 13L
1,491 SR
Queue Stats
169W - 180L
1,419 Elo+
Solo
Freya
Freya
Maslinutamagica
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,436 Elo+
Solo
Vamana
Vamana
PeachPlot133721
Vamana
Level 69
God Stats
5W - 6L
1,695 SR
Queue Stats
427W - 413L
1,442 Elo+
Solo
Mercury
Mercury
Pleasedd
Mercury
Level 91
God Stats
1W - 4L
1,278 SR
Queue Stats
342W - 360L
1,413 Elo+
Solo
Hachiman
Hachiman
SadCivicGirl
Hachiman
Level 103
God Stats
2W - 2L
1,145 SR
Queue Stats
65W - 67L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,649
508
7,052
14,553
6,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 3 / 5
10,476
551
12,789
20,511
11,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
KorzhikTw
Sobek
14
1 / 0 / 6
9,555
503
3,499
12,679
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 6
9,171
483
12,888
10,608
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 5
11,222
591
16,709
16,526
11,972
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
8,303
437
5,657
14,080
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 3
8,509
448
10,719
16,381
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 0
9,191
484
8,689
19,709
13,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Pleasedd
Mercury
15
3 / 4 / 1
8,788
463
8,488
16,681
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
SadCivicGirl
Hachiman
14
1 / 4 / 1
8,566
451
6,789
14,972
5,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
8
8
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
4
4
0
1
W
4
3
5
2.17
W
Sobek
KorzhikTw
Sobek
1
0
6
4
W
1
0
6
4
L
3
3
3
1.5
L
0
3
0
0
L
Mercury
Pleasedd
Mercury
3
4
1
0.88
L
Hachiman
SadCivicGirl
Hachiman
1
4
1
0.38
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,937
Damage
40,342
74,877
Taken
81,823
51,169
Mitigated
49,335
29,039
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,657
1,693
0
2,014
14,080
16,369
0
6,535
7,545
30,102
0
W
7,052
2,924
0
2,274
14,553
6,747
119
5,574
8,979
0
73,445
W
12,789
3,112
0
12,550
20,511
11,215
0
5,616
14,895
0
98,895
W
Sobek
KorzhikTw
Sobek
3,499
400
558
4,404
12,679
16,421
0
4,508
8,171
27,747
0
W
12,888
3,272
0
448
10,608
4,814
473
4,640
5,968
59,159
0
L
10,719
3,401
0
7,603
16,381
6,749
0
7,383
8,998
60,857
0
L
8,689
3,738
0
3,645
19,709
13,959
0
10,019
9,690
0
84,192
L
Mercury
Pleasedd
Mercury
8,488
2,880
0
955
16,681
6,263
0
6,754
9,927
0
74,554
L
Hachiman
SadCivicGirl
Hachiman
6,789
3,257
0
4,394
14,972
5,995
204
2,405
12,567
0
66,645
W
16,709
592
606
8,199
16,526
11,972
0
3,291
13,235
89,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
43,357
509
Minions Killed
489
0
Camps Cleared
0
1,733,814
Distance Traveled
1,779,238
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,303
437
32
2
0
345,668
2
W
Ullr
9,649
508
109
6
0
319,387
2
W
Fenrir
10,476
551
122
6
0
380,397
8
W
Sobek
9,555
503
31
2
0
389,038
2
W
Nu Wa
9,171
483
89
5
0
335,029
1
L
Freya
8,509
448
77
4
0
334,225
2
L
Vamana
9,191
484
162
9
0
342,827
10
L
Mercury
8,788
463
105
6
0
432,404
5
L
Hachiman
8,566
451
113
6
0
324,114
0
W
Hades
11,222
591
158
8
0
309,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role