Player Matchup

Da Ji
Da Ji
PlayFastHD
Da Ji
Level 29
God Stats
3W - 1L
1,514 SR
Queue Stats
32W - 29L
1,483 Elo+
Party 3
Artio
Artio
ScustiN
Artio
Level 143
God Stats
1W - 2L
1,455 SR
Queue Stats
42W - 44L
1,360 Elo+
Party 2
Anhur
Anhur
TDAGARIMKF51
Anhur
Level 45
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 2
Scylla
Scylla
psyko01111111111
Scylla
Level 66
God Stats
1W - 2L
1,701 SR
Queue Stats
16W - 15L
1,280 Elo+
Party 3
Mulan
Mulan
さamauさ
Mulan
Level 67
God Stats
1W - 1L
1,303 SR
Queue Stats
56W - 56L
1,442 Elo+
Party 3
Team Averages
Level 70
1,532 SR
1,418 Elo+

VS

Team Averages
Level 81
1,576 SR
1,466 Elo+
Charybdis
Charybdis
ImpPlant
Charybdis
Level 28
God Stats
4W - 9L
1,409 SR
Queue Stats
68W - 65L
1,552 Elo+
Party 1
Arachne
Arachne
Pergizer12
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,462 Elo+
Party 1
Mulan
Mulan
dowmone169
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,281 Elo+
Solo
Eset
Eset
drduartecastillo
Eset
Level 158
God Stats
0W - 2L
1,670 SR
Queue Stats
28W - 21L
1,558 Elo+
Party 1
Janus
Janus
nestdeath
Janus
Level 42
God Stats
3W - 1L
1,800 SR
Queue Stats
53W - 42L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
4
1 / 0 / 0
3,370
562
1,231
2,060
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
ScustiN
Artio
6
0 / 0 / 1
3,442
574
2,203
4,477
1,708
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 1
3,343
557
1,203
2,355
505
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,878
646
494
909
246
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
7
0 / 0 / 0
4,048
675
1,518
2,103
832
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImpPlant
Charybdis
6
1 / 0 / 0
3,765
628
2,786
2,890
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Pergizer12
Arachne
7
0 / 0 / 0
3,676
613
332
2,967
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
1
0 / 0 / 0
2,622
437
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 1
3,659
610
1,084
3,830
1,153
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
nestdeath
Janus
7
0 / 0 / 0
4,030
672
294
1,238
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ImpPlant
Charybdis
1
0
0
1
L
Arachne
Pergizer12
Arachne
0
0
0
0
W
Da Ji
1
0
0
1
W
Artio
ScustiN
Artio
0
0
1
0.5
W
0
1
1
0.5
L
Mulan
0
0
0
0
L
0
1
1
0.5
L
Janus
nestdeath
Janus
0
0
0
0
W
0
0
0
0
W
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,649
Damage
4,496
11,904
Taken
10,925
3,867
Mitigated
3,248
4,931
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ImpPlant
Charybdis
2,786
1,886
0
2,152
2,890
833
0
1,046
1,844
0
17,241
L
Arachne
Pergizer12
Arachne
332
199
0
1,188
2,967
900
0
0
2,967
0
11,552
W
Da Ji
1,231
240
0
1,060
2,060
576
0
0
2,060
0
9,082
W
Artio
ScustiN
Artio
2,203
377
67
2,637
4,477
1,708
0
708
3,769
15,983
0
W
1,203
566
0
430
2,355
505
0
376
1,979
0
9,714
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
1,084
377
113
1,138
3,830
1,153
0
1,157
2,673
11,461
0
L
Janus
nestdeath
Janus
294
117
0
250
1,238
362
0
494
744
19,405
0
W
494
119
0
240
909
246
0
272
615
21,014
0
W
Mulan
1,518
341
0
497
2,103
832
0
0
2,103
0
19,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,081
Gold Earned
17,752
146
Minions Killed
142
0
Camps Cleared
0
545,502
Distance Traveled
390,578
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,765
628
37
6
0
88,540
0
L
Arachne
3,676
613
31
5
0
110,770
0
W
Da Ji
3,370
562
23
4
0
110,945
0
W
Artio
3,442
574
18
3
0
117,438
1
W
Anhur
3,343
557
22
4
0
112,242
0
L
Mulan
2,622
437
0
0
0
0
0
L
Eset
3,659
610
22
4
0
92,946
3
L
Janus
4,030
672
52
9
0
98,322
2
W
Scylla
3,878
646
28
5
0
102,601
0
W
Mulan
4,048
675
55
9
0
102,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role