Player Matchup

Bellona
Bellona
Av0nt
Bellona
Level 98
God Stats
44W - 36L
1,545 SR
Queue Stats
477W - 558L
1,345 Elo+
Party 1
Neith
Neith
Bars161
Neith
Level 88
God Stats
2W - 1L
1,614 SR
Queue Stats
28W - 19L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
OutbreakAD
Xing Tian
Level 86
God Stats
0W - 1L
1,068 SR
Queue Stats
272W - 310L
1,437 Elo+
Party 1
Poseidon
Poseidon
Phoenix315
Poseidon
Level 29
God Stats
2W - 1L
1,762 SR
Queue Stats
15W - 21L
1,312 Elo+
Party 1
Nemesis
Nemesis
Zoomeee
Nemesis
Level 6
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 3
Team Averages
Level 61
1,544 SR
1,388 Elo+

VS

Team Averages
Level 62
1,533 SR
1,426 Elo+
Nu Wa
Nu Wa
ASIATOXIK
Nu Wa
Level 60
God Stats
8W - 8L
1,451 SR
Queue Stats
166W - 175L
1,333 Elo+
Party 4
Cerberus
Cerberus
BigBolacha
Cerberus
Level 87
God Stats
3W - 5L
1,658 SR
Queue Stats
80W - 88L
1,488 Elo+
Party 2
Awilix
Awilix
Colapski
Awilix
Level 125
God Stats
11W - 8L
1,771 SR
Queue Stats
240W - 213L
1,586 Elo+
Party 2
Chaac
Chaac
Galaad98
Chaac
Level 18
God Stats
2W - 3L
1,283 SR
Queue Stats
57W - 73L
1,311 Elo+
Party 4
Apollo
Apollo
Syzzors
Apollo
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 136L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Av0nt
Bellona
19
5 / 6 / 5
12,370
515
20,029
23,649
25,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Bars161
Neith
9
0 / 4 / 1
7,717
322
3,206
7,434
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
OutbreakAD
Xing Tian
18
3 / 3 / 7
10,539
439
10,353
27,681
34,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Phoenix315
Poseidon
20
1 / 6 / 7
12,795
533
22,084
19,500
9,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Zoomeee
Nemesis
8
2 / 4 / 1
8,170
340
1,954
9,441
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ASIATOXIK
Nu Wa
17
3 / 2 / 10
12,471
520
18,359
15,161
7,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
BigBolacha
Cerberus
17
2 / 3 / 10
12,420
518
8,515
22,670
28,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Awilix
Colapski
Awilix
19
11 / 3 / 6
14,031
585
18,530
23,106
12,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Galaad98
Chaac
16
5 / 2 / 4
11,799
492
10,418
21,719
25,531
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Syzzors
Apollo
18
2 / 1 / 6
12,665
528
8,379
11,324
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
11
Kills
23
23
Deaths
11
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ASIATOXIK
Nu Wa
3
2
10
4
L
Bellona
Av0nt
Bellona
5
6
5
1.25
L
Neith
Bars161
Neith
0
4
1
0.13
W
Cerberus
BigBolacha
Cerberus
2
3
10
2.33
W
Awilix
Colapski
Awilix
11
3
6
4.67
W
Chaac
Galaad98
Chaac
5
2
4
3.5
L
Xing Tian
OutbreakAD
Xing Tian
3
3
7
2.17
L
Poseidon
Phoenix315
Poseidon
1
6
7
0.75
W
Apollo
Syzzors
Apollo
2
1
6
5
L
Nemesis
Zoomeee
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,626
Damage
64,201
87,705
Taken
93,980
74,573
Mitigated
78,622
10,109
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ASIATOXIK
Nu Wa
18,359
5,907
0
2,666
15,161
7,259
705
5,964
9,197
92,532
0
L
Bellona
Av0nt
Bellona
20,029
8,244
0
5,432
23,649
25,042
1,048
7,133
16,208
0
98,207
L
Neith
Bars161
Neith
3,206
1,068
0
1,113
7,434
2,883
330
1,724
5,572
0
27,392
W
Cerberus
BigBolacha
Cerberus
8,515
443
1,210
6,215
22,670
28,309
367
10,435
12,235
45,390
0
W
Awilix
Colapski
Awilix
18,530
7,184
0
6,010
23,106
12,064
3,596
7,169
15,309
0
122,594
W
Chaac
Galaad98
Chaac
10,418
1,251
0
5,214
21,719
25,531
946
7,504
14,215
475
61,976
L
Xing Tian
OutbreakAD
Xing Tian
10,353
965
0
1,548
27,681
34,316
272
10,417
16,827
53,744
0
L
Poseidon
Phoenix315
Poseidon
22,084
2,851
0
1,472
19,500
9,355
0
4,511
14,675
159,861
0
W
Apollo
Syzzors
Apollo
8,379
3,823
0
4,642
11,324
5,459
9,355
3,412
7,912
0
93,530
L
Nemesis
Zoomeee
Nemesis
1,954
831
0
544
9,441
2,977
0
2,019
7,210
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
63,386
563
Minions Killed
644
0
Camps Cleared
0
1,846,834
Distance Traveled
2,345,643
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,471
520
129
5
0
431,154
6
L
Bellona
12,370
515
162
7
0
456,276
4
L
Neith
7,717
322
60
3
0
188,047
2
W
Cerberus
12,420
518
103
4
0
476,550
3
W
Awilix
14,031
585
136
6
0
527,449
1
W
Chaac
11,799
492
101
4
0
448,269
0
L
Xing Tian
10,539
439
48
2
0
486,281
9
L
Poseidon
12,795
533
261
11
0
491,313
4
W
Apollo
12,665
528
175
7
0
462,221
0
L
Nemesis
8,170
340
32
1
0
224,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role