Player Matchup

Kumbhakarna
Kumbhakarna
Aksecnarf
Kumbhakarna
Level 121
God Stats
2W - 4L
1,511 SR
Queue Stats
163W - 176L
1,421 Elo+
Solo
Hachiman
Hachiman
Danakpop
Hachiman
Level 124
God Stats
10W - 9L
1,334 SR
Queue Stats
514W - 529L
1,415 Elo+
Solo
Chaac
Chaac
OlegPobo4iy
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Ossykrossy2
Sylvanus
Level 68
God Stats
1W - 1L
1,369 SR
Queue Stats
60W - 57L
1,446 Elo+
Party 1
Artemis
Artemis
galeman9
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,506 Elo+
Party 1
Team Averages
Level 76
1,443 SR
1,445 Elo+

VS

Team Averages
Level 113
1,432 SR
1,419 Elo+
Da Ji
Da Ji
BaronDaZocka
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 183L
1,423 Elo+
Solo
Sylvanus
Sylvanus
GUEPED
Sylvanus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 101L
1,339 Elo+
Solo
Ganesha
Ganesha
OnlyCat
Ganesha
Level 144
God Stats
9W - 9L
1,348 SR
Queue Stats
683W - 727L
1,368 Elo+
Solo
Kukulkan
Kukulkan
kim07654
Kukulkan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 13L
1,642 Elo+
Solo
Vulcan
Vulcan
ЕдрёнБатон
Vulcan
Level 119
God Stats
3W - 0L
1,311 SR
Queue Stats
158W - 170L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aksecnarf
Kumbhakarna
17
2 / 5 / 4
9,844
703
6,426
20,062
26,584
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Danakpop
Hachiman
16
1 / 7 / 5
9,604
686
16,282
15,092
8,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 2
9,168
655
13,362
27,520
28,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Ossykrossy2
Sylvanus
15
2 / 6 / 3
9,546
682
13,885
23,158
34,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
galeman9
Artemis
14
2 / 7 / 1
8,919
637
17,468
16,810
8,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
11,034
788
8,095
19,030
13,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
GUEPED
Sylvanus
19
8 / 1 / 18
12,436
888
11,695
22,478
31,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
OnlyCat
Ganesha
18
1 / 1 / 21
10,820
773
9,356
16,875
27,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
kim07654
Kukulkan
19
8 / 2 / 18
11,658
833
32,236
18,404
13,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 1 / 20
11,088
792
27,298
10,345
7,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
117
9
Kills
29
29
Deaths
9
15
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aksecnarf
Kumbhakarna
2
5
4
0.8
W
7
4
11
3.13
L
Hachiman
Danakpop
Hachiman
1
7
5
0.5
W
Sylvanus
GUEPED
Sylvanus
8
1
18
17
L
2
4
2
0.75
W
Ganesha
OnlyCat
Ganesha
1
1
21
11.5
L
Sylvanus
Ossykrossy2
Sylvanus
2
6
3
0.58
L
Artemis
galeman9
Artemis
2
7
1
0.36
W
Kukulkan
kim07654
Kukulkan
8
2
18
8.5
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,423
Damage
88,680
102,642
Taken
87,132
106,166
Mitigated
92,270
27,648
Healing
55,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aksecnarf
Kumbhakarna
6,426
55
253
1,325
20,062
26,584
454
14,951
5,111
14,132
0
W
8,095
1,911
2,558
6,944
19,030
13,344
2,408
2,886
16,144
238
11,405
L
Hachiman
Danakpop
Hachiman
16,282
6,418
370
1,928
15,092
8,045
891
11,809
3,283
0
38,028
W
Sylvanus
GUEPED
Sylvanus
11,695
4,497
20,711
13,631
22,478
31,121
1,541
7,548
14,930
17,329
0
L
13,362
1,496
1,620
8,068
27,520
28,466
125
21,879
5,641
0
29,052
W
Ganesha
OnlyCat
Ganesha
9,356
1,040
1,122
3,063
16,875
27,105
549
3,946
12,929
15,015
0
L
Sylvanus
Ossykrossy2
Sylvanus
13,885
4,093
5,673
5,115
23,158
34,656
0
18,922
4,236
22,405
0
L
Artemis
galeman9
Artemis
17,468
5,778
1,316
1,980
16,810
8,415
0
13,024
3,786
0
28,537
W
Kukulkan
kim07654
Kukulkan
32,236
6,013
1,632
3,334
18,404
13,614
1,490
4,208
14,196
67,571
0
W
27,298
8,511
1,520
785
10,345
7,086
1,229
1,723
8,622
52,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
57,036
162
Minions Killed
156
0
Camps Cleared
0
1,130,381
Distance Traveled
1,311,252
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,844
703
22
2
0
272,653
2
W
Da Ji
11,034
788
9
1
0
283,892
3
L
Hachiman
9,604
686
54
4
0
195,521
4
W
Sylvanus
12,436
888
17
1
0
225,940
0
L
Chaac
9,168
655
32
2
0
244,575
1
W
Ganesha
10,820
773
4
0
0
254,677
1
L
Sylvanus
9,546
682
19
1
0
207,344
0
L
Artemis
8,919
637
35
3
0
210,288
0
W
Kukulkan
11,658
833
82
6
0
233,033
5
W
Vulcan
11,088
792
44
3
0
313,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role