Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kukpadda
Kumbhakarna
Level 59
God Stats
14W - 8L
1,555 SR
Queue Stats
17W - 15L
1,354 Elo+
Party 3
Chang'e
Chang'e
Minithers
Chang'e
Level 85
God Stats
2W - 1L
1,369 SR
Queue Stats
95W - 90L
1,524 Elo+
Party 3
Heimdallr
Heimdallr
Spelunkern
Heimdallr
Level 138
God Stats
8W - 14L
1,419 SR
Queue Stats
228W - 207L
1,562 Elo+
Party 3
Lancelot
Lancelot
Tyskerunge
Lancelot
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 40L
1,490 Elo+
Party 3
Team Averages
Level 74
1,469 SR
1,486 Elo+

VS

Team Averages
Level 83
1,782 SR
1,483 Elo+
Neith
Neith
HornyIceCream
Neith
Level 28
God Stats
5W - 0L
2,028 SR
Queue Stats
65W - 42L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
Mruwkojad
Hou Yi
Level 12
God Stats
8W - 2L
1,674 SR
Queue Stats
57W - 47L
1,465 Elo+
Party 2
Anubis
Anubis
Viju
Anubis
Level 135
God Stats
1W - 0L
1,862 SR
Queue Stats
45W - 34L
1,401 Elo+
Party 2
Tyr
Tyr
Vnezemnoy
Tyr
Level 89
God Stats
2W - 0L
1,697 SR
Queue Stats
70W - 67L
1,456 Elo+
Party 1
Ganesha
Ganesha
xyinyaaa
Ganesha
Level 153
God Stats
5W - 3L
1,647 SR
Queue Stats
350W - 279L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
0 / 5 / 0
10,450
402
5,646
22,049
20,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Kukpadda
Kumbhakarna
14
0 / 6 / 1
9,399
362
2,856
22,016
18,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Minithers
Chang'e
17
0 / 9 / 1
10,728
413
7,067
26,158
9,082
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Spelunkern
Heimdallr
19
2 / 7 / 0
12,422
478
23,968
24,649
11,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Tyskerunge
Lancelot
17
2 / 8 / 0
11,086
426
6,599
23,136
10,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 11
16,448
633
30,563
14,761
9,970
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Mruwkojad
Hou Yi
20
9 / 1 / 13
14,180
545
24,966
20,125
10,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Viju
Anubis
20
10 / 0 / 12
15,922
612
16,709
15,272
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 0 / 10
13,934
536
9,754
19,060
14,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
xyinyaaa
Ganesha
20
0 / 1 / 25
14,006
539
7,428
32,521
47,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
106
4
Kills
35
35
Deaths
4
2
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
15
2
11
10.25
L
Kumbhakarna
Kukpadda
Kumbhakarna
0
6
1
0.08
L
Chang'e
Minithers
Chang'e
0
9
1
0.06
W
Hou Yi
Mruwkojad
Hou Yi
9
1
13
15.5
L
Heimdallr
Spelunkern
Heimdallr
2
7
0
0.29
L
Lancelot
Tyskerunge
Lancelot
2
8
0
0.25
W
Anubis
Viju
Anubis
10
0
12
16
W
1
0
10
6
W
Ganesha
xyinyaaa
Ganesha
0
1
25
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,136
Damage
89,420
118,008
Taken
101,739
70,384
Mitigated
91,133
24,946
Healing
49,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,646
1,119
0
3,528
22,049
20,782
988
3,185
18,864
0
65,147
W
30,563
13,044
0
6,612
14,761
9,970
3,834
3,132
11,629
0
183,826
L
Kumbhakarna
Kukpadda
Kumbhakarna
2,856
733
306
2,994
22,016
18,093
0
4,852
17,164
12,500
0
L
Chang'e
Minithers
Chang'e
7,067
619
566
6,529
26,158
9,082
0
7,328
18,830
85,362
0
W
Hou Yi
Mruwkojad
Hou Yi
24,966
16,370
0
11,144
20,125
10,403
5,766
4,065
16,060
0
133,131
L
Heimdallr
Spelunkern
Heimdallr
23,968
12,908
0
6,875
24,649
11,796
1,338
5,615
19,034
0
133,430
L
Lancelot
Tyskerunge
Lancelot
6,599
1,861
0
4,148
23,136
10,631
518
3,157
19,979
0
83,932
W
Anubis
Viju
Anubis
16,709
721
0
13,583
15,272
8,834
1,524
1,989
13,283
173,965
0
W
9,754
1,818
0
6,722
19,060
14,687
650
1,258
14,193
0
101,052
W
Ganesha
xyinyaaa
Ganesha
7,428
498
0
11,450
32,521
47,239
62
2,576
29,945
35,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
74,490
609
Minions Killed
773
0
Camps Cleared
0
2,369,879
Distance Traveled
2,548,122
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,450
402
124
5
0
469,717
8
W
Neith
16,448
633
226
9
0
469,302
8
L
Kumbhakarna
9,399
362
12
0
0
529,845
2
L
Chang'e
10,728
413
151
6
0
435,132
13
W
Hou Yi
14,180
545
193
7
0
512,031
4
L
Heimdallr
12,422
478
201
8
0
430,323
4
L
Lancelot
11,086
426
121
5
0
504,862
9
W
Anubis
15,922
612
203
8
0
502,071
10
W
Tyr
13,934
536
136
5
0
521,639
2
W
Ganesha
14,006
539
15
1
0
543,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role