Player Matchup

Sun Wukong
Sun Wukong
AzraeIxx
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,601 Elo+
Party 2
Olorun
Olorun
Lord dead7794
Olorun
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Lancelot
Lancelot
SakuraOkamai
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,694 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,598 Elo+

VS

Team Averages
Level 83
1,515 SR
1,426 Elo+
Ah Muzen Cab
Ah Muzen Cab
JordonDab
Ah Muzen Cab
Level 118
God Stats
17W - 12L
1,446 SR
Queue Stats
62W - 86L
1,364 Elo+
Solo
Bacchus
Bacchus
ocnir
Bacchus
Level 42
God Stats
3W - 1L
1,629 SR
Queue Stats
38W - 43L
1,423 Elo+
Party 1
Sol
Sol
xFoxyTrashPanda
Sol
Level 88
God Stats
5W - 4L
1,471 SR
Queue Stats
113W - 123L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzraeIxx
Sun Wukong
15
3 / 5 / 7
11,302
665
17,007
26,033
22,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 7
11,661
686
12,187
15,487
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
SakuraOkamai
Lancelot
16
7 / 7 / 7
12,357
727
18,559
21,087
10,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JordonDab
Ah Muzen Cab
18
7 / 5 / 9
13,208
777
24,255
18,955
9,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ocnir
Bacchus
14
1 / 6 / 9
11,350
668
7,400
22,008
31,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 3 / 7
14,006
824
22,525
19,233
9,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
14
Kills
18
18
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AzraeIxx
Sun Wukong
3
5
7
1.3
W
Ah Muzen Cab
JordonDab
Ah Muzen Cab
7
5
9
2.3
L
4
6
7
1.25
L
Lancelot
SakuraOkamai
Lancelot
7
7
7
1.5
W
Bacchus
ocnir
Bacchus
1
6
9
0.92
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,753
Damage
54,180
62,607
Taken
60,196
41,414
Mitigated
50,639
13,511
Healing
23,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AzraeIxx
Sun Wukong
17,007
3,204
0
5,356
26,033
22,974
643
10,706
15,327
0
45,171
W
Ah Muzen Cab
JordonDab
Ah Muzen Cab
24,255
9,504
0
6,498
18,955
9,393
1,430
2,480
16,475
0
90,202
L
12,187
6,550
269
3,512
15,487
7,863
1,835
7,743
7,744
31,177
3,655
L
Lancelot
SakuraOkamai
Lancelot
18,559
2,770
0
4,374
21,087
10,577
396
9,054
12,033
0
32,536
W
Bacchus
ocnir
Bacchus
7,400
1,718
0
4,512
22,008
31,552
232
3,060
18,948
17,681
0
W
22,525
10,034
0
12,643
19,233
9,694
1,048
5,383
13,850
59,724
7,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
38,564
162
Minions Killed
198
5
Camps Cleared
8
853,419
Distance Traveled
842,949
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,302
665
49
3
1
299,510
0
W
Ah Muzen Cab
13,208
777
117
7
4
289,740
1
L
Olorun
11,661
686
69
4
3
248,770
2
L
Lancelot
12,357
727
44
3
1
305,139
0
W
Bacchus
11,350
668
17
1
1
272,204
0
W
Sol
14,006
824
64
4
3
281,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role