Player Matchup

Tiamat
Tiamat
Dormin
Tiamat
Level 63
God Stats
13W - 16L
1,490 SR
Queue Stats
142W - 194L
1,408 Elo+
Solo
Vamana
Vamana
hrold27
Vamana
Level 124
God Stats
0W - 2L
1,269 SR
Queue Stats
247W - 319L
1,488 Elo+
Solo
Osiris
Osiris
ixautumn
Osiris
Level 106
God Stats
1W - 2L
1,518 SR
Queue Stats
64W - 93L
1,404 Elo+
Solo
Team Averages
Level 98
1,426 SR
1,433 Elo+

VS

Team Averages
Level 114
1,587 SR
1,363 Elo+
Odin
Odin
Azyurion
Odin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,202 Elo+
Party 1
Pele
Pele
Freyr1028
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,221 Elo+
Party 1
Hades
Hades
êmber
Hades
Level 139
God Stats
3W - 1L
1,761 SR
Queue Stats
22W - 19L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dormin
Tiamat
11
0 / 4 / 1
7,729
595
7,855
9,319
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
hrold27
Vamana
12
1 / 4 / 0
8,663
666
8,174
14,452
13,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
ixautumn
Osiris
11
0 / 4 / 1
7,851
604
4,178
15,221
15,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 0 / 10
8,697
669
6,768
6,014
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
15
6 / 0 / 6
9,888
761
14,394
10,828
4,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
êmber
Hades
15
5 / 1 / 7
9,943
765
11,789
9,346
5,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
10
6
L
Tiamat
Dormin
Tiamat
0
4
1
0.13
W
Pele
6
0
6
9
L
Vamana
hrold27
Vamana
1
4
0
0.25
L
Osiris
ixautumn
Osiris
0
4
1
0.13
W
Hades
êmber
Hades
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
32,951
38,992
Taken
26,188
35,434
Mitigated
15,407
5,069
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,768
999
0
999
6,014
5,279
214
2,302
3,396
0
20,872
L
Tiamat
Dormin
Tiamat
7,855
887
0
1,251
9,319
5,536
288
3,113
6,086
25,103
0
W
Pele
14,394
3,702
0
5,071
10,828
4,870
1,531
2,400
7,826
0
49,522
L
Vamana
hrold27
Vamana
8,174
1,918
0
2,529
14,452
13,920
0
4,882
9,309
0
31,359
L
Osiris
ixautumn
Osiris
4,178
1,056
275
1,014
15,221
15,978
0
4,854
10,026
0
18,284
W
Hades
êmber
Hades
11,789
599
1,091
4,880
9,346
5,258
853
2,416
6,633
32,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
28,528
124
Minions Killed
172
5
Camps Cleared
7
725,560
Distance Traveled
742,460
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,697
669
30
2
3
249,131
3
L
Tiamat
7,729
595
53
4
0
211,870
0
W
Pele
9,888
761
79
6
1
264,735
1
L
Vamana
8,663
666
45
3
4
254,922
4
L
Osiris
7,851
604
26
2
1
258,768
3
W
Hades
9,943
765
63
5
3
228,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role