Player Matchup

Janus
Janus
Platinum II
 
Janus
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,746 SR
1,500 MMR
Sol
Sol
Silver I
ChipHui
Sol
Silver I
Level 128
God Stats
1W - 0L
1,746 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 0 / 0
2,016
2,016
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
5
0 / 0 / 0
2,647
2,647
0
478
169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
0
0
Taken
478
0
Mitigated
169
0
Healing
54
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Sol
0
0
0
54
478
169
1,374
0
478
5,300
1,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

2,016
Gold Earned
2,647
0
Minions Killed
18
0
Camps Cleared
1
0
Distance Traveled
26,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,016
2,016
0
0
0
0
0
W
Sol
2,647
2,647
18
18
1
26,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role