Player Matchup

Set
Set
ClasiccBuhga
Set
Level 75
God Stats
5W - 2L
1,222 SR
Queue Stats
295W - 296L
1,439 Elo+
Solo
Skadi
Skadi
InnerSquidward
Skadi
Level 158
God Stats
11W - 6L
1,622 SR
Queue Stats
266W - 278L
1,571 Elo+
Solo
Aphrodite
Aphrodite
Psych0Netero
Aphrodite
Level 67
God Stats
1W - 2L
1,506 SR
Queue Stats
79W - 93L
1,349 Elo+
Solo
Nu Wa
Nu Wa
TRROxIlllIF
Nu Wa
Level 141
God Stats
3W - 2L
1,687 SR
Queue Stats
299W - 263L
1,517 Elo+
Solo
Charybdis
Charybdis
Tree in a river
Charybdis
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 226L
1,460 Elo+
Solo
Team Averages
Level 114
1,507 SR
1,467 Elo+

VS

Team Averages
Level 75
1,445 SR
1,446 Elo+
Ullr
Ullr
Antho Lbarjo
Ullr
Level 69
God Stats
6W - 7L
1,566 SR
Queue Stats
427W - 410L
1,466 Elo+
Solo
Cerberus
Cerberus
GoldenHaze03
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,369 Elo+
Solo
Ravana
Ravana
Junior54052
Ravana
Level 102
God Stats
5W - 8L
1,348 SR
Queue Stats
403W - 400L
1,507 Elo+
Solo
Loki
Loki
KaelT2496
Loki
Level 31
God Stats
1W - 3L
1,191 SR
Queue Stats
107W - 120L
1,268 Elo+
Solo
Agni
Agni
ajm2103
Agni
Level 115
God Stats
11W - 10L
1,621 SR
Queue Stats
1,020W - 982L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,273
655
974
3,428
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 0 / 1
3,500
700
3,286
3,585
856
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Psych0Netero
Aphrodite
5
0 / 0 / 3
3,496
699
477
1,361
414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
1 / 0 / 0
3,942
788
1,803
921
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Tree in a river
Charybdis
6
1 / 1 / 0
3,562
712
2,355
3,355
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,003
601
1,083
2,922
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
GoldenHaze03
Cerberus
3
0 / 2 / 0
2,731
546
484
2,853
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
6
0 / 1 / 0
3,003
601
380
2,380
1,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
5
0 / 1 / 1
3,142
628
384
2,759
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
ajm2103
Agni
5
1 / 0 / 0
3,139
628
1,637
2,630
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
1
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
1
1
1.5
L
Cerberus
GoldenHaze03
Cerberus
0
2
0
0
W
2
0
1
2.5
L
Ravana
0
1
0
0
L
Loki
0
1
1
0.5
W
Aphrodite
Psych0Netero
Aphrodite
0
0
3
1.5
W
1
0
0
1
W
Charybdis
Tree in a river
Charybdis
1
1
0
1
L
Agni
ajm2103
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,895
Damage
3,968
12,650
Taken
13,544
3,675
Mitigated
3,933
4,923
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,083
113
0
900
2,922
584
0
257
2,655
0
8,491
W
974
383
0
1,009
3,428
1,121
0
343
3,085
0
10,930
L
Cerberus
GoldenHaze03
Cerberus
484
54
0
639
2,853
996
0
385
2,458
4,070
0
W
3,286
1,475
0
665
3,585
856
27
229
3,356
0
20,937
L
Ravana
380
0
0
950
2,380
1,075
0
1,077
1,205
0
12,490
L
Loki
384
91
0
958
2,759
664
0
333
2,410
0
8,456
W
Aphrodite
Psych0Netero
Aphrodite
477
302
870
578
1,361
414
19
255
1,106
5,789
0
W
1,803
721
0
307
921
211
0
0
921
18,539
0
W
Charybdis
Tree in a river
Charybdis
2,355
1,459
0
1,494
3,355
1,073
423
1,294
2,061
0
20,578
L
Agni
ajm2103
Agni
1,637
223
0
625
2,630
614
0
84
2,536
13,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,773
Gold Earned
15,018
135
Minions Killed
97
0
Camps Cleared
0
428,803
Distance Traveled
442,961
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,003
601
12
2
0
90,645
2
W
Set
3,273
655
22
4
0
100,214
0
L
Cerberus
2,731
546
12
2
0
46,236
0
W
Skadi
3,500
700
31
6
0
87,557
0
L
Ravana
3,003
601
17
3
0
95,064
2
L
Loki
3,142
628
31
6
0
106,573
0
W
Aphrodite
3,496
699
9
2
0
88,282
0
W
Nu Wa
3,942
788
36
7
0
66,313
0
W
Charybdis
3,562
712
37
7
0
86,437
0
L
Agni
3,139
628
25
5
0
104,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role