Player Matchup

Janus
Janus
Gold V
CaptKarluk
Janus
Gold V
Level 109
God Stats
3W - 4L
1,499 SR
Queue Stats
77W - 78L
1,377 MMR
Solo
Nu Wa
Nu Wa
Silver II
KHALDROGO_mrf
Nu Wa
Silver II
Level 100
God Stats
55W - 48L
1,558 SR
Queue Stats
116W - 120L
1,026 MMR
Solo
Ymir
Ymir
Silver II
OD Pg Yt
Ymir
Silver II
Level 146
God Stats
7W - 13L
1,454 SR
Queue Stats
540W - 546L
935 MMR
Solo
Awilix
Awilix
Gold V
Pirobita100
Awilix
Gold V
Level 48
God Stats
6W - 6L
1,465 SR
Queue Stats
118W - 109L
1,338 MMR
Solo
Skadi
Skadi
Silver III
RexOtop
Skadi
Silver III
Level 100
God Stats
0W - 2L
1,483 SR
Queue Stats
27W - 40L
1,220 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,492 SR
1,179 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,608 SR
1,179 MMR
Baron Samedi
Baron Samedi
Silver IV
CAMILORD1
Baron Samedi
Silver IV
Level 121
God Stats
1W - 0L
1,493 SR
Queue Stats
15W - 28L
868 MMR
Solo
Eset
Eset
Gold IV
Dre_Smokes-
Eset
Gold IV
Level 50
God Stats
4W - 1L
1,997 SR
Queue Stats
30W - 23L
1,349 MMR
Solo
Hun Batz
Hun Batz
Gold IV
HunterXGleesa
Hun Batz
Gold IV
Level 130
God Stats
19W - 22L
1,517 SR
Queue Stats
174W - 179L
1,344 MMR
Solo
Charybdis
Charybdis
Gold V
Wellsie1
Charybdis
Gold V
Level 148
God Stats
1W - 2L
1,533 SR
Queue Stats
160W - 155L
1,332 MMR
Solo
Bacchus
Bacchus
Silver II
ri Emiya
Bacchus
Silver II
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 145L
1,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 3 / 1
6,011
429
3,444
5,369
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,733
481
6,116
4,441
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
0 / 5 / 1
6,566
469
1,827
11,024
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
10
3 / 3 / 1
6,710
479
5,660
7,345
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
RexOtop
Skadi
13
1 / 2 / 1
7,552
539
5,708
9,253
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KukulkanKing ArthurAresCabrakan

VS

Bans
NemesisIzanamiTsukuyomiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CAMILORD1
Baron Samedi
12
0 / 1 / 0
7,192
514
3,185
7,749
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 0 / 2
7,866
562
5,833
7,477
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
HunterXGleesa
Hun Batz
14
2 / 1 / 4
7,635
545
4,876
10,935
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Wellsie1
Charybdis
14
3 / 2 / 1
8,038
574
6,126
9,854
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ri Emiya
Bacchus
10
2 / 0 / 7
7,013
501
4,698
10,882
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CAMILORD1
Baron Samedi
0
1
0
0
L
Janus
0
3
1
0.17
W
6
0
2
7
W
Hun Batz
HunterXGleesa
Hun Batz
2
1
4
4
L
0
0
1
0.5
L
Ymir
0
5
1
0.1
L
Awilix
3
3
1
1.17
L
Skadi
RexOtop
Skadi
1
2
1
0.75
W
Charybdis
Wellsie1
Charybdis
3
2
1
1.75
W
Bacchus
ri Emiya
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
24,718
37,432
Taken
46,897
19,402
Mitigated
21,878
7,045
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CAMILORD1
Baron Samedi
3,185
0
0
2,936
7,749
3,119
0
4,866
2,883
51,384
0
L
Janus
3,444
274
0
450
5,369
1,887
0
2,279
3,090
34,667
0
W
5,833
1,159
388
1,896
7,477
2,915
0
1,879
5,449
54,581
0
W
Hun Batz
HunterXGleesa
Hun Batz
4,876
1,599
0
5,797
10,935
4,297
0
1,343
9,448
0
67,858
L
6,116
4,089
0
1,550
4,441
1,762
176
3,151
934
46,802
0
L
Ymir
1,827
867
0
1,593
11,024
9,468
0
5,040
5,984
23,250
0
L
Awilix
5,660
2,221
0
2,274
7,345
2,732
0
1,790
5,555
0
33,931
L
Skadi
RexOtop
Skadi
5,708
2,913
113
1,065
9,253
3,553
0
1,100
8,153
0
60,062
W
Charybdis
Wellsie1
Charybdis
6,126
3,100
0
4,211
9,854
3,217
294
557
9,297
0
67,052
W
Bacchus
ri Emiya
Bacchus
4,698
1,002
2,210
3,285
10,882
8,330
112
2,303
8,433
20,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
37,744
367
Minions Killed
471
0
Camps Cleared
0
1,210,553
Distance Traveled
1,396,035
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,192
514
108
8
0
255,590
5
L
Janus
6,011
429
78
6
0
231,575
2
W
Eset
7,866
562
102
7
0
265,244
3
W
Hun Batz
7,635
545
118
8
0
317,872
2
L
Nu Wa
6,733
481
78
6
0
265,472
4
L
Ymir
6,566
469
45
3
0
237,342
0
L
Awilix
6,710
479
61
4
0
232,019
2
L
Skadi
7,552
539
105
8
0
244,145
3
W
Charybdis
8,038
574
115
8
0
254,134
7
W
Bacchus
7,013
501
28
2
0
303,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role