Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Termometr
Artio
Level 93
God Stats
6W - 7L
1,190 SR
Queue Stats
257W - 264L
1,485 Elo+
Solo
Guan Yu
Guan Yu
YuMMY97
Guan Yu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 226L
1,447 Elo+
Solo
Agni
Agni
prop03
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 106L
1,388 Elo+
Solo
Team Averages
Level 103
1,438 SR
1,464 Elo+

VS

Team Averages
Level 100
1,578 SR
1,428 Elo+
Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Moonool
Baron Samedi
Level 114
God Stats
1W - 1L
1,562 SR
Queue Stats
6W - 5L
1,352 Elo+
Solo
Izanami
Izanami
Sergamer22
Izanami
Level 84
God Stats
17W - 11L
1,626 SR
Queue Stats
67W - 59L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
YimiutSetna
Sun Wukong
Level 101
God Stats
10W - 8L
1,584 SR
Queue Stats
61W - 58L
1,457 Elo+
Solo
Khepri
Khepri
mgkbaagii
Khepri
Level 134
God Stats
26W - 11L
1,620 SR
Queue Stats
103W - 133L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
2 / 2 / 0
5,661
566
4,932
8,689
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
 
Hachiman
8
0 / 1 / 0
4,632
463
2,545
4,708
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Termometr
Artio
8
0 / 0 / 0
5,093
509
1,985
9,141
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
YuMMY97
Guan Yu
10
0 / 2 / 1
5,576
558
4,126
5,705
3,947
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
prop03
Agni
6
0 / 4 / 0
4,406
441
2,025
5,109
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 0 / 3
6,515
652
2,748
6,825
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Moonool
Baron Samedi
10
4 / 1 / 2
6,546
655
6,389
6,823
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Sergamer22
Izanami
9
0 / 0 / 1
5,234
523
4,809
4,059
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
YimiutSetna
Sun Wukong
11
1 / 1 / 1
6,644
664
3,331
7,577
3,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
mgkbaagii
Khepri
9
0 / 0 / 1
5,682
568
2,559
3,999
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
2
0
1
L
Hachiman
 
Hachiman
0
1
0
0
W
Mercury
 
Mercury
4
0
3
5.5
W
Baron Samedi
Moonool
Baron Samedi
4
1
2
5
W
Izanami
Sergamer22
Izanami
0
0
1
0.5
L
Artio
Termometr
Artio
0
0
0
0
W
Sun Wukong
YimiutSetna
Sun Wukong
1
1
1
1.5
L
Guan Yu
YuMMY97
Guan Yu
0
2
1
0.25
W
Khepri
mgkbaagii
Khepri
0
0
1
0.5
L
Agni
prop03
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,613
Damage
19,836
33,352
Taken
29,283
16,614
Mitigated
15,307
10,636
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,932
2,267
0
1,954
8,689
3,803
0
2,479
6,210
0
34,952
L
Hachiman
 
Hachiman
2,545
1,525
0
1,594
4,708
1,356
0
1,241
3,467
0
26,635
W
Mercury
 
Mercury
2,748
975
0
1,292
6,825
2,142
0
423
6,360
0
39,942
W
Baron Samedi
Moonool
Baron Samedi
6,389
1,039
239
2,198
6,823
3,983
492
1,607
5,045
33,449
0
W
Izanami
Sergamer22
Izanami
4,809
3,783
0
1,263
4,059
1,678
971
1,190
2,869
0
48,622
L
Artio
Termometr
Artio
1,985
186
207
4,354
9,141
5,653
0
1,589
7,552
16,512
0
W
Sun Wukong
YimiutSetna
Sun Wukong
3,331
790
110
3,415
7,577
3,626
0
0
7,577
0
46,607
L
Guan Yu
YuMMY97
Guan Yu
4,126
770
85
1,268
5,705
3,947
0
0
5,705
0
36,342
W
Khepri
mgkbaagii
Khepri
2,559
29
569
1,805
3,999
3,878
134
577
3,422
13,456
0
L
Agni
prop03
Agni
2,025
220
0
1,174
5,109
1,855
0
3,639
1,470
14,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
30,621
226
Minions Killed
357
0
Camps Cleared
0
906,026
Distance Traveled
1,060,925
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,661
566
56
6
0
207,588
2
L
Hachiman
4,632
463
62
6
0
164,210
1
W
Mercury
6,515
652
63
6
0
266,022
0
W
Baron Samedi
6,546
655
68
7
0
195,072
5
W
Izanami
5,234
523
98
10
0
179,302
3
L
Artio
5,093
509
19
2
0
209,700
0
W
Sun Wukong
6,644
664
109
11
0
219,261
3
L
Guan Yu
5,576
558
61
6
0
203,695
0
W
Khepri
5,682
568
19
2
0
201,268
4
L
Agni
4,406
441
28
3
0
120,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role