Player Matchup

Bacchus
Bacchus
Browvoli
Bacchus
Level 63
God Stats
11W - 9L
1,513 SR
Queue Stats
70W - 135L
1,370 Elo+
Party 1
Rama
Rama
DragonbornDovah
Rama
Level 68
God Stats
0W - 1L
1,325 SR
Queue Stats
250W - 367L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
Giggsymodo69
Cliodhna
Level 74
God Stats
0W - 1L
1,337 SR
Queue Stats
13W - 21L
1,383 Elo+
Solo
Tyr
Tyr
Skildir
Tyr
Level 96
God Stats
22W - 36L
1,412 SR
Queue Stats
271W - 374L
1,422 Elo+
Party 1
Janus
Janus
panzeraus4
Janus
Level 112
God Stats
6W - 9L
1,578 SR
Queue Stats
121W - 133L
1,528 Elo+
Solo
Team Averages
Level 83
1,433 SR
1,421 Elo+

VS

Team Averages
Level 97
1,521 SR
1,436 Elo+
Hades
Hades
DrafliX
Hades
Level 156
God Stats
2W - 2L
1,289 SR
Queue Stats
120W - 109L
1,543 Elo+
Party 2
Yemoja
Yemoja
Madeinham
Yemoja
Level 128
God Stats
8W - 14L
1,571 SR
Queue Stats
259W - 302L
1,436 Elo+
Solo
Tyr
Tyr
kotofejjj
Tyr
Level 127
God Stats
2W - 0L
1,759 SR
Queue Stats
68W - 57L
1,423 Elo+
Party 2
Scylla
Scylla
miltas002
Scylla
Level 36
God Stats
24W - 12L
1,486 SR
Queue Stats
43W - 34L
1,264 Elo+
Party 2
Ne Zha
Ne Zha
oli4king1
Ne Zha
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Browvoli
Bacchus
15
0 / 0 / 3
9,275
663
5,359
14,063
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 3 / 2
9,125
652
4,641
11,358
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Giggsymodo69
Cliodhna
14
1 / 5 / 2
8,670
619
5,733
9,554
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
16
3 / 2 / 2
9,702
693
10,008
19,047
11,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
15
0 / 5 / 3
9,185
656
12,218
8,414
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DrafliX
Hades
17
1 / 1 / 8
10,563
755
9,659
11,746
6,458
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Madeinham
Yemoja
16
0 / 0 / 7
10,215
730
4,111
7,760
5,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 7
9,900
707
7,355
15,867
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
miltas002
Scylla
18
6 / 0 / 3
10,838
774
16,301
9,148
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
oli4king1
Ne Zha
19
6 / 0 / 4
11,671
834
15,789
11,872
6,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
5
Kills
14
15
Deaths
5
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Browvoli
Bacchus
0
0
3
1.5
W
Hades
DrafliX
Hades
1
1
8
5
L
1
3
2
0.67
L
Cliodhna
Giggsymodo69
Cliodhna
1
5
2
0.4
W
Yemoja
Madeinham
Yemoja
0
0
7
3.5
L
Tyr
3
2
2
2
W
1
4
7
1.13
W
Scylla
miltas002
Scylla
6
0
3
7.5
W
Ne Zha
oli4king1
Ne Zha
6
0
4
8
L
Janus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,959
Damage
53,215
62,436
Taken
56,393
40,719
Mitigated
40,003
9,910
Healing
25,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Browvoli
Bacchus
5,359
443
0
1,012
14,063
17,300
0
7,737
5,691
16,271
0
W
Hades
DrafliX
Hades
9,659
1,382
1,167
3,509
11,746
6,458
1,088
2,493
9,073
48,362
0
L
4,641
3,395
0
2,169
11,358
4,550
0
5,441
5,734
0
28,388
L
Cliodhna
Giggsymodo69
Cliodhna
5,733
450
0
1,662
9,554
3,972
0
4,032
5,487
0
14,990
W
Yemoja
Madeinham
Yemoja
4,111
704
9,353
4,088
7,760
5,749
317
2,944
4,666
13,972
0
L
Tyr
10,008
818
0
4,311
19,047
11,860
0
8,042
10,253
0
29,147
W
7,355
836
0
2,544
15,867
17,039
896
3,618
11,979
0
22,141
W
Scylla
miltas002
Scylla
16,301
2,060
0
1,794
9,148
4,106
0
5,092
3,834
48,241
0
W
Ne Zha
oli4king1
Ne Zha
15,789
3,475
0
3,066
11,872
6,651
2,466
2,424
9,264
0
66,744
L
Janus
12,218
153
103
653
8,414
3,037
0
3,981
4,215
37,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
53,187
200
Minions Killed
290
0
Camps Cleared
0
1,327,149
Distance Traveled
1,590,322
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,275
663
16
1
0
276,808
0
W
Hades
10,563
755
71
5
0
315,792
6
L
Rama
9,125
652
44
3
0
251,071
7
L
Cliodhna
8,670
619
27
2
0
266,380
0
W
Yemoja
10,215
730
20
1
0
283,505
6
L
Tyr
9,702
693
45
3
0
330,017
2
W
Tyr
9,900
707
35
3
0
326,700
2
W
Scylla
10,838
774
57
4
0
289,541
0
W
Ne Zha
11,671
834
107
8
0
374,784
6
L
Janus
9,185
656
68
5
0
202,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role