Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DancyLizard1833
Mercury
Level 148
God Stats
13W - 14L
1,542 SR
Queue Stats
359W - 361L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jinx Ya DiGG
Cu Chulainn
Level 87
God Stats
1W - 4L
1,223 SR
Queue Stats
124W - 117L
1,559 Elo+
Solo
Sol
Sol
REAPERxWAR
Sol
Level 160
God Stats
16W - 12L
1,606 SR
Queue Stats
188W - 214L
1,526 Elo+
Solo
Sylvanus
Sylvanus
crisdragonrider
Sylvanus
Level 148
God Stats
3W - 2L
1,608 SR
Queue Stats
216W - 208L
1,514 Elo+
Solo
Team Averages
Level 140
1,496 SR
1,523 Elo+

VS

Team Averages
Level 123
1,542 SR
1,522 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
YaGirlLovesTrev
Cu Chulainn
Level 120
God Stats
10W - 10L
1,577 SR
Queue Stats
201W - 201L
1,517 Elo+
Party 1
Awilix
Awilix
Zionx623
Awilix
Level 123
God Stats
5W - 6L
1,643 SR
Queue Stats
118W - 110L
1,575 Elo+
Party 1
Tiamat
Tiamat
gamerboy099
Tiamat
Level 125
God Stats
5W - 9L
1,470 SR
Queue Stats
114W - 105L
1,524 Elo+
Party 1
Neith
Neith
renan_ods
Neith
Level 121
God Stats
108W - 125L
1,521 SR
Queue Stats
108W - 126L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 4 / 1
8,875
467
8,381
16,114
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 4 / 1
8,101
426
6,380
15,648
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Jinx Ya DiGG
Cu Chulainn
15
3 / 6 / 0
9,496
500
13,537
19,606
21,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 1
8,936
470
11,733
13,319
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
1 / 3 / 1
8,315
438
6,470
16,133
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 0 / 6
8,440
444
10,360
16,829
16,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
YaGirlLovesTrev
Cu Chulainn
17
6 / 2 / 3
10,796
568
17,173
22,494
21,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
Zionx623
Awilix
16
5 / 0 / 6
9,934
523
9,831
14,270
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
5 / 4 / 5
9,658
508
13,927
14,628
9,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
renan_ods
Neith
18
2 / 1 / 3
10,920
575
8,289
10,539
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
20
20
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
1
0.63
W
Ares
 
Ares
2
0
6
5
L
0
4
1
0.13
L
Cu Chulainn
Jinx Ya DiGG
Cu Chulainn
3
6
0
0.5
L
1
3
1
0.5
W
Cu Chulainn
YaGirlLovesTrev
Cu Chulainn
6
2
3
3.75
W
Awilix
Zionx623
Awilix
5
0
6
8
L
Sylvanus
1
3
1
0.5
W
Tiamat
5
4
5
1.88
W
Neith
renan_ods
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,501
Damage
59,580
80,820
Taken
78,760
61,708
Mitigated
58,606
24,315
Healing
29,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,381
1,074
1,761
5,461
16,114
8,117
58
9,613
6,501
74,403
0
W
Ares
 
Ares
10,360
172
293
2,936
16,829
16,478
17
6,420
10,243
36,919
0
L
6,380
2,804
0
1,380
15,648
6,612
0
2,193
13,381
0
69,341
L
Cu Chulainn
Jinx Ya DiGG
Cu Chulainn
13,537
2,620
0
3,696
19,606
21,527
0
3,599
14,804
0
71,251
L
11,733
4,968
0
6,591
13,319
6,636
3,374
5,452
7,823
72,943
11,513
W
Cu Chulainn
YaGirlLovesTrev
Cu Chulainn
17,173
3,623
0
8,725
22,494
21,914
461
3,692
17,796
14,451
65,337
W
Awilix
Zionx623
Awilix
9,831
3,693
1
7,349
14,270
6,326
0
2,909
11,239
0
75,896
L
Sylvanus
6,470
1,177
1,144
4,282
16,133
18,816
126
6,414
9,631
41,838
0
W
Tiamat
13,927
716
535
4,717
14,628
9,208
47
8,449
5,797
66,361
0
W
Neith
renan_ods
Neith
8,289
3,326
0
4,698
10,539
4,680
2,264
3,234
6,725
0
113,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,723
Gold Earned
49,748
536
Minions Killed
569
0
Camps Cleared
0
1,657,198
Distance Traveled
1,807,310
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,875
467
136
7
0
324,661
4
W
Ares
8,440
444
43
2
0
361,224
5
L
Mercury
8,101
426
107
6
0
402,470
1
L
Cu Chulainn
9,496
500
113
6
0
327,314
2
L
Sol
8,936
470
121
6
0
320,202
3
W
Cu Chulainn
10,796
568
129
7
0
329,436
6
W
Awilix
9,934
523
111
6
0
441,990
3
L
Sylvanus
8,315
438
59
3
0
282,551
4
W
Tiamat
9,658
508
116
6
0
330,682
4
W
Neith
10,920
575
170
9
0
343,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role