Player Matchup

Arachne
Arachne
Berlando
Arachne
Level 74
God Stats
6W - 9L
1,468 SR
Queue Stats
56W - 53L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Lyzendär
Kukulkan
Level 67
God Stats
2W - 1L
1,482 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 1
Ares
Ares
Neoly
Ares
Level 85
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Charybdis
Charybdis
Voleriton
Charybdis
Level 63
God Stats
0W - 1L
1,524 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
kaswarino
Nu Wa
Level 87
God Stats
2W - 3L
1,408 SR
Queue Stats
185W - 187L
1,483 Elo+
Solo
Team Averages
Level 75
1,415 SR
1,508 Elo+

VS

Team Averages
Level 96
1,523 SR
1,470 Elo+
Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tieger7345
Danzaburou
Level 56
God Stats
72W - 69L
1,490 SR
Queue Stats
107W - 134L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
nikalay7576
Baron Samedi
Level 154
God Stats
23W - 15L
1,594 SR
Queue Stats
262W - 288L
1,474 Elo+
Solo
Sylvanus
Sylvanus
oi20
Sylvanus
Level 60
God Stats
81W - 57L
1,532 SR
Queue Stats
116W - 144L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Berlando
Arachne
17
5 / 3 / 2
10,536
502
9,152
17,145
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Lyzendär
Kukulkan
14
0 / 7 / 2
8,558
408
10,839
16,874
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
Neoly
Ares
13
1 / 7 / 0
8,718
415
10,582
21,852
16,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Voleriton
Charybdis
12
1 / 7 / 1
8,056
384
14,117
18,684
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
kaswarino
Nu Wa
15
1 / 4 / 2
9,297
443
14,227
11,004
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 2 / 3
12,599
600
12,908
19,014
19,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
 
Fenrir
17
7 / 2 / 5
11,069
527
8,481
20,200
10,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Tieger7345
Danzaburou
16
9 / 1 / 4
11,194
533
22,457
20,879
11,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
nikalay7576
Baron Samedi
19
4 / 3 / 2
12,216
582
14,395
18,580
10,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
oi20
Sylvanus
17
3 / 0 / 12
11,426
544
8,433
17,462
15,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
28
28
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
3
3.25
W
Fenrir
 
Fenrir
7
2
5
4.75
L
Arachne
Berlando
Arachne
5
3
2
2
L
Kukulkan
Lyzendär
Kukulkan
0
7
2
0.14
L
Ares
Neoly
Ares
1
7
0
0.14
W
Danzaburou
Tieger7345
Danzaburou
9
1
4
11
L
Charybdis
Voleriton
Charybdis
1
7
1
0.21
L
Nu Wa
kaswarino
Nu Wa
1
4
2
0.5
W
Baron Samedi
nikalay7576
Baron Samedi
4
3
2
1.67
W
Sylvanus
oi20
Sylvanus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,917
Damage
66,674
85,559
Taken
96,135
46,028
Mitigated
67,871
16,777
Healing
46,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,908
1,005
0
8,916
19,014
19,503
3,165
7,745
11,269
0
101,730
W
Fenrir
 
Fenrir
8,481
3,440
0
2,751
20,200
10,058
1,692
6,111
14,089
0
93,134
L
Arachne
Berlando
Arachne
9,152
6,822
0
5,531
17,145
7,287
0
2,255
14,890
0
85,863
L
Kukulkan
Lyzendär
Kukulkan
10,839
2,414
0
1,621
16,874
6,913
597
10,567
6,307
64,414
0
L
Ares
Neoly
Ares
10,582
1,101
0
2,787
21,852
16,827
0
5,776
16,076
23,600
0
W
Danzaburou
Tieger7345
Danzaburou
22,457
12,007
0
5,468
20,879
11,983
2,849
6,734
14,145
0
93,936
L
Charybdis
Voleriton
Charybdis
14,117
8,365
0
4,804
18,684
6,560
213
3,722
14,962
0
55,399
L
Nu Wa
kaswarino
Nu Wa
14,227
4,607
0
2,034
11,004
8,441
0
508
10,496
68,158
0
W
Baron Samedi
nikalay7576
Baron Samedi
14,395
1,409
44
8,907
18,580
10,367
1,592
9,966
8,614
111,654
0
W
Sylvanus
oi20
Sylvanus
8,433
2,709
10,188
9,781
17,462
15,960
634
5,092
12,370
38,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
58,504
461
Minions Killed
673
0
Camps Cleared
0
1,674,360
Distance Traveled
1,976,022
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,599
600
185
9
0
429,541
3
W
Fenrir
11,069
527
124
6
0
409,517
2
L
Arachne
10,536
502
114
5
0
312,390
8
L
Kukulkan
8,558
408
105
5
0
374,679
5
L
Ares
8,718
415
18
1
0
365,524
6
W
Danzaburou
11,194
533
118
6
0
332,058
0
L
Charybdis
8,056
384
104
5
0
313,800
4
L
Nu Wa
9,297
443
120
6
0
307,967
4
W
Baron Samedi
12,216
582
190
9
0
352,594
6
W
Sylvanus
11,426
544
56
3
0
452,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role