Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
leozin_maxll
Tyr
Level 44
God Stats
0W - 1L
1,650 SR
Queue Stats
12W - 28L
1,239 Elo+
Solo
Rama
Rama
premiumcupid709
Rama
Level 33
God Stats
1W - 2L
1,304 SR
Queue Stats
13W - 21L
1,359 Elo+
Solo
Yu Huang
Yu Huang
thebadones2004
Yu Huang
Level 122
God Stats
28W - 27L
1,444 SR
Queue Stats
500W - 543L
1,396 Elo+
Party 1
Yemoja
Yemoja
tmac047
Yemoja
Level 29
God Stats
8W - 12L
1,432 SR
Queue Stats
40W - 57L
1,282 Elo+
Party 1
Team Averages
Level 52
1,466 SR
1,355 Elo+

VS

Team Averages
Level 67
1,461 SR
1,398 Elo+
Jormungandr
Jormungandr
Kudaaj
Jormungandr
Level 92
God Stats
142W - 122L
1,601 SR
Queue Stats
153W - 144L
1,588 Elo+
Party 2
Neith
Neith
Sn1ckl3Fr1Tz
Neith
Level 44
God Stats
3W - 1L
1,544 SR
Queue Stats
82W - 99L
1,285 Elo+
Solo
Arachne
Arachne
VMrSoloDolo
Arachne
Level 86
God Stats
11W - 15L
1,408 SR
Queue Stats
198W - 220L
1,333 Elo+
Solo
Artemis
Artemis
jwill24vs8
Artemis
Level 106
God Stats
4W - 3L
1,255 SR
Queue Stats
93W - 114L
1,286 Elo+
Solo
Ares
Ares
wakebake
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
3 / 3 / 1
5,951
541
3,278
7,786
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 0
4,942
449
742
8,461
4,443
Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 1
4,965
451
4,778
8,233
2,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
10
0 / 2 / 1
5,842
531
4,027
7,849
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
tmac047
Yemoja
8
0 / 3 / 2
5,264
479
1,964
7,053
3,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kudaaj
Jormungandr
12
10 / 0 / 1
7,959
724
9,299
5,027
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,531
594
5,896
6,571
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
VMrSoloDolo
Arachne
10
2 / 1 / 5
6,107
555
3,839
9,458
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
jwill24vs8
Artemis
9
0 / 1 / 7
5,378
489
6,241
5,252
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ares
9
1 / 1 / 3
5,771
525
864
5,384
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
3
1
1.17
W
Jormungandr
Kudaaj
Jormungandr
10
0
1
10.5
W
2
1
1
2.5
W
Arachne
VMrSoloDolo
Arachne
2
1
5
4.5
W
Artemis
jwill24vs8
Artemis
0
1
7
3.5
L
0
5
0
0
L
1
2
1
0.75
L
Yu Huang
0
2
1
0.25
L
Yemoja
tmac047
Yemoja
0
3
2
0.33
W
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,789
Damage
26,139
39,382
Taken
31,692
15,988
Mitigated
15,587
11,334
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,278
614
0
2,544
7,786
2,586
0
763
7,023
0
31,275
W
Jormungandr
Kudaaj
Jormungandr
9,299
3,413
0
1,426
5,027
2,565
1,740
457
4,570
50,182
0
W
5,896
3,490
137
2,457
6,571
2,612
684
2,957
3,614
0
48,791
W
Arachne
VMrSoloDolo
Arachne
3,839
1,966
0
4,792
9,458
4,329
0
789
8,669
0
42,128
W
Artemis
jwill24vs8
Artemis
6,241
1,812
0
1,552
5,252
2,009
424
613
4,639
0
33,118
L
742
206
0
1,195
8,461
4,443
0
4,727
3,734
0
20,760
L
4,778
4,001
0
1,471
8,233
2,347
768
2,388
5,845
0
34,801
L
Yu Huang
4,027
770
0
2,249
7,849
3,064
0
544
7,305
51,406
0
L
Yemoja
tmac047
Yemoja
1,964
258
2,412
1,463
7,053
3,548
277
1,741
5,312
8,101
0
W
Ares
864
68
0
1,526
5,384
4,072
31
1,175
4,209
5,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
31,746
276
Minions Killed
289
0
Camps Cleared
0
964,561
Distance Traveled
1,017,664
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,951
541
62
6
0
226,063
0
W
Jormungandr
7,959
724
88
8
0
212,562
0
W
Neith
6,531
594
75
7
0
193,019
0
W
Arachne
6,107
555
69
6
0
238,747
0
W
Artemis
5,378
489
48
4
0
185,092
2
L
Tyr
4,942
449
51
5
0
204,993
0
L
Rama
4,965
451
53
5
0
170,611
4
L
Yu Huang
5,842
531
92
8
0
178,480
3
L
Yemoja
5,264
479
18
2
0
184,414
0
W
Ares
5,771
525
9
1
0
188,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role