Player Matchup

Ares
Ares
Silver II
AdriRuz
Ares
Silver II
Level 119
God Stats
2W - 4L
1,395 SR
Queue Stats
90W - 96L
1,389 MMR
Solo
Arachne
Arachne
Silver II
NäaT
Arachne
Silver II
Level 108
God Stats
3W - 9L
1,398 SR
Queue Stats
46W - 60L
1,384 MMR
Solo
Achilles
Achilles
Gold I
ZVÏNG
Achilles
Gold I
Level 156
God Stats
1W - 9L
1,501 SR
Queue Stats
187W - 183L
1,532 MMR
Party 1
Charybdis
Charybdis
Gold IV
Zogster
Charybdis
Gold IV
Level 125
God Stats
7W - 8L
1,632 SR
Queue Stats
70W - 71L
1,295 MMR
Party 1
Sol
Sol
Gold IV
juanantonio710
Sol
Gold IV
Level 84
God Stats
3W - 4L
1,636 SR
Queue Stats
46W - 48L
1,422 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,512 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,482 SR
1,405 MMR
Janus
Janus
Gold IV
AchiiHero
Janus
Gold IV
Level 100
God Stats
8W - 11L
1,468 SR
Queue Stats
74W - 80L
1,440 MMR
Party 2
Rama
Rama
Silver III
IAtropaI
Rama
Silver III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,408 MMR
Solo
Ymir
Ymir
Gold V
RaulQ92
Ymir
Gold V
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 91L
1,407 MMR
Solo
Guan Yu
Guan Yu
Gold IV
TabbiCatMash
Guan Yu
Gold IV
Level 119
God Stats
9W - 8L
1,415 SR
Queue Stats
65W - 67L
1,364 MMR
Solo
Mercury
Mercury
Silver II
rbbe209
Mercury
Silver II
Level 109
God Stats
7W - 2L
1,527 SR
Queue Stats
42W - 45L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AdriRuz
Ares
14
0 / 7 / 4
10,822
361
13,475
27,897
37,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
NäaT
Arachne
18
2 / 8 / 3
11,892
396
9,970
32,371
19,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ZVÏNG
Achilles
18
6 / 4 / 3
12,835
428
20,025
30,694
42,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Zogster
Charybdis
20
1 / 6 / 3
13,294
443
21,282
17,702
9,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 2
12,161
405
18,471
19,094
9,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PoseidonCabrakanBakasuraNemesisHeimdallr

VS

Bans
GebFreyaBastetKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AchiiHero
Janus
20
4 / 1 / 16
16,245
542
23,558
12,943
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
10 / 1 / 6
18,396
613
27,460
35,174
19,799
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
RaulQ92
Ymir
19
2 / 3 / 17
15,289
510
7,163
30,092
46,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
TabbiCatMash
Guan Yu
19
2 / 4 / 10
14,608
487
8,254
32,033
39,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
rbbe209
Mercury
20
11 / 2 / 7
17,836
595
24,618
26,176
15,542
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
11
Kills
29
29
Deaths
11
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Janus
AchiiHero
Janus
4
1
16
12
L
Ares
AdriRuz
Ares
0
7
4
0.29
W
Rama
10
1
6
13
L
Arachne
NäaT
Arachne
2
8
3
0.44
W
Ymir
RaulQ92
Ymir
2
3
17
3.5
W
Guan Yu
TabbiCatMash
Guan Yu
2
4
10
1.75
L
Achilles
ZVÏNG
Achilles
6
4
3
1.88
L
Charybdis
Zogster
Charybdis
1
6
3
0.42
L
2
4
2
0.75
W
Mercury
rbbe209
Mercury
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,223
Damage
91,053
127,758
Taken
136,418
118,653
Mitigated
127,534
31,370
Healing
55,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AchiiHero
Janus
23,558
992
664
4,252
12,943
6,497
2,508
5,900
7,043
146,407
0
L
Ares
AdriRuz
Ares
13,475
330
1,643
2,938
27,897
37,953
136
7,151
20,372
40,856
0
W
Rama
27,460
24,238
0
26,916
35,174
19,799
13,175
7,116
28,058
0
225,661
L
Arachne
NäaT
Arachne
9,970
5,948
0
13,015
32,371
19,248
387
3,246
29,058
0
112,134
W
Ymir
RaulQ92
Ymir
7,163
905
1,130
9,356
30,092
46,380
700
9,863
20,229
31,886
0
W
Guan Yu
TabbiCatMash
Guan Yu
8,254
980
2,716
6,919
32,033
39,316
1,175
8,500
23,533
0
64,205
L
Achilles
ZVÏNG
Achilles
20,025
3,949
0
4,387
30,694
42,367
184
7,875
22,463
11,196
77,370
L
Charybdis
Zogster
Charybdis
21,282
14,829
0
4,016
17,702
9,473
1,008
3,844
13,742
0
134,459
L
18,471
7,231
0
5,371
19,094
9,612
995
7,748
10,934
102,016
0
W
Mercury
rbbe209
Mercury
24,618
13,362
0
3,540
26,176
15,542
3,512
7,252
18,924
0
183,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,004
Gold Earned
82,374
689
Minions Killed
862
0
Camps Cleared
0
2,801,542
Distance Traveled
3,048,410
46
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,245
542
230
8
0
615,609
8
L
Ares
10,822
361
39
1
0
556,112
9
W
Rama
18,396
613
248
8
0
525,025
6
L
Arachne
11,892
396
139
5
0
565,951
15
W
Ymir
15,289
510
51
2
0
547,121
8
W
Guan Yu
14,608
487
109
4
0
621,290
7
L
Achilles
12,835
428
120
4
0
570,041
10
L
Charybdis
13,294
443
221
7
0
544,925
9
L
Sol
12,161
405
170
6
0
564,513
3
W
Mercury
17,836
595
224
7
0
739,365
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role