Player Matchup

Chronos
Chronos
AtomicGamess
Chronos
Level 46
God Stats
8W - 1L
1,891 SR
Queue Stats
59W - 38L
1,763 Elo+
Party 1
Atlas
Atlas
ElWarchoOficial
Atlas
Level 28
God Stats
2W - 0L
1,662 SR
Queue Stats
24W - 9L
1,660 Elo+
Party 1
Ne Zha
Ne Zha
wolfdhr
Ne Zha
Level 42
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 69L
1,378 Elo+
Party 1
Team Averages
Level 39
1,684 SR
1,600 Elo+

VS

Team Averages
Level 71
1,558 SR
1,513 Elo+
Chaac
Chaac
Alexis25847
Chaac
Level 58
God Stats
1W - 1L
1,629 SR
Queue Stats
16W - 14L
1,517 Elo+
Party 2
Neith
Neith
VValencah
Neith
Level 125
God Stats
6W - 6L
1,579 SR
Queue Stats
225W - 227L
1,535 Elo+
Solo
Thoth
Thoth
lukydota
Thoth
Level 29
God Stats
0W - 1L
1,466 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AtomicGamess
Chronos
20
9 / 4 / 7
14,999
750
34,819
24,949
14,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 3 / 13
14,557
728
19,137
28,013
40,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
wolfdhr
Ne Zha
19
6 / 6 / 11
14,403
720
15,975
19,790
9,689
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 4
13,208
660
17,970
37,997
33,017
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
VValencah
Neith
17
1 / 5 / 9
12,366
618
23,568
26,302
11,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
lukydota
Thoth
16
5 / 7 / 5
12,326
616
16,756
16,968
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
18
Kills
13
13
Deaths
18
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Chronos
AtomicGamess
Chronos
9
4
7
3.13
W
3
3
13
3.17
L
Neith
VValencah
Neith
1
5
9
1.1
L
Thoth
lukydota
Thoth
5
7
5
1.07
W
Ne Zha
wolfdhr
Ne Zha
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,931
Damage
58,294
72,752
Taken
81,267
64,426
Mitigated
51,701
19,911
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,970
2,476
0
6,332
37,997
33,017
237
24,334
13,663
0
56,290
W
Chronos
AtomicGamess
Chronos
34,819
14,433
0
10,338
24,949
14,335
2,367
5,522
19,427
91,513
8,930
W
19,137
6,229
0
4,246
28,013
40,402
213
8,133
19,880
53,931
0
L
Neith
VValencah
Neith
23,568
9,811
0
6,597
26,302
11,258
910
14,013
12,289
0
61,281
L
Thoth
lukydota
Thoth
16,756
1,381
0
250
16,968
7,426
17
12,462
4,506
38,845
0
W
Ne Zha
wolfdhr
Ne Zha
15,975
1,680
0
5,327
19,790
9,689
568
3,566
16,149
0
37,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
37,900
213
Minions Killed
221
7
Camps Cleared
7
1,058,986
Distance Traveled
989,159
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,208
660
76
4
0
356,292
2
W
Chronos
14,999
750
129
6
4
332,414
1
W
Atlas
14,557
728
47
2
2
363,882
1
L
Neith
12,366
618
96
5
5
321,223
5
L
Thoth
12,326
616
49
2
2
311,644
2
W
Ne Zha
14,403
720
37
2
1
362,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role