Player Matchup

Ullr
Ullr
 
Ullr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FeelPack
Sylvanus
Level 104
God Stats
16W - 21L
1,559 SR
Queue Stats
359W - 391L
1,395 Elo+
Solo
Chaac
Chaac
Moonool
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,241 Elo+
Solo
Chang'e
Chang'e
PLauRexx
Chang'e
Level 109
God Stats
1W - 1L
1,520 SR
Queue Stats
14W - 15L
1,391 Elo+
Solo
Da Ji
Da Ji
Левиафан915
Da Ji
Level 45
God Stats
4W - 2L
1,521 SR
Queue Stats
44W - 38L
1,400 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,385 Elo+

VS

Team Averages
Level 59
1,537 SR
1,402 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Jellytime2328
Izanami
Level 82
God Stats
4W - 5L
1,589 SR
Queue Stats
121W - 144L
1,455 Elo+
Solo
Agni
Agni
R4zu
Agni
Level 18
God Stats
9W - 10L
1,592 SR
Queue Stats
63W - 71L
1,315 Elo+
Party 2
Olorun
Olorun
TVnAtiC510
Olorun
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 254L
1,351 Elo+
Party 2
Anubis
Anubis
parzzz
Anubis
Level 67
God Stats
19W - 20L
1,502 SR
Queue Stats
169W - 178L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 0 / 0
4,934
493
1,627
3,781
1,266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
FeelPack
Sylvanus
10
0 / 0 / 0
5,526
553
597
4,494
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Moonool
Chaac
11
4 / 0 / 0
6,707
671
5,792
6,262
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
PLauRexx
Chang'e
11
0 / 0 / 1
5,856
586
862
3,342
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 1
5,749
575
3,454
7,277
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 2 / 0
4,401
440
1,130
5,701
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
9
0 / 0 / 0
5,136
514
2,811
2,367
800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Agni
R4zu
Agni
1
0 / 0 / 0
3,345
335
0
0
0
Olorun
TVnAtiC510
Olorun
8
0 / 1 / 0
4,457
446
1,953
4,494
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
parzzz
Anubis
9
0 / 4 / 0
4,955
496
3,084
6,673
3,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
7
Kills
0
0
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Sylvanus
FeelPack
Sylvanus
0
0
0
0
L
Izanami
0
0
0
0
W
Chaac
Moonool
Chaac
4
0
0
4
W
Chang'e
PLauRexx
Chang'e
0
0
1
0.5
L
Agni
R4zu
Agni
0
0
0
0
L
Olorun
TVnAtiC510
Olorun
0
1
0
0
L
Anubis
parzzz
Anubis
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,332
Damage
8,978
25,156
Taken
19,235
9,770
Mitigated
8,634
13,219
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,627
62
0
110
3,781
1,266
275
879
2,902
0
20,576
L
Erlang Shen
 
Erlang Shen
1,130
565
0
1,302
5,701
2,571
0
457
5,202
0
23,323
W
Sylvanus
FeelPack
Sylvanus
597
291
418
2,526
4,494
2,311
1,090
670
3,824
30,315
12,166
L
Izanami
2,811
1,572
0
943
2,367
800
0
299
2,004
0
36,601
W
Chaac
Moonool
Chaac
5,792
935
0
2,602
6,262
2,599
327
3,006
3,256
0
37,604
W
Chang'e
PLauRexx
Chang'e
862
0
50
2,613
3,342
977
336
0
3,342
33,108
0
L
Agni
R4zu
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
TVnAtiC510
Olorun
1,953
964
0
953
4,494
1,496
0
445
4,049
22,933
0
L
Anubis
parzzz
Anubis
3,084
442
0
1,941
6,673
3,767
0
0
6,673
33,189
0
W
3,454
594
0
4,900
7,277
2,617
0
482
6,795
0
32,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
22,294
303
Minions Killed
198
0
Camps Cleared
0
902,703
Distance Traveled
725,513
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,934
493
40
4
0
183,325
1
L
Erlang Shen
4,401
440
40
4
0
172,548
0
W
Sylvanus
5,526
553
72
7
0
159,130
4
L
Izanami
5,136
514
73
7
0
192,670
3
W
Chaac
6,707
671
61
6
0
191,706
5
W
Chang'e
5,856
586
59
6
0
173,355
1
L
Agni
3,345
335
0
0
0
0
0
L
Olorun
4,457
446
32
3
0
179,485
2
L
Anubis
4,955
496
53
5
0
180,810
3
W
Da Ji
5,749
575
71
7
0
195,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role