Player Matchup

Baron Samedi
Baron Samedi
DragonBorn010
Baron Samedi
Level 125
God Stats
1W - 0L
1,451 SR
Queue Stats
141W - 142L
1,520 Elo+
Solo
Loki
Loki
Hunter_Krin
Loki
Level 109
God Stats
1W - 2L
1,100 SR
Queue Stats
179W - 180L
1,460 Elo+
Solo
Bacchus
Bacchus
Kakarot3949
Bacchus
Level 108
God Stats
12W - 22L
1,325 SR
Queue Stats
261W - 280L
1,454 Elo+
Solo
Vamana
Vamana
XxInfaumousxX
Vamana
Level 118
God Stats
10W - 4L
1,744 SR
Queue Stats
196W - 151L
1,526 Elo+
Party 2
Hachiman
Hachiman
iiEnte
Hachiman
Level 133
God Stats
1W - 0L
1,298 SR
Queue Stats
291W - 274L
1,422 Elo+
Party 2
Team Averages
Level 119
1,384 SR
1,476 Elo+

VS

Team Averages
Level 139
1,502 SR
1,474 Elo+
Artemis
Artemis
Dan_Dobby
Artemis
Level 122
God Stats
0W - 2L
1,288 SR
Queue Stats
30W - 33L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
HAZE-FAN
Ao Kuang
Level 158
God Stats
10W - 3L
1,743 SR
Queue Stats
432W - 396L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pestoniano
Cu Chulainn
Level 126
God Stats
2W - 4L
1,462 SR
Queue Stats
318W - 324L
1,449 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 130
God Stats
57W - 60L
1,535 SR
Queue Stats
93W - 113L
1,484 Elo+
Solo
Cabrakan
Cabrakan
fullh
Cabrakan
Level 160
God Stats
5W - 4L
1,481 SR
Queue Stats
353W - 318L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonBorn010
Baron Samedi
20
4 / 4 / 12
13,628
487
20,410
23,271
15,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 4 / 10
13,252
473
13,366
17,974
8,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kakarot3949
Bacchus
18
2 / 1 / 20
13,478
481
12,746
23,899
39,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
12 / 1 / 7
18,835
673
29,580
34,198
35,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
iiEnte
Hachiman
20
7 / 1 / 7
15,865
567
21,626
19,845
11,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dan_Dobby
Artemis
20
1 / 7 / 1
12,523
447
12,777
22,097
10,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
HAZE-FAN
Ao Kuang
18
4 / 4 / 3
11,804
422
10,907
30,547
15,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Pestoniano
Cu Chulainn
17
2 / 6 / 0
11,324
404
18,872
33,030
43,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 4
11,947
427
20,433
27,579
13,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
fullh
Cabrakan
16
0 / 9 / 2
10,340
369
9,087
24,676
28,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
31
Kills
9
11
Deaths
31
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dan_Dobby
Artemis
1
7
1
0.21
W
Baron Samedi
DragonBorn010
Baron Samedi
4
4
12
2.5
L
Ao Kuang
HAZE-FAN
Ao Kuang
4
4
3
1.38
W
6
4
10
2.75
W
Bacchus
Kakarot3949
Bacchus
2
1
20
12
L
Cu Chulainn
Pestoniano
Cu Chulainn
2
6
0
0.33
W
12
1
7
15.5
L
2
5
4
0.8
L
Cabrakan
fullh
Cabrakan
0
9
2
0.11
W
Hachiman
iiEnte
Hachiman
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,728
Damage
72,076
119,187
Taken
137,929
110,373
Mitigated
112,306
47,416
Healing
39,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dan_Dobby
Artemis
12,777
4,476
319
6,750
22,097
10,703
0
2,060
20,037
0
131,369
W
Baron Samedi
DragonBorn010
Baron Samedi
20,410
1,568
2,515
9,741
23,271
15,607
1,471
12,155
11,116
109,836
0
L
Ao Kuang
HAZE-FAN
Ao Kuang
10,907
2,132
0
8,733
30,547
15,450
0
3,154
27,393
124,405
0
W
13,366
2,254
0
6,048
17,974
8,914
0
4,530
13,444
0
82,957
W
Bacchus
Kakarot3949
Bacchus
12,746
2,094
609
5,931
23,899
39,448
1,321
13,026
10,873
36,555
0
L
Cu Chulainn
Pestoniano
Cu Chulainn
18,872
3,326
0
3,745
33,030
43,321
0
4,953
28,077
0
88,419
W
29,580
15,835
0
11,458
34,198
35,064
2,968
8,183
26,015
0
197,926
L
20,433
7,447
0
14,245
27,579
13,870
215
12,440
15,139
121,476
0
L
Cabrakan
fullh
Cabrakan
9,087
1,388
337
5,394
24,676
28,962
0
10,549
14,127
52,579
0
W
Hachiman
iiEnte
Hachiman
21,626
12,122
0
11,114
19,845
11,340
9,025
2,890
16,955
0
170,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,058
Gold Earned
57,938
836
Minions Killed
724
0
Camps Cleared
0
2,724,619
Distance Traveled
2,292,810
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,523
447
196
7
0
436,167
5
W
Baron Samedi
13,628
487
153
5
0
484,162
5
L
Ao Kuang
11,804
422
137
5
0
525,680
2
W
Loki
13,252
473
96
3
0
581,187
9
W
Bacchus
13,478
481
34
1
0
567,640
5
L
Cu Chulainn
11,324
404
134
5
0
439,617
6
W
Vamana
18,835
673
325
12
0
580,042
9
L
Sol
11,947
427
169
6
0
450,824
3
L
Cabrakan
10,340
369
88
3
0
440,522
6
W
Hachiman
15,865
567
228
8
0
511,588
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role