Player Matchup

Baron Samedi
Baron Samedi
WhippyOsprey313
Baron Samedi
Level 136
God Stats
136W - 137L
1,548 SR
Queue Stats
631W - 662L
1,589 Elo+
Solo
Hercules
Hercules
kendo-loco25
Hercules
Level 136
God Stats
4W - 3L
1,650 SR
Queue Stats
246W - 189L
1,569 Elo+
Party 1
Chiron
Chiron
neo-tau
Chiron
Level 129
God Stats
1W - 2L
1,780 SR
Queue Stats
252W - 198L
1,564 Elo+
Party 1
Team Averages
Level 134
1,659 SR
1,574 Elo+

VS

Team Averages
Level 142
1,561 SR
1,569 Elo+
Fafnir
Fafnir
KlarVisning
Fafnir
Level 128
God Stats
25W - 20L
1,632 SR
Queue Stats
160W - 167L
1,526 Elo+
Solo
Sol
Sol
elweonbuenote
Sol
Level 140
God Stats
6W - 3L
1,552 SR
Queue Stats
449W - 378L
1,492 Elo+
Solo
Hachiman
Hachiman
fReeze R IV
Hachiman
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
415W - 285L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WhippyOsprey313
Baron Samedi
15
2 / 5 / 4
11,499
575
14,226
18,319
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
kendo-loco25
Hercules
17
2 / 2 / 4
11,914
596
19,018
35,132
59,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
neo-tau
Chiron
18
4 / 3 / 4
12,831
642
21,659
23,633
11,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
4 / 0 / 6
14,623
731
11,472
28,584
51,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 6
12,128
606
17,157
20,413
10,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
fReeze R IV
Hachiman
19
5 / 2 / 5
13,296
665
34,510
16,875
7,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
10
10
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
0
6
7
L
Baron Samedi
WhippyOsprey313
Baron Samedi
2
5
4
0.8
W
1
6
6
0.67
W
Hachiman
fReeze R IV
Hachiman
5
2
5
3.75
L
Hercules
kendo-loco25
Hercules
2
2
4
2
L
Chiron
neo-tau
Chiron
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,903
Damage
63,139
77,084
Taken
65,872
81,619
Mitigated
70,169
31,471
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
11,472
3,456
0
10,096
28,584
51,975
492
8,412
19,485
31,693
0
L
Baron Samedi
WhippyOsprey313
Baron Samedi
14,226
625
3,774
6,353
18,319
10,015
222
5,811
12,508
51,075
0
W
17,157
4,707
0
7,758
20,413
10,306
284
3,020
16,875
49,203
2,486
W
Hachiman
fReeze R IV
Hachiman
34,510
15,352
0
4,472
16,875
7,888
2,544
3,377
13,102
0
84,572
L
Hercules
kendo-loco25
Hercules
19,018
4,976
0
12,652
35,132
59,918
94
11,584
23,281
0
32,935
L
Chiron
neo-tau
Chiron
21,659
8,258
1,480
7,212
23,633
11,686
884
10,103
13,522
0
75,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
40,047
227
Minions Killed
221
10
Camps Cleared
7
1,025,589
Distance Traveled
1,073,927
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,623
731
25
1
0
403,456
7
L
Baron Samedi
11,499
575
63
3
4
329,801
5
W
Sol
12,128
606
94
5
2
329,688
1
W
Hachiman
13,296
665
102
5
5
340,783
5
L
Hercules
11,914
596
44
2
0
365,565
2
L
Chiron
12,831
642
120
6
6
330,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role