Player Matchup

Chiron
Chiron
Artemis6283
Chiron
Level 124
God Stats
1W - 4L
1,033 SR
Queue Stats
52W - 83L
1,420 Elo+
Solo
Chang'e
Chang'e
Senki9
Chang'e
Level 109
God Stats
27W - 18L
1,628 SR
Queue Stats
271W - 288L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
boof_acid
Kuzenbo
Level 86
God Stats
5W - 6L
1,490 SR
Queue Stats
35W - 35L
1,458 Elo+
Solo
Bastet
Bastet
lVl_A_D-lVl_A_N
Bastet
Level 137
God Stats
24W - 14L
1,673 SR
Queue Stats
135W - 135L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
lllnion
Sun Wukong
Level 128
God Stats
6W - 5L
1,776 SR
Queue Stats
189W - 205L
1,522 Elo+
Solo
Team Averages
Level 117
1,520 SR
1,479 Elo+

VS

Team Averages
Level 80
1,525 SR
1,532 Elo+
Anhur
Anhur
Rsn_Pand3m0nium
Anhur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Solo
Hera
Hera
YoichiWolfBoy
Hera
Level 77
God Stats
4W - 4L
1,493 SR
Queue Stats
202W - 190L
1,528 Elo+
Solo
Charybdis
Charybdis
iiiEcLipSe_
Charybdis
Level 144
God Stats
37W - 50L
1,537 SR
Queue Stats
614W - 569L
1,624 Elo+
Solo
Odin
Odin
julico982ar
Odin
Level 87
God Stats
29W - 21L
1,597 SR
Queue Stats
293W - 271L
1,507 Elo+
Solo
Zeus
Zeus
sniperRow121
Zeus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 2 / 9
10,225
1,023
8,513
10,170
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
Senki9
Chang'e
16
2 / 2 / 11
10,131
1,013
11,626
12,016
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kuzenbo
boof_acid
Kuzenbo
17
4 / 0 / 15
11,967
1,197
9,884
14,135
21,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 1 / 11
9,893
989
15,375
10,398
4,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
lllnion
Sun Wukong
17
10 / 0 / 6
11,382
1,138
14,339
13,575
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,061
906
6,471
17,794
6,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 2
9,381
938
12,017
8,931
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
iiiEcLipSe_
Charybdis
15
3 / 3 / 0
10,120
1,012
20,877
14,786
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 2
10,871
1,087
7,273
11,236
13,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 7 / 1
9,080
908
8,519
11,363
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
20
Kills
5
5
Deaths
20
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
2
9
3.25
L
0
7
2
0.14
W
Chang'e
Senki9
Chang'e
2
2
11
3.75
L
0
3
2
0.33
W
Kuzenbo
boof_acid
Kuzenbo
4
0
15
11.5
L
Charybdis
iiiEcLipSe_
Charybdis
3
3
0
1
L
2
0
2
3
W
2
1
11
7.5
W
Sun Wukong
lllnion
Sun Wukong
10
0
6
13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,737
Damage
55,157
60,294
Taken
64,110
53,079
Mitigated
34,726
18,632
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,513
3,322
1,362
1,594
10,170
4,798
0
2,607
7,550
0
28,525
L
6,471
2,995
0
666
17,794
6,873
0
4,540
13,036
0
11,096
W
Chang'e
Senki9
Chang'e
11,626
168
5,597
4,160
12,016
5,084
0
2,859
9,157
43,552
0
L
12,017
1,739
0
0
8,931
3,800
0
3,709
5,138
36,319
0
W
Kuzenbo
boof_acid
Kuzenbo
9,884
4,283
0
1,582
14,135
21,326
0
6,628
7,507
15,221
0
L
Charybdis
iiiEcLipSe_
Charybdis
20,877
12,766
0
3,229
14,786
6,044
0
4,952
9,616
0
47,475
L
7,273
1,213
2,325
2,074
11,236
13,201
0
3,826
7,175
12
22,336
W
15,375
3,451
0
1,413
10,398
4,760
0
2,852
7,546
0
30,458
W
Sun Wukong
lllnion
Sun Wukong
14,339
2,328
0
2,924
13,575
17,111
0
5,602
7,973
0
19,849
L
8,519
1,238
0
10
11,363
4,808
0
4,483
6,742
29,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
48,513
182
Minions Killed
217
6
Camps Cleared
7
1,019,308
Distance Traveled
856,248
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,225
1,023
65
7
0
156,921
0
L
Anhur
9,061
906
14
1
2
182,326
0
W
Chang'e
10,131
1,013
43
4
0
207,306
4
L
Hera
9,381
938
47
5
1
183,412
0
W
Kuzenbo
11,967
1,197
16
2
1
226,322
1
L
Charybdis
10,120
1,012
66
7
3
165,292
0
L
Odin
10,871
1,087
31
3
0
178,844
2
W
Bastet
9,893
989
41
4
4
233,319
3
W
Sun Wukong
11,382
1,138
17
2
1
195,440
1
L
Zeus
9,080
908
59
6
1
146,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role