Player Matchup

Medusa
Medusa
RobbieRobster96
Medusa
Level 67
God Stats
4W - 2L
1,586 SR
Queue Stats
29W - 43L
1,353 Elo+
Solo
Poseidon
Poseidon
l_l__HUNTER__l_l
Poseidon
Level 106
God Stats
10W - 9L
1,511 SR
Queue Stats
1,067W - 1,351L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
x-croatia-sparta
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,504 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,443 Elo+

VS

Team Averages
Level 80
1,500 SR
1,427 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ace Stevoo
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,280 Elo+
Party 1
Terra
Terra
VOLTIC Mayhem
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
12,087
711
7,544
7,444
3,418
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 0 / 12
11,760
692
12,497
7,707
3,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
18
8 / 0 / 8
12,902
759
20,815
26,343
17,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 6 / 1
9,092
535
9,030
14,423
6,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 0
10,153
597
10,329
13,740
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
9,905
583
6,377
17,980
24,457
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
L
1
6
0
0.17
W
5
1
5
7.5
L
0
4
1
0.13
W
3
0
12
9
W
Gilgamesh
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
25,736
41,494
Taken
46,143
24,201
Mitigated
37,235
11,457
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,030
3,352
0
935
14,423
6,768
0
4,219
10,204
0
28,924
L
10,329
803
907
1,819
13,740
6,010
0
3,182
10,558
63,906
0
W
7,544
3,923
0
1,412
7,444
3,418
1,600
4,562
2,882
0
56,658
L
6,377
962
1,654
3,867
17,980
24,457
0
5,512
12,468
13,560
0
W
12,497
1,440
311
3,712
7,707
3,328
713
3,428
4,279
52,212
0
W
Gilgamesh
20,815
6,023
210
5,812
26,343
17,455
1,116
10,276
16,067
0
46,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
29,150
220
Minions Killed
165
13
Camps Cleared
3
1,061,154
Distance Traveled
790,264
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,092
535
37
2
0
256,546
2
L
Ra
10,153
597
112
7
3
278,862
1
W
Medusa
12,087
711
114
7
6
323,371
2
L
Terra
9,905
583
16
1
0
254,856
4
W
Poseidon
11,760
692
57
3
4
322,531
1
W
Gilgamesh
12,902
759
49
3
3
415,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role