Player Matchup

Ymir
Ymir
Brutforce1
Ymir
Level 29
God Stats
3W - 0L
1,458 SR
Queue Stats
17W - 7L
1,540 Elo+
Party 1
Baba Yaga
Baba Yaga
TheAquaticDragon
Baba Yaga
Level 63
God Stats
9W - 0L
1,842 SR
Queue Stats
32W - 14L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
ojthegod
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,546 Elo+
Party 1
Team Averages
Level 38
1,600 SR
1,553 Elo+

VS

Team Averages
Level 70
1,400 SR
1,476 Elo+
Tiamat
Tiamat
MatzhyE
Tiamat
Level 42
God Stats
1W - 3L
1,144 SR
Queue Stats
51W - 74L
1,415 Elo+
Solo
Artemis
Artemis
Médussy
Artemis
Level 64
God Stats
6W - 6L
1,572 SR
Queue Stats
183W - 216L
1,479 Elo+
Solo
King Arthur
King Arthur
RhAw11
King Arthur
Level 104
God Stats
2W - 7L
1,484 SR
Queue Stats
21W - 22L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
10,749
768
5,116
19,276
23,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
15
2 / 1 / 9
9,748
696
14,344
10,406
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
ojthegod
Cernunnos
16
7 / 1 / 4
10,603
757
12,794
12,916
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MatzhyE
Tiamat
12
0 / 5 / 3
8,267
591
10,692
11,076
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Médussy
Artemis
13
1 / 3 / 1
8,548
611
10,297
12,037
5,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
RhAw11
King Arthur
13
2 / 4 / 1
8,997
643
7,214
12,172
11,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Tiamat
MatzhyE
Tiamat
0
5
3
0.3
L
Artemis
Médussy
Artemis
1
3
1
0.5
L
King Arthur
RhAw11
King Arthur
2
4
1
0.63
W
Baba Yaga
2
1
9
6.5
W
Cernunnos
ojthegod
Cernunnos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
28,203
42,598
Taken
35,285
36,219
Mitigated
22,728
13,516
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,116
1,321
265
5,804
19,276
23,360
42
5,669
13,607
19,158
0
L
Tiamat
MatzhyE
Tiamat
10,692
776
0
914
11,076
6,013
0
6,338
4,502
31,501
0
L
Artemis
Médussy
Artemis
10,297
5,192
0
2,241
12,037
5,290
0
7,638
3,959
0
34,944
L
King Arthur
RhAw11
King Arthur
7,214
500
0
1,570
12,172
11,425
0
4,494
7,301
0
11,550
W
Baba Yaga
14,344
340
0
4,791
10,406
5,151
430
2,902
7,504
41,899
0
W
Cernunnos
ojthegod
Cernunnos
12,794
6,100
0
2,656
12,916
7,708
1,093
2,402
10,514
0
54,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
25,812
188
Minions Killed
117
11
Camps Cleared
1
775,978
Distance Traveled
698,882
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,749
768
24
2
2
246,488
1
L
Tiamat
8,267
591
48
3
0
243,001
0
L
Artemis
8,548
611
57
4
1
220,730
3
L
King Arthur
8,997
643
12
1
0
235,151
3
W
Baba Yaga
9,748
696
81
6
4
276,719
1
W
Cernunnos
10,603
757
83
6
5
252,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role