Player Matchup

Nu Wa
Nu Wa
D7D7 F15
Nu Wa
Level 51
God Stats
16W - 8L
1,590 SR
Queue Stats
127W - 150L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
IIGoldenXMan
Zhong Kui
Level 78
God Stats
2W - 5L
1,413 SR
Queue Stats
265W - 289L
1,491 Elo+
Party 1
Thor
Thor
Pronographi
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
TravisCunha
Rama
Level 66
God Stats
1W - 5L
1,338 SR
Queue Stats
183W - 187L
1,439 Elo+
Solo
Fafnir
Fafnir
v IKAKASHi v
Fafnir
Level 99
God Stats
3W - 8L
1,369 SR
Queue Stats
208W - 225L
1,409 Elo+
Party 1
Team Averages
Level 71
1,442 SR
1,455 Elo+

VS

Team Averages
Level 85
1,545 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
Cherones_
Morgan Le Fay
Level 92
God Stats
28W - 15L
1,641 SR
Queue Stats
197W - 189L
1,467 Elo+
Party 2
Neith
Neith
PapiMiguel04
Neith
Level 97
God Stats
3W - 0L
1,833 SR
Queue Stats
65W - 63L
1,450 Elo+
Solo
Khepri
Khepri
QueenBear7205
Khepri
Level 80
God Stats
34W - 40L
1,288 SR
Queue Stats
123W - 142L
1,377 Elo+
Solo
Lancelot
Lancelot
ahpuchortroll
Lancelot
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 249L
1,415 Elo+
Solo
Cthulhu
Cthulhu
coucoucedric
Cthulhu
Level 125
God Stats
5W - 5L
1,465 SR
Queue Stats
214W - 209L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D7D7 F15
Nu Wa
10
0 / 0 / 1
5,398
450
2,738
3,575
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
IIGoldenXMan
Zhong Kui
11
0 / 2 / 1
6,206
517
3,341
7,854
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 0
4,815
401
628
9,843
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,184
515
2,926
7,040
2,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fafnir
8
0 / 1 / 0
5,091
424
2,059
7,768
6,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cherones_
Morgan Le Fay
11
0 / 0 / 0
6,245
520
2,778
4,722
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 0
6,053
504
4,335
4,884
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
5,523
460
1,144
2,878
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
ahpuchortroll
Lancelot
12
3 / 1 / 2
6,839
570
7,910
8,277
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
coucoucedric
Cthulhu
11
1 / 0 / 2
6,499
542
4,175
6,349
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
0
Kills
5
5
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cherones_
Morgan Le Fay
0
0
0
0
L
Nu Wa
D7D7 F15
Nu Wa
0
0
1
0.5
L
Zhong Kui
IIGoldenXMan
Zhong Kui
0
2
1
0.25
W
1
0
0
1
L
0
2
0
0
W
0
0
0
0
L
0
0
0
0
W
Lancelot
ahpuchortroll
Lancelot
3
1
2
4
W
Cthulhu
coucoucedric
Cthulhu
1
0
2
2
L
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
20,342
36,080
Taken
27,110
18,368
Mitigated
14,281
13,345
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cherones_
Morgan Le Fay
2,778
233
0
1,390
4,722
1,972
0
2,045
2,677
53,641
0
L
Nu Wa
D7D7 F15
Nu Wa
2,738
436
0
784
3,575
1,118
0
1,189
2,386
30,186
0
L
Zhong Kui
IIGoldenXMan
Zhong Kui
3,341
674
0
3,095
7,854
5,435
0
3,063
4,276
36,367
0
W
4,335
1,520
0
2,542
4,884
2,144
33
622
4,262
0
54,177
L
628
56
0
2,924
9,843
3,040
0
728
9,051
0
27,267
W
1,144
108
210
911
2,878
1,725
0
798
2,026
12,024
0
L
2,926
2,756
0
5,007
7,040
2,373
0
288
6,752
0
57,903
W
Lancelot
ahpuchortroll
Lancelot
7,910
1,821
0
1,171
8,277
3,400
0
1,897
6,352
0
55,308
W
Cthulhu
coucoucedric
Cthulhu
4,175
152
253
1,288
6,349
5,040
0
2,412
3,655
40,580
0
L
Fafnir
2,059
254
300
1,235
7,768
6,402
0
2,250
5,518
14,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
31,159
338
Minions Killed
396
0
Camps Cleared
0
1,056,663
Distance Traveled
1,151,117
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,245
520
98
8
0
220,974
3
L
Nu Wa
5,398
450
50
4
0
202,894
4
L
Zhong Kui
6,206
517
96
8
0
201,780
1
W
Neith
6,053
504
97
8
0
193,920
3
L
Thor
4,815
401
52
4
0
213,101
0
W
Khepri
5,523
460
19
2
0
237,767
6
L
Rama
6,184
515
111
9
0
193,764
1
W
Lancelot
6,839
570
100
8
0
271,137
2
W
Cthulhu
6,499
542
82
7
0
227,319
2
L
Fafnir
5,091
424
29
2
0
245,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role