Player Matchup

Ne Zha
Ne Zha
Chefrijolito
Ne Zha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Em4nem
Anhur
Level 136
God Stats
1W - 0L
1,352 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
mrmds
Anubis
Level 41
God Stats
5W - 9L
1,355 SR
Queue Stats
112W - 138L
1,451 Elo+
Solo
Team Averages
Level 100
1,402 SR
1,484 Elo+

VS

Team Averages
Level 85
1,472 SR
1,534 Elo+
Awilix
Awilix
QurManC
Awilix
Level 82
God Stats
8W - 14L
1,365 SR
Queue Stats
212W - 326L
1,374 Elo+
Solo
Bellona
Bellona
T0tal9O
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
konyak26
Discordia
Level 158
God Stats
0W - 1L
1,551 SR
Queue Stats
11W - 6L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 4 / 12
12,483
694
18,071
17,807
11,325
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Em4nem
Anhur
18
8 / 4 / 9
13,246
736
18,928
17,412
7,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
mrmds
Anubis
18
9 / 4 / 5
13,228
735
15,542
11,760
6,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
QurManC
Awilix
16
4 / 10 / 4
12,313
684
6,347
18,214
6,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
T0tal9O
Bellona
17
5 / 5 / 6
13,182
732
15,754
29,457
34,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
konyak26
Discordia
16
3 / 6 / 8
12,124
674
16,263
15,047
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
12
12
Deaths
21
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
4
12
2.5
W
Anhur
Em4nem
Anhur
8
4
9
3.13
L
Awilix
QurManC
Awilix
4
10
4
0.6
L
Bellona
T0tal9O
Bellona
5
5
6
1.6
L
Discordia
konyak26
Discordia
3
6
8
1.17
W
Anubis
mrmds
Anubis
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,541
Damage
38,364
46,979
Taken
62,718
25,111
Mitigated
44,984
10,501
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
18,071
4,327
0
3,801
17,807
11,325
374
5,848
11,959
0
55,857
W
Anhur
Em4nem
Anhur
18,928
11,540
0
2,954
17,412
7,570
1,006
5,869
11,543
0
49,446
L
Awilix
QurManC
Awilix
6,347
2,235
0
1,025
18,214
6,241
28
4,596
13,618
0
40,703
L
Bellona
T0tal9O
Bellona
15,754
5,070
0
2,727
29,457
34,128
0
7,511
21,946
0
45,670
L
Discordia
konyak26
Discordia
16,263
651
0
479
15,047
4,615
142
3,692
11,355
43,323
0
W
Anubis
mrmds
Anubis
15,542
425
0
3,746
11,760
6,216
1,267
5,198
6,562
47,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
37,619
188
Minions Killed
173
9
Camps Cleared
5
889,215
Distance Traveled
865,289
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,483
694
58
3
3
318,642
5
W
Anhur
13,246
736
65
4
2
294,928
3
L
Awilix
12,313
684
56
3
3
281,505
1
L
Bellona
13,182
732
45
3
2
321,181
3
L
Discordia
12,124
674
72
4
0
262,603
0
W
Anubis
13,228
735
65
4
4
275,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role