Player Matchup

Baron Samedi
Baron Samedi
ElFree_0
Baron Samedi
Level 131
God Stats
2W - 1L
1,769 SR
Queue Stats
493W - 508L
1,481 Elo+
Party 2
Neith
Neith
I_Kupo_I
Neith
Level 44
God Stats
6W - 4L
1,652 SR
Queue Stats
60W - 53L
1,459 Elo+
Solo
Loki
Loki
LexiEresTu3_Pent
Loki
Level 45
God Stats
1W - 1L
1,696 SR
Queue Stats
220W - 217L
1,456 Elo+
Party 2
Bellona
Bellona
LuchoRMZ
Bellona
Level 126
God Stats
7W - 8L
1,368 SR
Queue Stats
531W - 529L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
lu555is184
Nu Wa
Level 47
God Stats
24W - 19L
1,573 SR
Queue Stats
74W - 86L
1,445 Elo+
Solo
Team Averages
Level 79
1,612 SR
1,468 Elo+

VS

Team Averages
Level 59
1,378 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
Level 39
God Stats
21W - 23L
1,475 SR
Queue Stats
40W - 47L
1,424 Elo+
Solo
Chang'e
Chang'e
PerplexedSquash
Chang'e
Level 22
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
Perplexedkyle
Nu Wa
Level 144
God Stats
1W - 0L
1,302 SR
Queue Stats
25W - 19L
1,577 Elo+
Party 1
Tyr
Tyr
ronn fr
Tyr
Level 49
God Stats
7W - 5L
1,292 SR
Queue Stats
70W - 75L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tallysheet101
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 61L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElFree_0
Baron Samedi
14
1 / 3 / 3
9,598
480
9,111
19,348
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
I_Kupo_I
Neith
17
4 / 2 / 1
10,778
539
14,207
14,474
5,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 4
8,682
434
8,661
16,318
6,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
LuchoRMZ
Bellona
17
5 / 2 / 2
10,835
542
15,207
22,822
32,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
15
2 / 3 / 1
9,469
473
12,952
10,777
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
16
3 / 1 / 2
9,839
492
13,820
19,400
19,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 4
9,276
464
3,371
14,865
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 0 / 4
11,366
568
23,314
14,422
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
16
3 / 6 / 3
9,790
490
9,718
21,124
10,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
tallysheet101
Ah Muzen Cab
14
2 / 8 / 3
9,235
462
14,119
17,329
7,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
14
Kills
16
16
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ElFree_0
Baron Samedi
1
3
3
0.83
L
Neith
I_Kupo_I
Neith
4
2
1
2.25
L
2
6
4
0.67
L
Bellona
LuchoRMZ
Bellona
5
2
2
3
W
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
3
1
2
4
W
1
0
4
3
W
7
0
4
9
L
Nu Wa
2
3
1
0.83
W
Tyr
3
6
3
0.75
W
Ah Muzen Cab
tallysheet101
Ah Muzen Cab
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,138
Damage
64,342
83,739
Taken
87,140
72,062
Mitigated
60,422
23,529
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ElFree_0
Baron Samedi
9,111
872
2,025
7,502
19,348
24,236
449
7,696
11,344
48,565
0
L
Neith
I_Kupo_I
Neith
14,207
3,999
31
3,826
14,474
5,524
4,842
3,781
10,549
0
109,700
L
8,661
3,103
0
2,500
16,318
6,160
0
4,370
11,743
0
50,134
L
Bellona
LuchoRMZ
Bellona
15,207
4,599
0
7,183
22,822
32,803
745
4,950
17,666
265
89,700
W
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
13,820
2,500
0
4,636
19,400
19,006
28
3,329
16,071
13,939
66,927
W
3,371
401
1,328
3,863
14,865
16,415
230
6,523
8,342
24,303
0
W
23,314
6,700
0
4,558
14,422
6,889
637
5,728
8,694
116,002
0
L
Nu Wa
12,952
5,062
0
462
10,777
3,339
0
7,216
3,133
82,159
0
W
Tyr
9,718
2,710
2
9,747
21,124
10,989
24
4,016
17,108
0
78,508
W
Ah Muzen Cab
tallysheet101
Ah Muzen Cab
14,119
5,870
0
2,438
17,329
7,123
1,422
2,813
14,516
0
69,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
49,506
626
Minions Killed
562
0
Camps Cleared
0
1,702,140
Distance Traveled
1,787,095
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,598
480
67
3
0
352,599
2
L
Neith
10,778
539
197
10
0
277,754
0
L
Loki
8,682
434
79
4
0
342,444
1
L
Bellona
10,835
542
165
8
0
377,822
1
W
Cu Chulainn
9,839
492
125
6
0
346,494
0
W
Chang'e
9,276
464
32
2
0
352,232
0
W
Nu Wa
11,366
568
172
9
0
355,857
2
L
Nu Wa
9,469
473
118
6
0
351,521
6
W
Tyr
9,790
490
119
6
0
409,098
2
W
Ah Muzen Cab
9,235
462
114
6
0
323,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role