Player Matchup

Discordia
Discordia
LordJedah
Discordia
Level 99
God Stats
7W - 7L
1,361 SR
Queue Stats
348W - 383L
1,527 Elo+
Solo
Tyr
Tyr
Misakichan
Tyr
Level 154
God Stats
1W - 1L
1,281 SR
Queue Stats
196W - 194L
1,499 Elo+
Solo
Amaterasu
Amaterasu
dabigd89
Amaterasu
Level 149
God Stats
4W - 2L
1,631 SR
Queue Stats
152W - 168L
1,575 Elo+
Solo
Ymir
Ymir
ehutch24
Ymir
Level 137
God Stats
3W - 0L
1,642 SR
Queue Stats
173W - 173L
1,566 Elo+
Solo
Cerberus
Cerberus
x410_AcidTripz
Cerberus
Level 157
God Stats
2W - 1L
1,758 SR
Queue Stats
245W - 295L
1,606 Elo+
Solo
Team Averages
Level 139
1,535 SR
1,555 Elo+

VS

Team Averages
Level 96
1,462 SR
1,598 Elo+
Achilles
Achilles
ASK3TILL
Achilles
Level 137
God Stats
0W - 1L
1,241 SR
Queue Stats
117W - 115L
1,583 Elo+
Solo
Danzaburou
Danzaburou
BackLineBoolin
Danzaburou
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 31L
1,641 Elo+
Solo
Vulcan
Vulcan
JacksonLin
Vulcan
Level 144
God Stats
4W - 3L
1,749 SR
Queue Stats
160W - 159L
1,606 Elo+
Solo
Cerberus
Cerberus
RespectfuIIly
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,559 Elo+
Solo
Freya
Freya
TheBearDesciple
Freya
Level 105
God Stats
1W - 5L
1,322 SR
Queue Stats
204W - 209L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordJedah
Discordia
17
2 / 2 / 11
9,309
776
20,349
12,039
6,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 3 / 7
10,299
858
16,556
19,076
24,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
dabigd89
Amaterasu
17
5 / 2 / 12
10,459
872
12,519
21,986
21,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
2 / 2 / 6
9,185
765
6,058
14,739
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
16
3 / 3 / 10
9,624
802
10,164
19,625
21,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASK3TILL
Achilles
16
4 / 4 / 6
9,383
782
14,850
16,752
12,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
BackLineBoolin
Danzaburou
13
1 / 4 / 4
8,033
669
11,328
9,706
4,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
JacksonLin
Vulcan
16
4 / 5 / 4
10,162
847
13,629
11,264
6,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
RespectfuIIly
Cerberus
16
1 / 2 / 8
9,251
771
8,942
25,315
27,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 7
9,052
754
17,159
13,387
6,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
19
Kills
12
12
Deaths
19
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
ASK3TILL
Achilles
4
4
6
1.75
L
Danzaburou
BackLineBoolin
Danzaburou
1
4
4
0.75
L
Vulcan
JacksonLin
Vulcan
4
5
4
1.2
W
Discordia
LordJedah
Discordia
2
2
11
3.75
W
7
3
7
3.5
L
Cerberus
RespectfuIIly
Cerberus
1
2
8
2.5
L
2
4
7
1.38
W
Amaterasu
dabigd89
Amaterasu
5
2
12
5.5
W
Ymir
2
2
6
2.5
W
Cerberus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,646
Damage
65,908
87,465
Taken
76,424
87,544
Mitigated
57,296
34,045
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ASK3TILL
Achilles
14,850
3,799
1,045
5,139
16,752
12,225
0
8,799
7,953
0
20,173
L
Danzaburou
BackLineBoolin
Danzaburou
11,328
5,366
535
1,953
9,706
4,135
280
5,857
3,849
0
27,953
L
Vulcan
JacksonLin
Vulcan
13,629
3,864
1,084
842
11,264
6,638
330
4,581
6,683
26,846
0
W
Discordia
LordJedah
Discordia
20,349
2,253
1,769
1,326
12,039
6,576
1,052
6,246
5,793
39,170
0
W
16,556
2,783
1,436
4,139
19,076
24,755
1,068
9,266
9,810
0
24,456
L
Cerberus
RespectfuIIly
Cerberus
8,942
650
1,135
13,390
25,315
27,470
0
10,743
14,572
23,678
0
L
17,159
6,013
2,132
4,214
13,387
6,828
323
6,591
6,796
23,676
0
W
Amaterasu
dabigd89
Amaterasu
12,519
6,308
2,971
8,435
21,986
21,157
1,245
9,002
12,984
0
27,971
W
Ymir
6,058
1,096
2,709
3,307
14,739
13,911
50
5,179
9,325
12,732
0
W
Cerberus
10,164
428
2,130
5,823
19,625
21,145
1,213
10,037
9,536
19,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
45,881
138
Minions Killed
158
0
Camps Cleared
0
1,249,223
Distance Traveled
1,089,085
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,383
782
10
1
0
230,454
2
L
Danzaburou
8,033
669
38
3
0
181,498
0
L
Vulcan
10,162
847
31
3
0
233,322
2
W
Discordia
9,309
776
58
5
0
253,575
5
W
Tyr
10,299
858
13
1
0
267,593
0
L
Cerberus
9,251
771
55
5
0
240,273
1
L
Freya
9,052
754
24
2
0
203,538
1
W
Amaterasu
10,459
872
30
3
0
270,747
0
W
Ymir
9,185
765
10
1
0
232,435
5
W
Cerberus
9,624
802
27
2
0
224,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role