Player Matchup

Thanatos
Thanatos
Androsoz
Thanatos
Level 54
God Stats
19W - 26L
1,440 SR
Queue Stats
27W - 33L
1,313 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grimxddd
Tsukuyomi
Level 119
God Stats
7W - 12L
1,510 SR
Queue Stats
128W - 155L
1,394 Elo+
Party 2
Ullr
Ullr
NSS_TwinOnCrack
Ullr
Level 65
God Stats
32W - 42L
1,452 SR
Queue Stats
186W - 209L
1,444 Elo+
Party 3
Agni
Agni
ShinigamiRy
Agni
Level 100
God Stats
5W - 2L
1,500 SR
Queue Stats
181W - 180L
1,449 Elo+
Solo
King Arthur
King Arthur
kuro_dangan
King Arthur
Level 67
God Stats
27W - 21L
1,597 SR
Queue Stats
89W - 113L
1,391 Elo+
Party 3
Team Averages
Level 81
1,500 SR
1,398 Elo+

VS

Team Averages
Level 75
1,607 SR
1,383 Elo+
Janus
Janus
Fenster05
Janus
Level 79
God Stats
3W - 3L
1,648 SR
Queue Stats
129W - 155L
1,345 Elo+
Solo
Yemoja
Yemoja
GC778
Yemoja
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
294W - 346L
1,334 Elo+
Party 1
Arachne
Arachne
MyKoxieWrecked
Arachne
Level 50
God Stats
45W - 37L
1,546 SR
Queue Stats
287W - 315L
1,388 Elo+
Party 1
Neith
Neith
itcnagato
Neith
Level 160
God Stats
2W - 4L
1,503 SR
Queue Stats
122W - 130L
1,401 Elo+
Solo
Bakasura
Bakasura
mayomanr
Bakasura
Level 59
God Stats
3W - 0L
1,837 SR
Queue Stats
65W - 56L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Androsoz
Thanatos
9
1 / 2 / 0
5,216
522
1,490
7,512
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
Grimxddd
Tsukuyomi
7
1 / 3 / 3
4,790
479
4,590
7,704
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,675
568
2,687
4,565
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 7 / 1
4,261
426
1,153
7,012
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
kuro_dangan
King Arthur
8
0 / 1 / 0
5,033
503
3,331
9,095
6,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fenster05
Janus
10
6 / 0 / 3
6,236
624
5,755
2,284
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
GC778
Yemoja
8
2 / 2 / 1
5,526
553
640
3,659
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 1 / 4
5,592
559
4,091
6,924
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
itcnagato
Neith
10
1 / 1 / 2
5,575
558
4,052
6,608
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
mayomanr
Bakasura
11
2 / 1 / 0
6,700
670
5,615
5,988
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
14
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Androsoz
Thanatos
1
2
0
0.5
W
Janus
Fenster05
Janus
6
0
3
7.5
W
Yemoja
GC778
Yemoja
2
2
1
1.25
L
Tsukuyomi
Grimxddd
Tsukuyomi
1
3
3
0.83
W
3
1
4
5
L
2
1
1
2.5
L
0
7
1
0.07
W
Neith
itcnagato
Neith
1
1
2
2
L
King Arthur
kuro_dangan
King Arthur
0
1
0
0
W
Bakasura
mayomanr
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
20,153
35,888
Taken
25,463
16,224
Mitigated
11,817
9,828
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Androsoz
Thanatos
1,490
280
0
4,577
7,512
3,256
0
1,321
6,027
0
29,260
W
Janus
Fenster05
Janus
5,755
408
0
630
2,284
579
0
253
1,972
28,730
0
W
Yemoja
GC778
Yemoja
640
219
1,312
822
3,659
2,019
525
0
3,556
9,316
0
L
Tsukuyomi
Grimxddd
Tsukuyomi
4,590
1,034
112
1,900
7,704
3,166
0
1,979
5,565
0
24,913
W
4,091
2,533
0
1,443
6,924
2,790
0
900
5,935
0
23,046
L
2,687
1,317
0
576
4,565
1,653
0
491
4,034
0
35,850
L
1,153
191
0
633
7,012
2,140
0
2,162
4,772
13,762
0
W
Neith
itcnagato
Neith
4,052
1,272
0
1,481
6,608
1,871
671
0
6,488
0
35,275
L
King Arthur
kuro_dangan
King Arthur
3,331
873
0
2,030
9,095
6,009
0
0
8,597
0
33,383
W
Bakasura
mayomanr
Bakasura
5,615
3,168
0
1,810
5,988
4,558
682
0
5,957
0
33,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
29,629
233
Minions Killed
245
0
Camps Cleared
0
971,559
Distance Traveled
950,350
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,216
522
54
5
0
220,177
1
W
Janus
6,236
624
58
6
0
184,677
5
W
Yemoja
5,526
553
16
2
0
165,869
0
L
Tsukuyomi
4,790
479
24
2
0
193,421
2
W
Arachne
5,592
559
36
4
0
227,551
0
L
Ullr
5,675
568
72
7
0
175,875
0
L
Agni
4,261
426
31
3
0
164,809
1
W
Neith
5,575
558
59
6
0
177,621
3
L
King Arthur
5,033
503
52
5
0
217,277
0
W
Bakasura
6,700
670
76
8
0
194,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role